1// SPDX-License-Identifier: GPL-2.0-or-later 2/* 3 * Budget Fair Queueing (BFQ) I/O scheduler. 4 * 5 * Based on ideas and code from CFQ: 6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> 7 * 8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> 9 * Paolo Valente <paolo.valente@unimore.it> 10 * 11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> 12 * Arianna Avanzini <avanzini@google.com> 13 * 14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org> 15 * 16 * BFQ is a proportional-share I/O scheduler, with some extra 17 * low-latency capabilities. BFQ also supports full hierarchical 18 * scheduling through cgroups. Next paragraphs provide an introduction 19 * on BFQ inner workings. Details on BFQ benefits, usage and 20 * limitations can be found in Documentation/block/bfq-iosched.rst. 21 * 22 * BFQ is a proportional-share storage-I/O scheduling algorithm based 23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns 24 * budgets, measured in number of sectors, to processes instead of 25 * time slices. The device is not granted to the in-service process 26 * for a given time slice, but until it has exhausted its assigned 27 * budget. This change from the time to the service domain enables BFQ 28 * to distribute the device throughput among processes as desired, 29 * without any distortion due to throughput fluctuations, or to device 30 * internal queueing. BFQ uses an ad hoc internal scheduler, called 31 * B-WF2Q+, to schedule processes according to their budgets. More 32 * precisely, BFQ schedules queues associated with processes. Each 33 * process/queue is assigned a user-configurable weight, and B-WF2Q+ 34 * guarantees that each queue receives a fraction of the throughput 35 * proportional to its weight. Thanks to the accurate policy of 36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound 37 * processes issuing sequential requests (to boost the throughput), 38 * and yet guarantee a low latency to interactive and soft real-time 39 * applications. 40 * 41 * In particular, to provide these low-latency guarantees, BFQ 42 * explicitly privileges the I/O of two classes of time-sensitive 43 * applications: interactive and soft real-time. In more detail, BFQ 44 * behaves this way if the low_latency parameter is set (default 45 * configuration). This feature enables BFQ to provide applications in 46 * these classes with a very low latency. 47 * 48 * To implement this feature, BFQ constantly tries to detect whether 49 * the I/O requests in a bfq_queue come from an interactive or a soft 50 * real-time application. For brevity, in these cases, the queue is 51 * said to be interactive or soft real-time. In both cases, BFQ 52 * privileges the service of the queue, over that of non-interactive 53 * and non-soft-real-time queues. This privileging is performed, 54 * mainly, by raising the weight of the queue. So, for brevity, we 55 * call just weight-raising periods the time periods during which a 56 * queue is privileged, because deemed interactive or soft real-time. 57 * 58 * The detection of soft real-time queues/applications is described in 59 * detail in the comments on the function 60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an 61 * interactive queue works as follows: a queue is deemed interactive 62 * if it is constantly non empty only for a limited time interval, 63 * after which it does become empty. The queue may be deemed 64 * interactive again (for a limited time), if it restarts being 65 * constantly non empty, provided that this happens only after the 66 * queue has remained empty for a given minimum idle time. 67 * 68 * By default, BFQ computes automatically the above maximum time 69 * interval, i.e., the time interval after which a constantly 70 * non-empty queue stops being deemed interactive. Since a queue is 71 * weight-raised while it is deemed interactive, this maximum time 72 * interval happens to coincide with the (maximum) duration of the 73 * weight-raising for interactive queues. 74 * 75 * Finally, BFQ also features additional heuristics for 76 * preserving both a low latency and a high throughput on NCQ-capable, 77 * rotational or flash-based devices, and to get the job done quickly 78 * for applications consisting in many I/O-bound processes. 79 * 80 * NOTE: if the main or only goal, with a given device, is to achieve 81 * the maximum-possible throughput at all times, then do switch off 82 * all low-latency heuristics for that device, by setting low_latency 83 * to 0. 84 * 85 * BFQ is described in [1], where also a reference to the initial, 86 * more theoretical paper on BFQ can be found. The interested reader 87 * can find in the latter paper full details on the main algorithm, as 88 * well as formulas of the guarantees and formal proofs of all the 89 * properties. With respect to the version of BFQ presented in these 90 * papers, this implementation adds a few more heuristics, such as the 91 * ones that guarantee a low latency to interactive and soft real-time 92 * applications, and a hierarchical extension based on H-WF2Q+. 93 * 94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with 95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+ 96 * with O(log N) complexity derives from the one introduced with EEVDF 97 * in [3]. 98 * 99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O 100 * Scheduler", Proceedings of the First Workshop on Mobile System 101 * Technologies (MST-2015), May 2015. 102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf 103 * 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing 105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689, 106 * Oct 1997. 107 * 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz 109 * 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline 111 * First: A Flexible and Accurate Mechanism for Proportional Share 112 * Resource Allocation", technical report. 113 * 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf 115 */ 116#include <linux/module.h> 117#include <linux/slab.h> 118#include <linux/blkdev.h> 119#include <linux/cgroup.h> 120#include <linux/ktime.h> 121#include <linux/rbtree.h> 122#include <linux/ioprio.h> 123#include <linux/sbitmap.h> 124#include <linux/delay.h> 125#include <linux/backing-dev.h> 126 127#include <trace/events/block.h> 128 129#include "elevator.h" 130#include "blk.h" 131#include "blk-mq.h" 132#include "blk-mq-sched.h" 133#include "bfq-iosched.h" 134#include "blk-wbt.h" 135 136#define BFQ_BFQQ_FNS(name) \ 137void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \ 138{ \ 139 __set_bit(BFQQF_##name, &(bfqq)->flags); \ 140} \ 141void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \ 142{ \ 143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \ 144} \ 145int bfq_bfqq_##name(const struct bfq_queue *bfqq) \ 146{ \ 147 return test_bit(BFQQF_##name, &(bfqq)->flags); \ 148} 149 150BFQ_BFQQ_FNS(just_created); 151BFQ_BFQQ_FNS(busy); 152BFQ_BFQQ_FNS(wait_request); 153BFQ_BFQQ_FNS(non_blocking_wait_rq); 154BFQ_BFQQ_FNS(fifo_expire); 155BFQ_BFQQ_FNS(has_short_ttime); 156BFQ_BFQQ_FNS(sync); 157BFQ_BFQQ_FNS(IO_bound); 158BFQ_BFQQ_FNS(in_large_burst); 159BFQ_BFQQ_FNS(coop); 160BFQ_BFQQ_FNS(split_coop); 161BFQ_BFQQ_FNS(softrt_update); 162#undef BFQ_BFQQ_FNS \ 163 164/* Expiration time of async (0) and sync (1) requests, in ns. */ 165static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 }; 166 167/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */ 168static const int bfq_back_max = 16 * 1024; 169 170/* Penalty of a backwards seek, in number of sectors. */ 171static const int bfq_back_penalty = 2; 172 173/* Idling period duration, in ns. */ 174static u64 bfq_slice_idle = NSEC_PER_SEC / 125; 175 176/* Minimum number of assigned budgets for which stats are safe to compute. */ 177static const int bfq_stats_min_budgets = 194; 178 179/* Default maximum budget values, in sectors and number of requests. */ 180static const int bfq_default_max_budget = 16 * 1024; 181 182/* 183 * When a sync request is dispatched, the queue that contains that 184 * request, and all the ancestor entities of that queue, are charged 185 * with the number of sectors of the request. In contrast, if the 186 * request is async, then the queue and its ancestor entities are 187 * charged with the number of sectors of the request, multiplied by 188 * the factor below. This throttles the bandwidth for async I/O, 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async 190 * writes to steal I/O throughput to reads. 191 * 192 * The current value of this parameter is the result of a tuning with 193 * several hardware and software configurations. We tried to find the 194 * lowest value for which writes do not cause noticeable problems to 195 * reads. In fact, the lower this parameter, the stabler I/O control, 196 * in the following respect. The lower this parameter is, the less 197 * the bandwidth enjoyed by a group decreases 198 * - when the group does writes, w.r.t. to when it does reads; 199 * - when other groups do reads, w.r.t. to when they do writes. 200 */ 201static const int bfq_async_charge_factor = 3; 202 203/* Default timeout values, in jiffies, approximating CFQ defaults. */ 204const int bfq_timeout = HZ / 8; 205 206/* 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set 208 * to the slowest value that, in our tests, proved to be effective in 209 * removing false positives, while not causing true positives to miss 210 * queue merging. 211 * 212 * As can be deduced from the low time limit below, queue merging, if 213 * successful, happens at the very beginning of the I/O of the involved 214 * cooperating processes, as a consequence of the arrival of the very 215 * first requests from each cooperator. After that, there is very 216 * little chance to find cooperators. 217 */ 218static const unsigned long bfq_merge_time_limit = HZ/10; 219 220static struct kmem_cache *bfq_pool; 221 222/* Below this threshold (in ns), we consider thinktime immediate. */ 223#define BFQ_MIN_TT (2 * NSEC_PER_MSEC) 224 225/* hw_tag detection: parallel requests threshold and min samples needed. */ 226#define BFQ_HW_QUEUE_THRESHOLD 3 227#define BFQ_HW_QUEUE_SAMPLES 32 228 229#define BFQQ_SEEK_THR (sector_t)(8 * 100) 230#define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) 231#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ 232 (get_sdist(last_pos, rq) > \ 233 BFQQ_SEEK_THR && \ 234 (!blk_queue_nonrot(bfqd->queue) || \ 235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) 236#define BFQQ_CLOSE_THR (sector_t)(8 * 1024) 237#define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) 238/* 239 * Sync random I/O is likely to be confused with soft real-time I/O, 240 * because it is characterized by limited throughput and apparently 241 * isochronous arrival pattern. To avoid false positives, queues 242 * containing only random (seeky) I/O are prevented from being tagged 243 * as soft real-time. 244 */ 245#define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1) 246 247/* Min number of samples required to perform peak-rate update */ 248#define BFQ_RATE_MIN_SAMPLES 32 249/* Min observation time interval required to perform a peak-rate update (ns) */ 250#define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC) 251/* Target observation time interval for a peak-rate update (ns) */ 252#define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC 253 254/* 255 * Shift used for peak-rate fixed precision calculations. 256 * With 257 * - the current shift: 16 positions 258 * - the current type used to store rate: u32 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely, 260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift, 261 * the range of rates that can be stored is 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec = 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec = 264 * [15, 65G] sectors/sec 265 * Which, assuming a sector size of 512B, corresponds to a range of 266 * [7.5K, 33T] B/sec 267 */ 268#define BFQ_RATE_SHIFT 16 269 270/* 271 * When configured for computing the duration of the weight-raising 272 * for interactive queues automatically (see the comments at the 273 * beginning of this file), BFQ does it using the following formula: 274 * duration = (ref_rate / r) * ref_wr_duration, 275 * where r is the peak rate of the device, and ref_rate and 276 * ref_wr_duration are two reference parameters. In particular, 277 * ref_rate is the peak rate of the reference storage device (see 278 * below), and ref_wr_duration is about the maximum time needed, with 279 * BFQ and while reading two files in parallel, to load typical large 280 * applications on the reference device (see the comments on 281 * max_service_from_wr below, for more details on how ref_wr_duration 282 * is obtained). In practice, the slower/faster the device at hand 283 * is, the more/less it takes to load applications with respect to the 284 * reference device. Accordingly, the longer/shorter BFQ grants 285 * weight raising to interactive applications. 286 * 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration), 288 * depending on whether the device is rotational or non-rotational. 289 * 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0] 291 * are the reference values for a rotational device, whereas 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a 293 * non-rotational device. The reference rates are not the actual peak 294 * rates of the devices used as a reference, but slightly lower 295 * values. The reason for using slightly lower values is that the 296 * peak-rate estimator tends to yield slightly lower values than the 297 * actual peak rate (it can yield the actual peak rate only if there 298 * is only one process doing I/O, and the process does sequential 299 * I/O). 300 * 301 * The reference peak rates are measured in sectors/usec, left-shifted 302 * by BFQ_RATE_SHIFT. 303 */ 304static int ref_rate[2] = {14000, 33000}; 305/* 306 * To improve readability, a conversion function is used to initialize 307 * the following array, which entails that the array can be 308 * initialized only in a function. 309 */ 310static int ref_wr_duration[2]; 311 312/* 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to 314 * privilege interactive tasks. This mechanism is vulnerable to the 315 * following false positives: I/O-bound applications that will go on 316 * doing I/O for much longer than the duration of weight 317 * raising. These applications have basically no benefit from being 318 * weight-raised at the beginning of their I/O. On the opposite end, 319 * while being weight-raised, these applications 320 * a) unjustly steal throughput to applications that may actually need 321 * low latency; 322 * b) make BFQ uselessly perform device idling; device idling results 323 * in loss of device throughput with most flash-based storage, and may 324 * increase latencies when used purposelessly. 325 * 326 * BFQ tries to reduce these problems, by adopting the following 327 * countermeasure. To introduce this countermeasure, we need first to 328 * finish explaining how the duration of weight-raising for 329 * interactive tasks is computed. 330 * 331 * For a bfq_queue deemed as interactive, the duration of weight 332 * raising is dynamically adjusted, as a function of the estimated 333 * peak rate of the device, so as to be equal to the time needed to 334 * execute the 'largest' interactive task we benchmarked so far. By 335 * largest task, we mean the task for which each involved process has 336 * to do more I/O than for any of the other tasks we benchmarked. This 337 * reference interactive task is the start-up of LibreOffice Writer, 338 * and in this task each process/bfq_queue needs to have at most ~110K 339 * sectors transferred. 340 * 341 * This last piece of information enables BFQ to reduce the actual 342 * duration of weight-raising for at least one class of I/O-bound 343 * applications: those doing sequential or quasi-sequential I/O. An 344 * example is file copy. In fact, once started, the main I/O-bound 345 * processes of these applications usually consume the above 110K 346 * sectors in much less time than the processes of an application that 347 * is starting, because these I/O-bound processes will greedily devote 348 * almost all their CPU cycles only to their target, 349 * throughput-friendly I/O operations. This is even more true if BFQ 350 * happens to be underestimating the device peak rate, and thus 351 * overestimating the duration of weight raising. But, according to 352 * our measurements, once transferred 110K sectors, these processes 353 * have no right to be weight-raised any longer. 354 * 355 * Basing on the last consideration, BFQ ends weight-raising for a 356 * bfq_queue if the latter happens to have received an amount of 357 * service at least equal to the following constant. The constant is 358 * set to slightly more than 110K, to have a minimum safety margin. 359 * 360 * This early ending of weight-raising reduces the amount of time 361 * during which interactive false positives cause the two problems 362 * described at the beginning of these comments. 363 */ 364static const unsigned long max_service_from_wr = 120000; 365 366/* 367 * Maximum time between the creation of two queues, for stable merge 368 * to be activated (in ms) 369 */ 370static const unsigned long bfq_activation_stable_merging = 600; 371/* 372 * Minimum time to be waited before evaluating delayed stable merge (in ms) 373 */ 374static const unsigned long bfq_late_stable_merging = 600; 375 376#define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0])) 377#define RQ_BFQQ(rq) ((rq)->elv.priv[1]) 378 379struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync, 380 unsigned int actuator_idx) 381{ 382 if (is_sync) 383 return bic->bfqq[1][actuator_idx]; 384 385 return bic->bfqq[0][actuator_idx]; 386} 387 388static void bfq_put_stable_ref(struct bfq_queue *bfqq); 389 390void bic_set_bfqq(struct bfq_io_cq *bic, 391 struct bfq_queue *bfqq, 392 bool is_sync, 393 unsigned int actuator_idx) 394{ 395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx]; 396 397 /* 398 * If bfqq != NULL, then a non-stable queue merge between 399 * bic->bfqq and bfqq is happening here. This causes troubles 400 * in the following case: bic->bfqq has also been scheduled 401 * for a possible stable merge with bic->stable_merge_bfqq, 402 * and bic->stable_merge_bfqq == bfqq happens to 403 * hold. Troubles occur because bfqq may then undergo a split, 404 * thereby becoming eligible for a stable merge. Yet, if 405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq 406 * would be stably merged with itself. To avoid this anomaly, 407 * we cancel the stable merge if 408 * bic->stable_merge_bfqq == bfqq. 409 */ 410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx]; 411 412 /* Clear bic pointer if bfqq is detached from this bic */ 413 if (old_bfqq && old_bfqq->bic == bic) 414 old_bfqq->bic = NULL; 415 416 if (is_sync) 417 bic->bfqq[1][actuator_idx] = bfqq; 418 else 419 bic->bfqq[0][actuator_idx] = bfqq; 420 421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) { 422 /* 423 * Actually, these same instructions are executed also 424 * in bfq_setup_cooperator, in case of abort or actual 425 * execution of a stable merge. We could avoid 426 * repeating these instructions there too, but if we 427 * did so, we would nest even more complexity in this 428 * function. 429 */ 430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq); 431 432 bfqq_data->stable_merge_bfqq = NULL; 433 } 434} 435 436struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic) 437{ 438 return bic->icq.q->elevator->elevator_data; 439} 440 441/** 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq. 443 * @icq: the iocontext queue. 444 */ 445static struct bfq_io_cq *icq_to_bic(struct io_cq *icq) 446{ 447 /* bic->icq is the first member, %NULL will convert to %NULL */ 448 return container_of(icq, struct bfq_io_cq, icq); 449} 450 451/** 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd. 453 * @q: the request queue. 454 */ 455static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q) 456{ 457 struct bfq_io_cq *icq; 458 unsigned long flags; 459 460 if (!current->io_context) 461 return NULL; 462 463 spin_lock_irqsave(&q->queue_lock, flags); 464 icq = icq_to_bic(ioc_lookup_icq(q)); 465 spin_unlock_irqrestore(&q->queue_lock, flags); 466 467 return icq; 468} 469 470/* 471 * Scheduler run of queue, if there are requests pending and no one in the 472 * driver that will restart queueing. 473 */ 474void bfq_schedule_dispatch(struct bfq_data *bfqd) 475{ 476 lockdep_assert_held(&bfqd->lock); 477 478 if (bfqd->queued != 0) { 479 bfq_log(bfqd, "schedule dispatch"); 480 blk_mq_run_hw_queues(bfqd->queue, true); 481 } 482} 483 484#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE) 485 486#define bfq_sample_valid(samples) ((samples) > 80) 487 488/* 489 * Lifted from AS - choose which of rq1 and rq2 that is best served now. 490 * We choose the request that is closer to the head right now. Distance 491 * behind the head is penalized and only allowed to a certain extent. 492 */ 493static struct request *bfq_choose_req(struct bfq_data *bfqd, 494 struct request *rq1, 495 struct request *rq2, 496 sector_t last) 497{ 498 sector_t s1, s2, d1 = 0, d2 = 0; 499 unsigned long back_max; 500#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */ 501#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */ 502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */ 503 504 if (!rq1 || rq1 == rq2) 505 return rq2; 506 if (!rq2) 507 return rq1; 508 509 if (rq_is_sync(rq1) && !rq_is_sync(rq2)) 510 return rq1; 511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1)) 512 return rq2; 513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META)) 514 return rq1; 515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META)) 516 return rq2; 517 518 s1 = blk_rq_pos(rq1); 519 s2 = blk_rq_pos(rq2); 520 521 /* 522 * By definition, 1KiB is 2 sectors. 523 */ 524 back_max = bfqd->bfq_back_max * 2; 525 526 /* 527 * Strict one way elevator _except_ in the case where we allow 528 * short backward seeks which are biased as twice the cost of a 529 * similar forward seek. 530 */ 531 if (s1 >= last) 532 d1 = s1 - last; 533 else if (s1 + back_max >= last) 534 d1 = (last - s1) * bfqd->bfq_back_penalty; 535 else 536 wrap |= BFQ_RQ1_WRAP; 537 538 if (s2 >= last) 539 d2 = s2 - last; 540 else if (s2 + back_max >= last) 541 d2 = (last - s2) * bfqd->bfq_back_penalty; 542 else 543 wrap |= BFQ_RQ2_WRAP; 544 545 /* Found required data */ 546 547 /* 548 * By doing switch() on the bit mask "wrap" we avoid having to 549 * check two variables for all permutations: --> faster! 550 */ 551 switch (wrap) { 552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */ 553 if (d1 < d2) 554 return rq1; 555 else if (d2 < d1) 556 return rq2; 557 558 if (s1 >= s2) 559 return rq1; 560 else 561 return rq2; 562 563 case BFQ_RQ2_WRAP: 564 return rq1; 565 case BFQ_RQ1_WRAP: 566 return rq2; 567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */ 568 default: 569 /* 570 * Since both rqs are wrapped, 571 * start with the one that's further behind head 572 * (--> only *one* back seek required), 573 * since back seek takes more time than forward. 574 */ 575 if (s1 <= s2) 576 return rq1; 577 else 578 return rq2; 579 } 580} 581 582#define BFQ_LIMIT_INLINE_DEPTH 16 583 584#ifdef CONFIG_BFQ_GROUP_IOSCHED 585static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 586{ 587 struct bfq_data *bfqd = bfqq->bfqd; 588 struct bfq_entity *entity = &bfqq->entity; 589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; 590 struct bfq_entity **entities = inline_entities; 591 int depth, level, alloc_depth = BFQ_LIMIT_INLINE_DEPTH; 592 int class_idx = bfqq->ioprio_class - 1; 593 struct bfq_sched_data *sched_data; 594 unsigned long wsum; 595 bool ret = false; 596 597 if (!entity->on_st_or_in_serv) 598 return false; 599 600retry: 601 spin_lock_irq(&bfqd->lock); 602 /* +1 for bfqq entity, root cgroup not included */ 603 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1; 604 if (depth > alloc_depth) { 605 spin_unlock_irq(&bfqd->lock); 606 if (entities != inline_entities) 607 kfree(entities); 608 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO); 609 if (!entities) 610 return false; 611 alloc_depth = depth; 612 goto retry; 613 } 614 615 sched_data = entity->sched_data; 616 /* Gather our ancestors as we need to traverse them in reverse order */ 617 level = 0; 618 for_each_entity(entity) { 619 /* 620 * If at some level entity is not even active, allow request 621 * queueing so that BFQ knows there's work to do and activate 622 * entities. 623 */ 624 if (!entity->on_st_or_in_serv) 625 goto out; 626 /* Uh, more parents than cgroup subsystem thinks? */ 627 if (WARN_ON_ONCE(level >= depth)) 628 break; 629 entities[level++] = entity; 630 } 631 WARN_ON_ONCE(level != depth); 632 for (level--; level >= 0; level--) { 633 entity = entities[level]; 634 if (level > 0) { 635 wsum = bfq_entity_service_tree(entity)->wsum; 636 } else { 637 int i; 638 /* 639 * For bfqq itself we take into account service trees 640 * of all higher priority classes and multiply their 641 * weights so that low prio queue from higher class 642 * gets more requests than high prio queue from lower 643 * class. 644 */ 645 wsum = 0; 646 for (i = 0; i <= class_idx; i++) { 647 wsum = wsum * IOPRIO_BE_NR + 648 sched_data->service_tree[i].wsum; 649 } 650 } 651 if (!wsum) 652 continue; 653 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum); 654 if (entity->allocated >= limit) { 655 bfq_log_bfqq(bfqq->bfqd, bfqq, 656 "too many requests: allocated %d limit %d level %d", 657 entity->allocated, limit, level); 658 ret = true; 659 break; 660 } 661 } 662out: 663 spin_unlock_irq(&bfqd->lock); 664 if (entities != inline_entities) 665 kfree(entities); 666 return ret; 667} 668#else 669static bool bfqq_request_over_limit(struct bfq_queue *bfqq, int limit) 670{ 671 return false; 672} 673#endif 674 675/* 676 * Async I/O can easily starve sync I/O (both sync reads and sync 677 * writes), by consuming all tags. Similarly, storms of sync writes, 678 * such as those that sync(2) may trigger, can starve sync reads. 679 * Limit depths of async I/O and sync writes so as to counter both 680 * problems. 681 * 682 * Also if a bfq queue or its parent cgroup consume more tags than would be 683 * appropriate for their weight, we trim the available tag depth to 1. This 684 * avoids a situation where one cgroup can starve another cgroup from tags and 685 * thus block service differentiation among cgroups. Note that because the 686 * queue / cgroup already has many requests allocated and queued, this does not 687 * significantly affect service guarantees coming from the BFQ scheduling 688 * algorithm. 689 */ 690static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data) 691{ 692 struct bfq_data *bfqd = data->q->elevator->elevator_data; 693 struct bfq_io_cq *bic = bfq_bic_lookup(data->q); 694 int depth; 695 unsigned limit = data->q->nr_requests; 696 unsigned int act_idx; 697 698 /* Sync reads have full depth available */ 699 if (op_is_sync(opf) && !op_is_write(opf)) { 700 depth = 0; 701 } else { 702 depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)]; 703 limit = (limit * depth) >> bfqd->full_depth_shift; 704 } 705 706 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) { 707 struct bfq_queue *bfqq = 708 bic_to_bfqq(bic, op_is_sync(opf), act_idx); 709 710 /* 711 * Does queue (or any parent entity) exceed number of 712 * requests that should be available to it? Heavily 713 * limit depth so that it cannot consume more 714 * available requests and thus starve other entities. 715 */ 716 if (bfqq && bfqq_request_over_limit(bfqq, limit)) { 717 depth = 1; 718 break; 719 } 720 } 721 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u", 722 __func__, bfqd->wr_busy_queues, op_is_sync(opf), depth); 723 if (depth) 724 data->shallow_depth = depth; 725} 726 727static struct bfq_queue * 728bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root, 729 sector_t sector, struct rb_node **ret_parent, 730 struct rb_node ***rb_link) 731{ 732 struct rb_node **p, *parent; 733 struct bfq_queue *bfqq = NULL; 734 735 parent = NULL; 736 p = &root->rb_node; 737 while (*p) { 738 struct rb_node **n; 739 740 parent = *p; 741 bfqq = rb_entry(parent, struct bfq_queue, pos_node); 742 743 /* 744 * Sort strictly based on sector. Smallest to the left, 745 * largest to the right. 746 */ 747 if (sector > blk_rq_pos(bfqq->next_rq)) 748 n = &(*p)->rb_right; 749 else if (sector < blk_rq_pos(bfqq->next_rq)) 750 n = &(*p)->rb_left; 751 else 752 break; 753 p = n; 754 bfqq = NULL; 755 } 756 757 *ret_parent = parent; 758 if (rb_link) 759 *rb_link = p; 760 761 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d", 762 (unsigned long long)sector, 763 bfqq ? bfqq->pid : 0); 764 765 return bfqq; 766} 767 768static bool bfq_too_late_for_merging(struct bfq_queue *bfqq) 769{ 770 return bfqq->service_from_backlogged > 0 && 771 time_is_before_jiffies(bfqq->first_IO_time + 772 bfq_merge_time_limit); 773} 774 775/* 776 * The following function is not marked as __cold because it is 777 * actually cold, but for the same performance goal described in the 778 * comments on the likely() at the beginning of 779 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower 780 * execution time for the case where this function is not invoked, we 781 * had to add an unlikely() in each involved if(). 782 */ 783void __cold 784bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) 785{ 786 struct rb_node **p, *parent; 787 struct bfq_queue *__bfqq; 788 789 if (bfqq->pos_root) { 790 rb_erase(&bfqq->pos_node, bfqq->pos_root); 791 bfqq->pos_root = NULL; 792 } 793 794 /* oom_bfqq does not participate in queue merging */ 795 if (bfqq == &bfqd->oom_bfqq) 796 return; 797 798 /* 799 * bfqq cannot be merged any longer (see comments in 800 * bfq_setup_cooperator): no point in adding bfqq into the 801 * position tree. 802 */ 803 if (bfq_too_late_for_merging(bfqq)) 804 return; 805 806 if (bfq_class_idle(bfqq)) 807 return; 808 if (!bfqq->next_rq) 809 return; 810 811 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree; 812 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root, 813 blk_rq_pos(bfqq->next_rq), &parent, &p); 814 if (!__bfqq) { 815 rb_link_node(&bfqq->pos_node, parent, p); 816 rb_insert_color(&bfqq->pos_node, bfqq->pos_root); 817 } else 818 bfqq->pos_root = NULL; 819} 820 821/* 822 * The following function returns false either if every active queue 823 * must receive the same share of the throughput (symmetric scenario), 824 * or, as a special case, if bfqq must receive a share of the 825 * throughput lower than or equal to the share that every other active 826 * queue must receive. If bfqq does sync I/O, then these are the only 827 * two cases where bfqq happens to be guaranteed its share of the 828 * throughput even if I/O dispatching is not plugged when bfqq remains 829 * temporarily empty (for more details, see the comments in the 830 * function bfq_better_to_idle()). For this reason, the return value 831 * of this function is used to check whether I/O-dispatch plugging can 832 * be avoided. 833 * 834 * The above first case (symmetric scenario) occurs when: 835 * 1) all active queues have the same weight, 836 * 2) all active queues belong to the same I/O-priority class, 837 * 3) all active groups at the same level in the groups tree have the same 838 * weight, 839 * 4) all active groups at the same level in the groups tree have the same 840 * number of children. 841 * 842 * Unfortunately, keeping the necessary state for evaluating exactly 843 * the last two symmetry sub-conditions above would be quite complex 844 * and time consuming. Therefore this function evaluates, instead, 845 * only the following stronger three sub-conditions, for which it is 846 * much easier to maintain the needed state: 847 * 1) all active queues have the same weight, 848 * 2) all active queues belong to the same I/O-priority class, 849 * 3) there is at most one active group. 850 * In particular, the last condition is always true if hierarchical 851 * support or the cgroups interface are not enabled, thus no state 852 * needs to be maintained in this case. 853 */ 854static bool bfq_asymmetric_scenario(struct bfq_data *bfqd, 855 struct bfq_queue *bfqq) 856{ 857 bool smallest_weight = bfqq && 858 bfqq->weight_counter && 859 bfqq->weight_counter == 860 container_of( 861 rb_first_cached(&bfqd->queue_weights_tree), 862 struct bfq_weight_counter, 863 weights_node); 864 865 /* 866 * For queue weights to differ, queue_weights_tree must contain 867 * at least two nodes. 868 */ 869 bool varied_queue_weights = !smallest_weight && 870 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) && 871 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left || 872 bfqd->queue_weights_tree.rb_root.rb_node->rb_right); 873 874 bool multiple_classes_busy = 875 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || 876 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || 877 (bfqd->busy_queues[1] && bfqd->busy_queues[2]); 878 879 return varied_queue_weights || multiple_classes_busy 880#ifdef CONFIG_BFQ_GROUP_IOSCHED 881 || bfqd->num_groups_with_pending_reqs > 1 882#endif 883 ; 884} 885 886/* 887 * If the weight-counter tree passed as input contains no counter for 888 * the weight of the input queue, then add that counter; otherwise just 889 * increment the existing counter. 890 * 891 * Note that weight-counter trees contain few nodes in mostly symmetric 892 * scenarios. For example, if all queues have the same weight, then the 893 * weight-counter tree for the queues may contain at most one node. 894 * This holds even if low_latency is on, because weight-raised queues 895 * are not inserted in the tree. 896 * In most scenarios, the rate at which nodes are created/destroyed 897 * should be low too. 898 */ 899void bfq_weights_tree_add(struct bfq_queue *bfqq) 900{ 901 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree; 902 struct bfq_entity *entity = &bfqq->entity; 903 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL; 904 bool leftmost = true; 905 906 /* 907 * Do not insert if the queue is already associated with a 908 * counter, which happens if: 909 * 1) a request arrival has caused the queue to become both 910 * non-weight-raised, and hence change its weight, and 911 * backlogged; in this respect, each of the two events 912 * causes an invocation of this function, 913 * 2) this is the invocation of this function caused by the 914 * second event. This second invocation is actually useless, 915 * and we handle this fact by exiting immediately. More 916 * efficient or clearer solutions might possibly be adopted. 917 */ 918 if (bfqq->weight_counter) 919 return; 920 921 while (*new) { 922 struct bfq_weight_counter *__counter = container_of(*new, 923 struct bfq_weight_counter, 924 weights_node); 925 parent = *new; 926 927 if (entity->weight == __counter->weight) { 928 bfqq->weight_counter = __counter; 929 goto inc_counter; 930 } 931 if (entity->weight < __counter->weight) 932 new = &((*new)->rb_left); 933 else { 934 new = &((*new)->rb_right); 935 leftmost = false; 936 } 937 } 938 939 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter), 940 GFP_ATOMIC); 941 942 /* 943 * In the unlucky event of an allocation failure, we just 944 * exit. This will cause the weight of queue to not be 945 * considered in bfq_asymmetric_scenario, which, in its turn, 946 * causes the scenario to be deemed wrongly symmetric in case 947 * bfqq's weight would have been the only weight making the 948 * scenario asymmetric. On the bright side, no unbalance will 949 * however occur when bfqq becomes inactive again (the 950 * invocation of this function is triggered by an activation 951 * of queue). In fact, bfq_weights_tree_remove does nothing 952 * if !bfqq->weight_counter. 953 */ 954 if (unlikely(!bfqq->weight_counter)) 955 return; 956 957 bfqq->weight_counter->weight = entity->weight; 958 rb_link_node(&bfqq->weight_counter->weights_node, parent, new); 959 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root, 960 leftmost); 961 962inc_counter: 963 bfqq->weight_counter->num_active++; 964 bfqq->ref++; 965} 966 967/* 968 * Decrement the weight counter associated with the queue, and, if the 969 * counter reaches 0, remove the counter from the tree. 970 * See the comments to the function bfq_weights_tree_add() for considerations 971 * about overhead. 972 */ 973void bfq_weights_tree_remove(struct bfq_queue *bfqq) 974{ 975 struct rb_root_cached *root; 976 977 if (!bfqq->weight_counter) 978 return; 979 980 root = &bfqq->bfqd->queue_weights_tree; 981 bfqq->weight_counter->num_active--; 982 if (bfqq->weight_counter->num_active > 0) 983 goto reset_entity_pointer; 984 985 rb_erase_cached(&bfqq->weight_counter->weights_node, root); 986 kfree(bfqq->weight_counter); 987 988reset_entity_pointer: 989 bfqq->weight_counter = NULL; 990 bfq_put_queue(bfqq); 991} 992 993/* 994 * Return expired entry, or NULL to just start from scratch in rbtree. 995 */ 996static struct request *bfq_check_fifo(struct bfq_queue *bfqq, 997 struct request *last) 998{ 999 struct request *rq; 1000
1001 if (bfq_bfqq_fifo_expire(bfqq)) 1002 return NULL; 1003 1004 bfq_mark_bfqq_fifo_expire(bfqq); 1005 1006 rq = rq_entry_fifo(bfqq->fifo.next); 1007 1008 if (rq == last || ktime_get_ns() < rq->fifo_time) 1009 return NULL; 1010 1011 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq); 1012 return rq; 1013} 1014 1015static struct request *bfq_find_next_rq(struct bfq_data *bfqd, 1016 struct bfq_queue *bfqq, 1017 struct request *last) 1018{ 1019 struct rb_node *rbnext = rb_next(&last->rb_node); 1020 struct rb_node *rbprev = rb_prev(&last->rb_node); 1021 struct request *next, *prev = NULL; 1022 1023 /* Follow expired path, else get first next available. */ 1024 next = bfq_check_fifo(bfqq, last); 1025 if (next) 1026 return next; 1027 1028 if (rbprev) 1029 prev = rb_entry_rq(rbprev); 1030 1031 if (rbnext) 1032 next = rb_entry_rq(rbnext); 1033 else { 1034 rbnext = rb_first(&bfqq->sort_list); 1035 if (rbnext && rbnext != &last->rb_node) 1036 next = rb_entry_rq(rbnext); 1037 } 1038 1039 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last)); 1040} 1041 1042/* see the definition of bfq_async_charge_factor for details */ 1043static unsigned long bfq_serv_to_charge(struct request *rq, 1044 struct bfq_queue *bfqq) 1045{ 1046 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || 1047 bfq_asymmetric_scenario(bfqq->bfqd, bfqq)) 1048 return blk_rq_sectors(rq); 1049 1050 return blk_rq_sectors(rq) * bfq_async_charge_factor; 1051} 1052 1053/** 1054 * bfq_updated_next_req - update the queue after a new next_rq selection. 1055 * @bfqd: the device data the queue belongs to. 1056 * @bfqq: the queue to update. 1057 * 1058 * If the first request of a queue changes we make sure that the queue 1059 * has enough budget to serve at least its first request (if the 1060 * request has grown). We do this because if the queue has not enough 1061 * budget for its first request, it has to go through two dispatch 1062 * rounds to actually get it dispatched. 1063 */ 1064static void bfq_updated_next_req(struct bfq_data *bfqd, 1065 struct bfq_queue *bfqq) 1066{ 1067 struct bfq_entity *entity = &bfqq->entity; 1068 struct request *next_rq = bfqq->next_rq; 1069 unsigned long new_budget; 1070 1071 if (!next_rq) 1072 return; 1073 1074 if (bfqq == bfqd->in_service_queue) 1075 /* 1076 * In order not to break guarantees, budgets cannot be 1077 * changed after an entity has been selected. 1078 */ 1079 return; 1080 1081 new_budget = max_t(unsigned long, 1082 max_t(unsigned long, bfqq->max_budget, 1083 bfq_serv_to_charge(next_rq, bfqq)), 1084 entity->service); 1085 if (entity->budget != new_budget) { 1086 entity->budget = new_budget; 1087 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", 1088 new_budget); 1089 bfq_requeue_bfqq(bfqd, bfqq, false); 1090 } 1091} 1092 1093static unsigned int bfq_wr_duration(struct bfq_data *bfqd) 1094{ 1095 u64 dur; 1096 1097 dur = bfqd->rate_dur_prod; 1098 do_div(dur, bfqd->peak_rate); 1099 1100 /* 1101 * Limit duration between 3 and 25 seconds. The upper limit 1102 * has been conservatively set after the following worst case: 1103 * on a QEMU/KVM virtual machine 1104 * - running in a slow PC 1105 * - with a virtual disk stacked on a slow low-end 5400rpm HDD 1106 * - serving a heavy I/O workload, such as the sequential reading 1107 * of several files 1108 * mplayer took 23 seconds to start, if constantly weight-raised. 1109 * 1110 * As for higher values than that accommodating the above bad 1111 * scenario, tests show that higher values would often yield 1112 * the opposite of the desired result, i.e., would worsen 1113 * responsiveness by allowing non-interactive applications to 1114 * preserve weight raising for too long. 1115 * 1116 * On the other end, lower values than 3 seconds make it 1117 * difficult for most interactive tasks to complete their jobs 1118 * before weight-raising finishes. 1119 */ 1120 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000)); 1121} 1122 1123/* switch back from soft real-time to interactive weight raising */ 1124static void switch_back_to_interactive_wr(struct bfq_queue *bfqq, 1125 struct bfq_data *bfqd) 1126{ 1127 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1128 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1129 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt; 1130} 1131 1132static void 1133bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, 1134 struct bfq_io_cq *bic, bool bfq_already_existing) 1135{ 1136 unsigned int old_wr_coeff = 1; 1137 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq); 1138 unsigned int a_idx = bfqq->actuator_idx; 1139 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 1140 1141 if (bfqq_data->saved_has_short_ttime) 1142 bfq_mark_bfqq_has_short_ttime(bfqq); 1143 else 1144 bfq_clear_bfqq_has_short_ttime(bfqq); 1145 1146 if (bfqq_data->saved_IO_bound) 1147 bfq_mark_bfqq_IO_bound(bfqq); 1148 else 1149 bfq_clear_bfqq_IO_bound(bfqq); 1150 1151 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns; 1152 bfqq->inject_limit = bfqq_data->saved_inject_limit; 1153 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif; 1154 1155 bfqq->entity.new_weight = bfqq_data->saved_weight; 1156 bfqq->ttime = bfqq_data->saved_ttime; 1157 bfqq->io_start_time = bfqq_data->saved_io_start_time; 1158 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time; 1159 /* 1160 * Restore weight coefficient only if low_latency is on 1161 */ 1162 if (bfqd->low_latency) { 1163 old_wr_coeff = bfqq->wr_coeff; 1164 bfqq->wr_coeff = bfqq_data->saved_wr_coeff; 1165 } 1166 bfqq->service_from_wr = bfqq_data->saved_service_from_wr; 1167 bfqq->wr_start_at_switch_to_srt = 1168 bfqq_data->saved_wr_start_at_switch_to_srt; 1169 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish; 1170 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time; 1171 1172 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) || 1173 time_is_before_jiffies(bfqq->last_wr_start_finish + 1174 bfqq->wr_cur_max_time))) { 1175 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 1176 !bfq_bfqq_in_large_burst(bfqq) && 1177 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt + 1178 bfq_wr_duration(bfqd))) { 1179 switch_back_to_interactive_wr(bfqq, bfqd); 1180 } else { 1181 bfqq->wr_coeff = 1; 1182 bfq_log_bfqq(bfqq->bfqd, bfqq, 1183 "resume state: switching off wr"); 1184 } 1185 } 1186 1187 /* make sure weight will be updated, however we got here */ 1188 bfqq->entity.prio_changed = 1; 1189 1190 if (likely(!busy)) 1191 return; 1192 1193 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1) 1194 bfqd->wr_busy_queues++; 1195 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1) 1196 bfqd->wr_busy_queues--; 1197} 1198 1199static int bfqq_process_refs(struct bfq_queue *bfqq) 1200{ 1201 return bfqq->ref - bfqq->entity.allocated - 1202 bfqq->entity.on_st_or_in_serv - 1203 (bfqq->weight_counter != NULL) - bfqq->stable_ref; 1204} 1205 1206/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ 1207static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1208{ 1209 struct bfq_queue *item; 1210 struct hlist_node *n; 1211 1212 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node) 1213 hlist_del_init(&item->burst_list_node); 1214 1215 /* 1216 * Start the creation of a new burst list only if there is no 1217 * active queue. See comments on the conditional invocation of 1218 * bfq_handle_burst(). 1219 */ 1220 if (bfq_tot_busy_queues(bfqd) == 0) { 1221 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1222 bfqd->burst_size = 1; 1223 } else 1224 bfqd->burst_size = 0; 1225 1226 bfqd->burst_parent_entity = bfqq->entity.parent; 1227} 1228 1229/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */ 1230static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1231{ 1232 /* Increment burst size to take into account also bfqq */ 1233 bfqd->burst_size++; 1234 1235 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) { 1236 struct bfq_queue *pos, *bfqq_item; 1237 struct hlist_node *n; 1238 1239 /* 1240 * Enough queues have been activated shortly after each 1241 * other to consider this burst as large. 1242 */ 1243 bfqd->large_burst = true; 1244 1245 /* 1246 * We can now mark all queues in the burst list as 1247 * belonging to a large burst. 1248 */ 1249 hlist_for_each_entry(bfqq_item, &bfqd->burst_list, 1250 burst_list_node) 1251 bfq_mark_bfqq_in_large_burst(bfqq_item); 1252 bfq_mark_bfqq_in_large_burst(bfqq); 1253 1254 /* 1255 * From now on, and until the current burst finishes, any 1256 * new queue being activated shortly after the last queue 1257 * was inserted in the burst can be immediately marked as 1258 * belonging to a large burst. So the burst list is not 1259 * needed any more. Remove it. 1260 */ 1261 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list, 1262 burst_list_node) 1263 hlist_del_init(&pos->burst_list_node); 1264 } else /* 1265 * Burst not yet large: add bfqq to the burst list. Do 1266 * not increment the ref counter for bfqq, because bfqq 1267 * is removed from the burst list before freeing bfqq 1268 * in put_queue. 1269 */ 1270 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list); 1271} 1272 1273/* 1274 * If many queues belonging to the same group happen to be created 1275 * shortly after each other, then the processes associated with these 1276 * queues have typically a common goal. In particular, bursts of queue 1277 * creations are usually caused by services or applications that spawn 1278 * many parallel threads/processes. Examples are systemd during boot, 1279 * or git grep. To help these processes get their job done as soon as 1280 * possible, it is usually better to not grant either weight-raising 1281 * or device idling to their queues, unless these queues must be 1282 * protected from the I/O flowing through other active queues. 1283 * 1284 * In this comment we describe, firstly, the reasons why this fact 1285 * holds, and, secondly, the next function, which implements the main 1286 * steps needed to properly mark these queues so that they can then be 1287 * treated in a different way. 1288 * 1289 * The above services or applications benefit mostly from a high 1290 * throughput: the quicker the requests of the activated queues are 1291 * cumulatively served, the sooner the target job of these queues gets 1292 * completed. As a consequence, weight-raising any of these queues, 1293 * which also implies idling the device for it, is almost always 1294 * counterproductive, unless there are other active queues to isolate 1295 * these new queues from. If there no other active queues, then 1296 * weight-raising these new queues just lowers throughput in most 1297 * cases. 1298 * 1299 * On the other hand, a burst of queue creations may be caused also by 1300 * the start of an application that does not consist of a lot of 1301 * parallel I/O-bound threads. In fact, with a complex application, 1302 * several short processes may need to be executed to start-up the 1303 * application. In this respect, to start an application as quickly as 1304 * possible, the best thing to do is in any case to privilege the I/O 1305 * related to the application with respect to all other 1306 * I/O. Therefore, the best strategy to start as quickly as possible 1307 * an application that causes a burst of queue creations is to 1308 * weight-raise all the queues created during the burst. This is the 1309 * exact opposite of the best strategy for the other type of bursts. 1310 * 1311 * In the end, to take the best action for each of the two cases, the 1312 * two types of bursts need to be distinguished. Fortunately, this 1313 * seems relatively easy, by looking at the sizes of the bursts. In 1314 * particular, we found a threshold such that only bursts with a 1315 * larger size than that threshold are apparently caused by 1316 * services or commands such as systemd or git grep. For brevity, 1317 * hereafter we call just 'large' these bursts. BFQ *does not* 1318 * weight-raise queues whose creation occurs in a large burst. In 1319 * addition, for each of these queues BFQ performs or does not perform 1320 * idling depending on which choice boosts the throughput more. The 1321 * exact choice depends on the device and request pattern at 1322 * hand. 1323 * 1324 * Unfortunately, false positives may occur while an interactive task 1325 * is starting (e.g., an application is being started). The 1326 * consequence is that the queues associated with the task do not 1327 * enjoy weight raising as expected. Fortunately these false positives 1328 * are very rare. They typically occur if some service happens to 1329 * start doing I/O exactly when the interactive task starts. 1330 * 1331 * Turning back to the next function, it is invoked only if there are 1332 * no active queues (apart from active queues that would belong to the 1333 * same, possible burst bfqq would belong to), and it implements all 1334 * the steps needed to detect the occurrence of a large burst and to 1335 * properly mark all the queues belonging to it (so that they can then 1336 * be treated in a different way). This goal is achieved by 1337 * maintaining a "burst list" that holds, temporarily, the queues that 1338 * belong to the burst in progress. The list is then used to mark 1339 * these queues as belonging to a large burst if the burst does become 1340 * large. The main steps are the following. 1341 * 1342 * . when the very first queue is created, the queue is inserted into the 1343 * list (as it could be the first queue in a possible burst) 1344 * 1345 * . if the current burst has not yet become large, and a queue Q that does 1346 * not yet belong to the burst is activated shortly after the last time 1347 * at which a new queue entered the burst list, then the function appends 1348 * Q to the burst list 1349 * 1350 * . if, as a consequence of the previous step, the burst size reaches 1351 * the large-burst threshold, then 1352 * 1353 * . all the queues in the burst list are marked as belonging to a 1354 * large burst 1355 * 1356 * . the burst list is deleted; in fact, the burst list already served 1357 * its purpose (keeping temporarily track of the queues in a burst, 1358 * so as to be able to mark them as belonging to a large burst in the 1359 * previous sub-step), and now is not needed any more 1360 * 1361 * . the device enters a large-burst mode 1362 * 1363 * . if a queue Q that does not belong to the burst is created while 1364 * the device is in large-burst mode and shortly after the last time 1365 * at which a queue either entered the burst list or was marked as 1366 * belonging to the current large burst, then Q is immediately marked 1367 * as belonging to a large burst. 1368 * 1369 * . if a queue Q that does not belong to the burst is created a while 1370 * later, i.e., not shortly after, than the last time at which a queue 1371 * either entered the burst list or was marked as belonging to the 1372 * current large burst, then the current burst is deemed as finished and: 1373 * 1374 * . the large-burst mode is reset if set 1375 * 1376 * . the burst list is emptied 1377 * 1378 * . Q is inserted in the burst list, as Q may be the first queue 1379 * in a possible new burst (then the burst list contains just Q 1380 * after this step). 1381 */ 1382static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1383{ 1384 /* 1385 * If bfqq is already in the burst list or is part of a large 1386 * burst, or finally has just been split, then there is 1387 * nothing else to do. 1388 */ 1389 if (!hlist_unhashed(&bfqq->burst_list_node) || 1390 bfq_bfqq_in_large_burst(bfqq) || 1391 time_is_after_eq_jiffies(bfqq->split_time + 1392 msecs_to_jiffies(10))) 1393 return; 1394 1395 /* 1396 * If bfqq's creation happens late enough, or bfqq belongs to 1397 * a different group than the burst group, then the current 1398 * burst is finished, and related data structures must be 1399 * reset. 1400 * 1401 * In this respect, consider the special case where bfqq is 1402 * the very first queue created after BFQ is selected for this 1403 * device. In this case, last_ins_in_burst and 1404 * burst_parent_entity are not yet significant when we get 1405 * here. But it is easy to verify that, whether or not the 1406 * following condition is true, bfqq will end up being 1407 * inserted into the burst list. In particular the list will 1408 * happen to contain only bfqq. And this is exactly what has 1409 * to happen, as bfqq may be the first queue of the first 1410 * burst. 1411 */ 1412 if (time_is_before_jiffies(bfqd->last_ins_in_burst + 1413 bfqd->bfq_burst_interval) || 1414 bfqq->entity.parent != bfqd->burst_parent_entity) { 1415 bfqd->large_burst = false; 1416 bfq_reset_burst_list(bfqd, bfqq); 1417 goto end; 1418 } 1419 1420 /* 1421 * If we get here, then bfqq is being activated shortly after the 1422 * last queue. So, if the current burst is also large, we can mark 1423 * bfqq as belonging to this large burst immediately. 1424 */ 1425 if (bfqd->large_burst) { 1426 bfq_mark_bfqq_in_large_burst(bfqq); 1427 goto end; 1428 } 1429 1430 /* 1431 * If we get here, then a large-burst state has not yet been 1432 * reached, but bfqq is being activated shortly after the last 1433 * queue. Then we add bfqq to the burst. 1434 */ 1435 bfq_add_to_burst(bfqd, bfqq); 1436end: 1437 /* 1438 * At this point, bfqq either has been added to the current 1439 * burst or has caused the current burst to terminate and a 1440 * possible new burst to start. In particular, in the second 1441 * case, bfqq has become the first queue in the possible new 1442 * burst. In both cases last_ins_in_burst needs to be moved 1443 * forward. 1444 */ 1445 bfqd->last_ins_in_burst = jiffies; 1446} 1447 1448static int bfq_bfqq_budget_left(struct bfq_queue *bfqq) 1449{ 1450 struct bfq_entity *entity = &bfqq->entity; 1451 1452 return entity->budget - entity->service; 1453} 1454 1455/* 1456 * If enough samples have been computed, return the current max budget 1457 * stored in bfqd, which is dynamically updated according to the 1458 * estimated disk peak rate; otherwise return the default max budget 1459 */ 1460static int bfq_max_budget(struct bfq_data *bfqd) 1461{ 1462 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1463 return bfq_default_max_budget; 1464 else 1465 return bfqd->bfq_max_budget; 1466} 1467 1468/* 1469 * Return min budget, which is a fraction of the current or default 1470 * max budget (trying with 1/32) 1471 */ 1472static int bfq_min_budget(struct bfq_data *bfqd) 1473{ 1474 if (bfqd->budgets_assigned < bfq_stats_min_budgets) 1475 return bfq_default_max_budget / 32; 1476 else 1477 return bfqd->bfq_max_budget / 32; 1478} 1479 1480/* 1481 * The next function, invoked after the input queue bfqq switches from 1482 * idle to busy, updates the budget of bfqq. The function also tells 1483 * whether the in-service queue should be expired, by returning 1484 * true. The purpose of expiring the in-service queue is to give bfqq 1485 * the chance to possibly preempt the in-service queue, and the reason 1486 * for preempting the in-service queue is to achieve one of the two 1487 * goals below. 1488 * 1489 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has 1490 * expired because it has remained idle. In particular, bfqq may have 1491 * expired for one of the following two reasons: 1492 * 1493 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling 1494 * and did not make it to issue a new request before its last 1495 * request was served; 1496 * 1497 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue 1498 * a new request before the expiration of the idling-time. 1499 * 1500 * Even if bfqq has expired for one of the above reasons, the process 1501 * associated with the queue may be however issuing requests greedily, 1502 * and thus be sensitive to the bandwidth it receives (bfqq may have 1503 * remained idle for other reasons: CPU high load, bfqq not enjoying 1504 * idling, I/O throttling somewhere in the path from the process to 1505 * the I/O scheduler, ...). But if, after every expiration for one of 1506 * the above two reasons, bfqq has to wait for the service of at least 1507 * one full budget of another queue before being served again, then 1508 * bfqq is likely to get a much lower bandwidth or resource time than 1509 * its reserved ones. To address this issue, two countermeasures need 1510 * to be taken. 1511 * 1512 * First, the budget and the timestamps of bfqq need to be updated in 1513 * a special way on bfqq reactivation: they need to be updated as if 1514 * bfqq did not remain idle and did not expire. In fact, if they are 1515 * computed as if bfqq expired and remained idle until reactivation, 1516 * then the process associated with bfqq is treated as if, instead of 1517 * being greedy, it stopped issuing requests when bfqq remained idle, 1518 * and restarts issuing requests only on this reactivation. In other 1519 * words, the scheduler does not help the process recover the "service 1520 * hole" between bfqq expiration and reactivation. As a consequence, 1521 * the process receives a lower bandwidth than its reserved one. In 1522 * contrast, to recover this hole, the budget must be updated as if 1523 * bfqq was not expired at all before this reactivation, i.e., it must 1524 * be set to the value of the remaining budget when bfqq was 1525 * expired. Along the same line, timestamps need to be assigned the 1526 * value they had the last time bfqq was selected for service, i.e., 1527 * before last expiration. Thus timestamps need to be back-shifted 1528 * with respect to their normal computation (see [1] for more details 1529 * on this tricky aspect). 1530 * 1531 * Secondly, to allow the process to recover the hole, the in-service 1532 * queue must be expired too, to give bfqq the chance to preempt it 1533 * immediately. In fact, if bfqq has to wait for a full budget of the 1534 * in-service queue to be completed, then it may become impossible to 1535 * let the process recover the hole, even if the back-shifted 1536 * timestamps of bfqq are lower than those of the in-service queue. If 1537 * this happens for most or all of the holes, then the process may not 1538 * receive its reserved bandwidth. In this respect, it is worth noting 1539 * that, being the service of outstanding requests unpreemptible, a 1540 * little fraction of the holes may however be unrecoverable, thereby 1541 * causing a little loss of bandwidth. 1542 * 1543 * The last important point is detecting whether bfqq does need this 1544 * bandwidth recovery. In this respect, the next function deems the 1545 * process associated with bfqq greedy, and thus allows it to recover 1546 * the hole, if: 1) the process is waiting for the arrival of a new 1547 * request (which implies that bfqq expired for one of the above two 1548 * reasons), and 2) such a request has arrived soon. The first 1549 * condition is controlled through the flag non_blocking_wait_rq, 1550 * while the second through the flag arrived_in_time. If both 1551 * conditions hold, then the function computes the budget in the 1552 * above-described special way, and signals that the in-service queue 1553 * should be expired. Timestamp back-shifting is done later in 1554 * __bfq_activate_entity. 1555 * 1556 * 2. Reduce latency. Even if timestamps are not backshifted to let 1557 * the process associated with bfqq recover a service hole, bfqq may 1558 * however happen to have, after being (re)activated, a lower finish 1559 * timestamp than the in-service queue. That is, the next budget of 1560 * bfqq may have to be completed before the one of the in-service 1561 * queue. If this is the case, then preempting the in-service queue 1562 * allows this goal to be achieved, apart from the unpreemptible, 1563 * outstanding requests mentioned above. 1564 * 1565 * Unfortunately, regardless of which of the above two goals one wants 1566 * to achieve, service trees need first to be updated to know whether 1567 * the in-service queue must be preempted. To have service trees 1568 * correctly updated, the in-service queue must be expired and 1569 * rescheduled, and bfqq must be scheduled too. This is one of the 1570 * most costly operations (in future versions, the scheduling 1571 * mechanism may be re-designed in such a way to make it possible to 1572 * know whether preemption is needed without needing to update service 1573 * trees). In addition, queue preemptions almost always cause random 1574 * I/O, which may in turn cause loss of throughput. Finally, there may 1575 * even be no in-service queue when the next function is invoked (so, 1576 * no queue to compare timestamps with). Because of these facts, the 1577 * next function adopts the following simple scheme to avoid costly 1578 * operations, too frequent preemptions and too many dependencies on 1579 * the state of the scheduler: it requests the expiration of the 1580 * in-service queue (unconditionally) only for queues that need to 1581 * recover a hole. Then it delegates to other parts of the code the 1582 * responsibility of handling the above case 2. 1583 */ 1584static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, 1585 struct bfq_queue *bfqq, 1586 bool arrived_in_time) 1587{ 1588 struct bfq_entity *entity = &bfqq->entity; 1589 1590 /* 1591 * In the next compound condition, we check also whether there 1592 * is some budget left, because otherwise there is no point in 1593 * trying to go on serving bfqq with this same budget: bfqq 1594 * would be expired immediately after being selected for 1595 * service. This would only cause useless overhead. 1596 */ 1597 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && 1598 bfq_bfqq_budget_left(bfqq) > 0) { 1599 /* 1600 * We do not clear the flag non_blocking_wait_rq here, as 1601 * the latter is used in bfq_activate_bfqq to signal 1602 * that timestamps need to be back-shifted (and is 1603 * cleared right after). 1604 */ 1605 1606 /* 1607 * In next assignment we rely on that either 1608 * entity->service or entity->budget are not updated 1609 * on expiration if bfqq is empty (see 1610 * __bfq_bfqq_recalc_budget). Thus both quantities 1611 * remain unchanged after such an expiration, and the 1612 * following statement therefore assigns to 1613 * entity->budget the remaining budget on such an 1614 * expiration. 1615 */ 1616 entity->budget = min_t(unsigned long, 1617 bfq_bfqq_budget_left(bfqq), 1618 bfqq->max_budget); 1619 1620 /* 1621 * At this point, we have used entity->service to get 1622 * the budget left (needed for updating 1623 * entity->budget). Thus we finally can, and have to, 1624 * reset entity->service. The latter must be reset 1625 * because bfqq would otherwise be charged again for 1626 * the service it has received during its previous 1627 * service slot(s). 1628 */ 1629 entity->service = 0; 1630 1631 return true; 1632 } 1633 1634 /* 1635 * We can finally complete expiration, by setting service to 0. 1636 */ 1637 entity->service = 0; 1638 entity->budget = max_t(unsigned long, bfqq->max_budget, 1639 bfq_serv_to_charge(bfqq->next_rq, bfqq)); 1640 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1641 return false; 1642} 1643 1644/* 1645 * Return the farthest past time instant according to jiffies 1646 * macros. 1647 */ 1648static unsigned long bfq_smallest_from_now(void) 1649{ 1650 return jiffies - MAX_JIFFY_OFFSET; 1651} 1652 1653static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd, 1654 struct bfq_queue *bfqq, 1655 unsigned int old_wr_coeff, 1656 bool wr_or_deserves_wr, 1657 bool interactive, 1658 bool in_burst, 1659 bool soft_rt) 1660{ 1661 if (old_wr_coeff == 1 && wr_or_deserves_wr) { 1662 /* start a weight-raising period */ 1663 if (interactive) { 1664 bfqq->service_from_wr = 0; 1665 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1666 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1667 } else { 1668 /* 1669 * No interactive weight raising in progress 1670 * here: assign minus infinity to 1671 * wr_start_at_switch_to_srt, to make sure 1672 * that, at the end of the soft-real-time 1673 * weight raising periods that is starting 1674 * now, no interactive weight-raising period 1675 * may be wrongly considered as still in 1676 * progress (and thus actually started by 1677 * mistake). 1678 */ 1679 bfqq->wr_start_at_switch_to_srt = 1680 bfq_smallest_from_now(); 1681 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1682 BFQ_SOFTRT_WEIGHT_FACTOR; 1683 bfqq->wr_cur_max_time = 1684 bfqd->bfq_wr_rt_max_time; 1685 } 1686 1687 /* 1688 * If needed, further reduce budget to make sure it is 1689 * close to bfqq's backlog, so as to reduce the 1690 * scheduling-error component due to a too large 1691 * budget. Do not care about throughput consequences, 1692 * but only about latency. Finally, do not assign a 1693 * too small budget either, to avoid increasing 1694 * latency by causing too frequent expirations. 1695 */ 1696 bfqq->entity.budget = min_t(unsigned long, 1697 bfqq->entity.budget, 1698 2 * bfq_min_budget(bfqd)); 1699 } else if (old_wr_coeff > 1) { 1700 if (interactive) { /* update wr coeff and duration */ 1701 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 1702 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 1703 } else if (in_burst) 1704 bfqq->wr_coeff = 1; 1705 else if (soft_rt) { 1706 /* 1707 * The application is now or still meeting the 1708 * requirements for being deemed soft rt. We 1709 * can then correctly and safely (re)charge 1710 * the weight-raising duration for the 1711 * application with the weight-raising 1712 * duration for soft rt applications. 1713 * 1714 * In particular, doing this recharge now, i.e., 1715 * before the weight-raising period for the 1716 * application finishes, reduces the probability 1717 * of the following negative scenario: 1718 * 1) the weight of a soft rt application is 1719 * raised at startup (as for any newly 1720 * created application), 1721 * 2) since the application is not interactive, 1722 * at a certain time weight-raising is 1723 * stopped for the application, 1724 * 3) at that time the application happens to 1725 * still have pending requests, and hence 1726 * is destined to not have a chance to be 1727 * deemed soft rt before these requests are 1728 * completed (see the comments to the 1729 * function bfq_bfqq_softrt_next_start() 1730 * for details on soft rt detection), 1731 * 4) these pending requests experience a high 1732 * latency because the application is not 1733 * weight-raised while they are pending. 1734 */ 1735 if (bfqq->wr_cur_max_time != 1736 bfqd->bfq_wr_rt_max_time) { 1737 bfqq->wr_start_at_switch_to_srt = 1738 bfqq->last_wr_start_finish; 1739 1740 bfqq->wr_cur_max_time = 1741 bfqd->bfq_wr_rt_max_time; 1742 bfqq->wr_coeff = bfqd->bfq_wr_coeff * 1743 BFQ_SOFTRT_WEIGHT_FACTOR; 1744 } 1745 bfqq->last_wr_start_finish = jiffies; 1746 } 1747 } 1748} 1749 1750static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd, 1751 struct bfq_queue *bfqq) 1752{ 1753 return bfqq->dispatched == 0 && 1754 time_is_before_jiffies( 1755 bfqq->budget_timeout + 1756 bfqd->bfq_wr_min_idle_time); 1757} 1758 1759 1760/* 1761 * Return true if bfqq is in a higher priority class, or has a higher 1762 * weight than the in-service queue. 1763 */ 1764static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq, 1765 struct bfq_queue *in_serv_bfqq) 1766{ 1767 int bfqq_weight, in_serv_weight; 1768 1769 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class) 1770 return true; 1771 1772 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) { 1773 bfqq_weight = bfqq->entity.weight; 1774 in_serv_weight = in_serv_bfqq->entity.weight; 1775 } else { 1776 if (bfqq->entity.parent) 1777 bfqq_weight = bfqq->entity.parent->weight; 1778 else 1779 bfqq_weight = bfqq->entity.weight; 1780 if (in_serv_bfqq->entity.parent) 1781 in_serv_weight = in_serv_bfqq->entity.parent->weight; 1782 else 1783 in_serv_weight = in_serv_bfqq->entity.weight; 1784 } 1785 1786 return bfqq_weight > in_serv_weight; 1787} 1788 1789/* 1790 * Get the index of the actuator that will serve bio. 1791 */ 1792static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio) 1793{ 1794 unsigned int i; 1795 sector_t end; 1796 1797 /* no search needed if one or zero ranges present */ 1798 if (bfqd->num_actuators == 1) 1799 return 0; 1800 1801 /* bio_end_sector(bio) gives the sector after the last one */ 1802 end = bio_end_sector(bio) - 1; 1803 1804 for (i = 0; i < bfqd->num_actuators; i++) { 1805 if (end >= bfqd->sector[i] && 1806 end < bfqd->sector[i] + bfqd->nr_sectors[i]) 1807 return i; 1808 } 1809 1810 WARN_ONCE(true, 1811 "bfq_actuator_index: bio sector out of ranges: end=%llu\n", 1812 end); 1813 return 0; 1814} 1815 1816static bool bfq_better_to_idle(struct bfq_queue *bfqq); 1817 1818static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd, 1819 struct bfq_queue *bfqq, 1820 int old_wr_coeff, 1821 struct request *rq, 1822 bool *interactive) 1823{ 1824 bool soft_rt, in_burst, wr_or_deserves_wr, 1825 bfqq_wants_to_preempt, 1826 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq), 1827 /* 1828 * See the comments on 1829 * bfq_bfqq_update_budg_for_activation for 1830 * details on the usage of the next variable. 1831 */ 1832 arrived_in_time = ktime_get_ns() <= 1833 bfqq->ttime.last_end_request + 1834 bfqd->bfq_slice_idle * 3; 1835 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio); 1836 bool bfqq_non_merged_or_stably_merged = 1837 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged; 1838 1839 /* 1840 * bfqq deserves to be weight-raised if: 1841 * - it is sync, 1842 * - it does not belong to a large burst, 1843 * - it has been idle for enough time or is soft real-time, 1844 * - is linked to a bfq_io_cq (it is not shared in any sense), 1845 * - has a default weight (otherwise we assume the user wanted 1846 * to control its weight explicitly) 1847 */ 1848 in_burst = bfq_bfqq_in_large_burst(bfqq); 1849 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 && 1850 !BFQQ_TOTALLY_SEEKY(bfqq) && 1851 !in_burst && 1852 time_is_before_jiffies(bfqq->soft_rt_next_start) && 1853 bfqq->dispatched == 0 && 1854 bfqq->entity.new_weight == 40; 1855 *interactive = !in_burst && idle_for_long_time && 1856 bfqq->entity.new_weight == 40; 1857 /* 1858 * Merged bfq_queues are kept out of weight-raising 1859 * (low-latency) mechanisms. The reason is that these queues 1860 * are usually created for non-interactive and 1861 * non-soft-real-time tasks. Yet this is not the case for 1862 * stably-merged queues. These queues are merged just because 1863 * they are created shortly after each other. So they may 1864 * easily serve the I/O of an interactive or soft-real time 1865 * application, if the application happens to spawn multiple 1866 * processes. So let also stably-merged queued enjoy weight 1867 * raising. 1868 */ 1869 wr_or_deserves_wr = bfqd->low_latency && 1870 (bfqq->wr_coeff > 1 || 1871 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged && 1872 (*interactive || soft_rt))); 1873 1874 /* 1875 * Using the last flag, update budget and check whether bfqq 1876 * may want to preempt the in-service queue. 1877 */ 1878 bfqq_wants_to_preempt = 1879 bfq_bfqq_update_budg_for_activation(bfqd, bfqq, 1880 arrived_in_time); 1881 1882 /* 1883 * If bfqq happened to be activated in a burst, but has been 1884 * idle for much more than an interactive queue, then we 1885 * assume that, in the overall I/O initiated in the burst, the 1886 * I/O associated with bfqq is finished. So bfqq does not need 1887 * to be treated as a queue belonging to a burst 1888 * anymore. Accordingly, we reset bfqq's in_large_burst flag 1889 * if set, and remove bfqq from the burst list if it's 1890 * there. We do not decrement burst_size, because the fact 1891 * that bfqq does not need to belong to the burst list any 1892 * more does not invalidate the fact that bfqq was created in 1893 * a burst. 1894 */ 1895 if (likely(!bfq_bfqq_just_created(bfqq)) && 1896 idle_for_long_time && 1897 time_is_before_jiffies( 1898 bfqq->budget_timeout + 1899 msecs_to_jiffies(10000))) { 1900 hlist_del_init(&bfqq->burst_list_node); 1901 bfq_clear_bfqq_in_large_burst(bfqq); 1902 } 1903 1904 bfq_clear_bfqq_just_created(bfqq); 1905 1906 if (bfqd->low_latency) { 1907 if (unlikely(time_is_after_jiffies(bfqq->split_time))) 1908 /* wraparound */ 1909 bfqq->split_time = 1910 jiffies - bfqd->bfq_wr_min_idle_time - 1; 1911 1912 if (time_is_before_jiffies(bfqq->split_time + 1913 bfqd->bfq_wr_min_idle_time)) { 1914 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq, 1915 old_wr_coeff, 1916 wr_or_deserves_wr, 1917 *interactive, 1918 in_burst, 1919 soft_rt); 1920 1921 if (old_wr_coeff != bfqq->wr_coeff) 1922 bfqq->entity.prio_changed = 1; 1923 } 1924 } 1925 1926 bfqq->last_idle_bklogged = jiffies; 1927 bfqq->service_from_backlogged = 0; 1928 bfq_clear_bfqq_softrt_update(bfqq); 1929 1930 bfq_add_bfqq_busy(bfqq); 1931 1932 /* 1933 * Expire in-service queue if preemption may be needed for 1934 * guarantees or throughput. As for guarantees, we care 1935 * explicitly about two cases. The first is that bfqq has to 1936 * recover a service hole, as explained in the comments on 1937 * bfq_bfqq_update_budg_for_activation(), i.e., that 1938 * bfqq_wants_to_preempt is true. However, if bfqq does not 1939 * carry time-critical I/O, then bfqq's bandwidth is less 1940 * important than that of queues that carry time-critical I/O. 1941 * So, as a further constraint, we consider this case only if 1942 * bfqq is at least as weight-raised, i.e., at least as time 1943 * critical, as the in-service queue. 1944 * 1945 * The second case is that bfqq is in a higher priority class, 1946 * or has a higher weight than the in-service queue. If this 1947 * condition does not hold, we don't care because, even if 1948 * bfqq does not start to be served immediately, the resulting 1949 * delay for bfqq's I/O is however lower or much lower than 1950 * the ideal completion time to be guaranteed to bfqq's I/O. 1951 * 1952 * In both cases, preemption is needed only if, according to 1953 * the timestamps of both bfqq and of the in-service queue, 1954 * bfqq actually is the next queue to serve. So, to reduce 1955 * useless preemptions, the return value of 1956 * next_queue_may_preempt() is considered in the next compound 1957 * condition too. Yet next_queue_may_preempt() just checks a 1958 * simple, necessary condition for bfqq to be the next queue 1959 * to serve. In fact, to evaluate a sufficient condition, the 1960 * timestamps of the in-service queue would need to be 1961 * updated, and this operation is quite costly (see the 1962 * comments on bfq_bfqq_update_budg_for_activation()). 1963 * 1964 * As for throughput, we ask bfq_better_to_idle() whether we 1965 * still need to plug I/O dispatching. If bfq_better_to_idle() 1966 * says no, then plugging is not needed any longer, either to 1967 * boost throughput or to perserve service guarantees. Then 1968 * the best option is to stop plugging I/O, as not doing so 1969 * would certainly lower throughput. We may end up in this 1970 * case if: (1) upon a dispatch attempt, we detected that it 1971 * was better to plug I/O dispatch, and to wait for a new 1972 * request to arrive for the currently in-service queue, but 1973 * (2) this switch of bfqq to busy changes the scenario. 1974 */ 1975 if (bfqd->in_service_queue && 1976 ((bfqq_wants_to_preempt && 1977 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) || 1978 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) || 1979 !bfq_better_to_idle(bfqd->in_service_queue)) && 1980 next_queue_may_preempt(bfqd)) 1981 bfq_bfqq_expire(bfqd, bfqd->in_service_queue, 1982 false, BFQQE_PREEMPTED); 1983} 1984 1985static void bfq_reset_inject_limit(struct bfq_data *bfqd, 1986 struct bfq_queue *bfqq) 1987{ 1988 /* invalidate baseline total service time */ 1989 bfqq->last_serv_time_ns = 0; 1990 1991 /* 1992 * Reset pointer in case we are waiting for 1993 * some request completion. 1994 */ 1995 bfqd->waited_rq = NULL; 1996 1997 /* 1998 * If bfqq has a short think time, then start by setting the 1999 * inject limit to 0 prudentially, because the service time of 2000 * an injected I/O request may be higher than the think time
2001 * of bfqq, and therefore, if one request was injected when 2002 * bfqq remains empty, this injected request might delay the 2003 * service of the next I/O request for bfqq significantly. In 2004 * case bfqq can actually tolerate some injection, then the 2005 * adaptive update will however raise the limit soon. This 2006 * lucky circumstance holds exactly because bfqq has a short 2007 * think time, and thus, after remaining empty, is likely to 2008 * get new I/O enqueued---and then completed---before being 2009 * expired. This is the very pattern that gives the 2010 * limit-update algorithm the chance to measure the effect of 2011 * injection on request service times, and then to update the 2012 * limit accordingly. 2013 * 2014 * However, in the following special case, the inject limit is 2015 * left to 1 even if the think time is short: bfqq's I/O is 2016 * synchronized with that of some other queue, i.e., bfqq may 2017 * receive new I/O only after the I/O of the other queue is 2018 * completed. Keeping the inject limit to 1 allows the 2019 * blocking I/O to be served while bfqq is in service. And 2020 * this is very convenient both for bfqq and for overall 2021 * throughput, as explained in detail in the comments in 2022 * bfq_update_has_short_ttime(). 2023 * 2024 * On the opposite end, if bfqq has a long think time, then 2025 * start directly by 1, because: 2026 * a) on the bright side, keeping at most one request in 2027 * service in the drive is unlikely to cause any harm to the 2028 * latency of bfqq's requests, as the service time of a single 2029 * request is likely to be lower than the think time of bfqq; 2030 * b) on the downside, after becoming empty, bfqq is likely to 2031 * expire before getting its next request. With this request 2032 * arrival pattern, it is very hard to sample total service 2033 * times and update the inject limit accordingly (see comments 2034 * on bfq_update_inject_limit()). So the limit is likely to be 2035 * never, or at least seldom, updated. As a consequence, by 2036 * setting the limit to 1, we avoid that no injection ever 2037 * occurs with bfqq. On the downside, this proactive step 2038 * further reduces chances to actually compute the baseline 2039 * total service time. Thus it reduces chances to execute the 2040 * limit-update algorithm and possibly raise the limit to more 2041 * than 1. 2042 */ 2043 if (bfq_bfqq_has_short_ttime(bfqq)) 2044 bfqq->inject_limit = 0; 2045 else 2046 bfqq->inject_limit = 1; 2047 2048 bfqq->decrease_time_jif = jiffies; 2049} 2050 2051static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns) 2052{ 2053 u64 tot_io_time = now_ns - bfqq->io_start_time; 2054 2055 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0) 2056 bfqq->tot_idle_time += 2057 now_ns - bfqq->ttime.last_end_request; 2058 2059 if (unlikely(bfq_bfqq_just_created(bfqq))) 2060 return; 2061 2062 /* 2063 * Must be busy for at least about 80% of the time to be 2064 * considered I/O bound. 2065 */ 2066 if (bfqq->tot_idle_time * 5 > tot_io_time) 2067 bfq_clear_bfqq_IO_bound(bfqq); 2068 else 2069 bfq_mark_bfqq_IO_bound(bfqq); 2070 2071 /* 2072 * Keep an observation window of at most 200 ms in the past 2073 * from now. 2074 */ 2075 if (tot_io_time > 200 * NSEC_PER_MSEC) { 2076 bfqq->io_start_time = now_ns - (tot_io_time>>1); 2077 bfqq->tot_idle_time >>= 1; 2078 } 2079} 2080 2081/* 2082 * Detect whether bfqq's I/O seems synchronized with that of some 2083 * other queue, i.e., whether bfqq, after remaining empty, happens to 2084 * receive new I/O only right after some I/O request of the other 2085 * queue has been completed. We call waker queue the other queue, and 2086 * we assume, for simplicity, that bfqq may have at most one waker 2087 * queue. 2088 * 2089 * A remarkable throughput boost can be reached by unconditionally 2090 * injecting the I/O of the waker queue, every time a new 2091 * bfq_dispatch_request happens to be invoked while I/O is being 2092 * plugged for bfqq. In addition to boosting throughput, this 2093 * unblocks bfqq's I/O, thereby improving bandwidth and latency for 2094 * bfqq. Note that these same results may be achieved with the general 2095 * injection mechanism, but less effectively. For details on this 2096 * aspect, see the comments on the choice of the queue for injection 2097 * in bfq_select_queue(). 2098 * 2099 * Turning back to the detection of a waker queue, a queue Q is deemed as a 2100 * waker queue for bfqq if, for three consecutive times, bfqq happens to become 2101 * non empty right after a request of Q has been completed within given 2102 * timeout. In this respect, even if bfqq is empty, we do not check for a waker 2103 * if it still has some in-flight I/O. In fact, in this case bfqq is actually 2104 * still being served by the drive, and may receive new I/O on the completion 2105 * of some of the in-flight requests. In particular, on the first time, Q is 2106 * tentatively set as a candidate waker queue, while on the third consecutive 2107 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q 2108 * is a waker queue for bfqq. These detection steps are performed only if bfqq 2109 * has a long think time, so as to make it more likely that bfqq's I/O is 2110 * actually being blocked by a synchronization. This last filter, plus the 2111 * above three-times requirement and time limit for detection, make false 2112 * positives less likely. 2113 * 2114 * NOTE 2115 * 2116 * The sooner a waker queue is detected, the sooner throughput can be 2117 * boosted by injecting I/O from the waker queue. Fortunately, 2118 * detection is likely to be actually fast, for the following 2119 * reasons. While blocked by synchronization, bfqq has a long think 2120 * time. This implies that bfqq's inject limit is at least equal to 1 2121 * (see the comments in bfq_update_inject_limit()). So, thanks to 2122 * injection, the waker queue is likely to be served during the very 2123 * first I/O-plugging time interval for bfqq. This triggers the first 2124 * step of the detection mechanism. Thanks again to injection, the 2125 * candidate waker queue is then likely to be confirmed no later than 2126 * during the next I/O-plugging interval for bfqq. 2127 * 2128 * ISSUE 2129 * 2130 * On queue merging all waker information is lost. 2131 */ 2132static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2133 u64 now_ns) 2134{ 2135 char waker_name[MAX_BFQQ_NAME_LENGTH]; 2136 2137 if (!bfqd->last_completed_rq_bfqq || 2138 bfqd->last_completed_rq_bfqq == bfqq || 2139 bfq_bfqq_has_short_ttime(bfqq) || 2140 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC || 2141 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq || 2142 bfqq == &bfqd->oom_bfqq) 2143 return; 2144 2145 /* 2146 * We reset waker detection logic also if too much time has passed 2147 * since the first detection. If wakeups are rare, pointless idling 2148 * doesn't hurt throughput that much. The condition below makes sure 2149 * we do not uselessly idle blocking waker in more than 1/64 cases. 2150 */ 2151 if (bfqd->last_completed_rq_bfqq != 2152 bfqq->tentative_waker_bfqq || 2153 now_ns > bfqq->waker_detection_started + 2154 128 * (u64)bfqd->bfq_slice_idle) { 2155 /* 2156 * First synchronization detected with a 2157 * candidate waker queue, or with a different 2158 * candidate waker queue from the current one. 2159 */ 2160 bfqq->tentative_waker_bfqq = 2161 bfqd->last_completed_rq_bfqq; 2162 bfqq->num_waker_detections = 1; 2163 bfqq->waker_detection_started = now_ns; 2164 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name, 2165 MAX_BFQQ_NAME_LENGTH); 2166 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name); 2167 } else /* Same tentative waker queue detected again */ 2168 bfqq->num_waker_detections++; 2169 2170 if (bfqq->num_waker_detections == 3) { 2171 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq; 2172 bfqq->tentative_waker_bfqq = NULL; 2173 bfq_bfqq_name(bfqq->waker_bfqq, waker_name, 2174 MAX_BFQQ_NAME_LENGTH); 2175 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name); 2176 2177 /* 2178 * If the waker queue disappears, then 2179 * bfqq->waker_bfqq must be reset. To 2180 * this goal, we maintain in each 2181 * waker queue a list, woken_list, of 2182 * all the queues that reference the 2183 * waker queue through their 2184 * waker_bfqq pointer. When the waker 2185 * queue exits, the waker_bfqq pointer 2186 * of all the queues in the woken_list 2187 * is reset. 2188 * 2189 * In addition, if bfqq is already in 2190 * the woken_list of a waker queue, 2191 * then, before being inserted into 2192 * the woken_list of a new waker 2193 * queue, bfqq must be removed from 2194 * the woken_list of the old waker 2195 * queue. 2196 */ 2197 if (!hlist_unhashed(&bfqq->woken_list_node)) 2198 hlist_del_init(&bfqq->woken_list_node); 2199 hlist_add_head(&bfqq->woken_list_node, 2200 &bfqd->last_completed_rq_bfqq->woken_list); 2201 } 2202} 2203 2204static void bfq_add_request(struct request *rq) 2205{ 2206 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2207 struct bfq_data *bfqd = bfqq->bfqd; 2208 struct request *next_rq, *prev; 2209 unsigned int old_wr_coeff = bfqq->wr_coeff; 2210 bool interactive = false; 2211 u64 now_ns = ktime_get_ns(); 2212 2213 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq)); 2214 bfqq->queued[rq_is_sync(rq)]++; 2215 /* 2216 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2217 * may be read without holding the lock in bfq_has_work(). 2218 */ 2219 WRITE_ONCE(bfqd->queued, bfqd->queued + 1); 2220 2221 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) { 2222 bfq_check_waker(bfqd, bfqq, now_ns); 2223 2224 /* 2225 * Periodically reset inject limit, to make sure that 2226 * the latter eventually drops in case workload 2227 * changes, see step (3) in the comments on 2228 * bfq_update_inject_limit(). 2229 */ 2230 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2231 msecs_to_jiffies(1000))) 2232 bfq_reset_inject_limit(bfqd, bfqq); 2233 2234 /* 2235 * The following conditions must hold to setup a new 2236 * sampling of total service time, and then a new 2237 * update of the inject limit: 2238 * - bfqq is in service, because the total service 2239 * time is evaluated only for the I/O requests of 2240 * the queues in service; 2241 * - this is the right occasion to compute or to 2242 * lower the baseline total service time, because 2243 * there are actually no requests in the drive, 2244 * or 2245 * the baseline total service time is available, and 2246 * this is the right occasion to compute the other 2247 * quantity needed to update the inject limit, i.e., 2248 * the total service time caused by the amount of 2249 * injection allowed by the current value of the 2250 * limit. It is the right occasion because injection 2251 * has actually been performed during the service 2252 * hole, and there are still in-flight requests, 2253 * which are very likely to be exactly the injected 2254 * requests, or part of them; 2255 * - the minimum interval for sampling the total 2256 * service time and updating the inject limit has 2257 * elapsed. 2258 */ 2259 if (bfqq == bfqd->in_service_queue && 2260 (bfqd->tot_rq_in_driver == 0 || 2261 (bfqq->last_serv_time_ns > 0 && 2262 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) && 2263 time_is_before_eq_jiffies(bfqq->decrease_time_jif + 2264 msecs_to_jiffies(10))) { 2265 bfqd->last_empty_occupied_ns = ktime_get_ns(); 2266 /* 2267 * Start the state machine for measuring the 2268 * total service time of rq: setting 2269 * wait_dispatch will cause bfqd->waited_rq to 2270 * be set when rq will be dispatched. 2271 */ 2272 bfqd->wait_dispatch = true; 2273 /* 2274 * If there is no I/O in service in the drive, 2275 * then possible injection occurred before the 2276 * arrival of rq will not affect the total 2277 * service time of rq. So the injection limit 2278 * must not be updated as a function of such 2279 * total service time, unless new injection 2280 * occurs before rq is completed. To have the 2281 * injection limit updated only in the latter 2282 * case, reset rqs_injected here (rqs_injected 2283 * will be set in case injection is performed 2284 * on bfqq before rq is completed). 2285 */ 2286 if (bfqd->tot_rq_in_driver == 0) 2287 bfqd->rqs_injected = false; 2288 } 2289 } 2290 2291 if (bfq_bfqq_sync(bfqq)) 2292 bfq_update_io_intensity(bfqq, now_ns); 2293 2294 elv_rb_add(&bfqq->sort_list, rq); 2295 2296 /* 2297 * Check if this request is a better next-serve candidate. 2298 */ 2299 prev = bfqq->next_rq; 2300 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position); 2301 bfqq->next_rq = next_rq; 2302 2303 /* 2304 * Adjust priority tree position, if next_rq changes. 2305 * See comments on bfq_pos_tree_add_move() for the unlikely(). 2306 */ 2307 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq)) 2308 bfq_pos_tree_add_move(bfqd, bfqq); 2309 2310 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */ 2311 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff, 2312 rq, &interactive); 2313 else { 2314 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) && 2315 time_is_before_jiffies( 2316 bfqq->last_wr_start_finish + 2317 bfqd->bfq_wr_min_inter_arr_async)) { 2318 bfqq->wr_coeff = bfqd->bfq_wr_coeff; 2319 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd); 2320 2321 bfqd->wr_busy_queues++; 2322 bfqq->entity.prio_changed = 1; 2323 } 2324 if (prev != bfqq->next_rq) 2325 bfq_updated_next_req(bfqd, bfqq); 2326 } 2327 2328 /* 2329 * Assign jiffies to last_wr_start_finish in the following 2330 * cases: 2331 * 2332 * . if bfqq is not going to be weight-raised, because, for 2333 * non weight-raised queues, last_wr_start_finish stores the 2334 * arrival time of the last request; as of now, this piece 2335 * of information is used only for deciding whether to 2336 * weight-raise async queues 2337 * 2338 * . if bfqq is not weight-raised, because, if bfqq is now 2339 * switching to weight-raised, then last_wr_start_finish 2340 * stores the time when weight-raising starts 2341 * 2342 * . if bfqq is interactive, because, regardless of whether 2343 * bfqq is currently weight-raised, the weight-raising 2344 * period must start or restart (this case is considered 2345 * separately because it is not detected by the above 2346 * conditions, if bfqq is already weight-raised) 2347 * 2348 * last_wr_start_finish has to be updated also if bfqq is soft 2349 * real-time, because the weight-raising period is constantly 2350 * restarted on idle-to-busy transitions for these queues, but 2351 * this is already done in bfq_bfqq_handle_idle_busy_switch if 2352 * needed. 2353 */ 2354 if (bfqd->low_latency && 2355 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive)) 2356 bfqq->last_wr_start_finish = jiffies; 2357} 2358 2359static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd, 2360 struct bio *bio, 2361 struct request_queue *q) 2362{ 2363 struct bfq_queue *bfqq = bfqd->bio_bfqq; 2364 2365 2366 if (bfqq) 2367 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio)); 2368 2369 return NULL; 2370} 2371 2372static sector_t get_sdist(sector_t last_pos, struct request *rq) 2373{ 2374 if (last_pos) 2375 return abs(blk_rq_pos(rq) - last_pos); 2376 2377 return 0; 2378} 2379 2380static void bfq_remove_request(struct request_queue *q, 2381 struct request *rq) 2382{ 2383 struct bfq_queue *bfqq = RQ_BFQQ(rq); 2384 struct bfq_data *bfqd = bfqq->bfqd; 2385 const int sync = rq_is_sync(rq); 2386 2387 if (bfqq->next_rq == rq) { 2388 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq); 2389 bfq_updated_next_req(bfqd, bfqq); 2390 } 2391 2392 if (rq->queuelist.prev != &rq->queuelist) 2393 list_del_init(&rq->queuelist); 2394 bfqq->queued[sync]--; 2395 /* 2396 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it 2397 * may be read without holding the lock in bfq_has_work(). 2398 */ 2399 WRITE_ONCE(bfqd->queued, bfqd->queued - 1); 2400 elv_rb_del(&bfqq->sort_list, rq); 2401 2402 elv_rqhash_del(q, rq); 2403 if (q->last_merge == rq) 2404 q->last_merge = NULL; 2405 2406 if (RB_EMPTY_ROOT(&bfqq->sort_list)) { 2407 bfqq->next_rq = NULL; 2408 2409 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) { 2410 bfq_del_bfqq_busy(bfqq, false); 2411 /* 2412 * bfqq emptied. In normal operation, when 2413 * bfqq is empty, bfqq->entity.service and 2414 * bfqq->entity.budget must contain, 2415 * respectively, the service received and the 2416 * budget used last time bfqq emptied. These 2417 * facts do not hold in this case, as at least 2418 * this last removal occurred while bfqq is 2419 * not in service. To avoid inconsistencies, 2420 * reset both bfqq->entity.service and 2421 * bfqq->entity.budget, if bfqq has still a 2422 * process that may issue I/O requests to it. 2423 */ 2424 bfqq->entity.budget = bfqq->entity.service = 0; 2425 } 2426 2427 /* 2428 * Remove queue from request-position tree as it is empty. 2429 */ 2430 if (bfqq->pos_root) { 2431 rb_erase(&bfqq->pos_node, bfqq->pos_root); 2432 bfqq->pos_root = NULL; 2433 } 2434 } else { 2435 /* see comments on bfq_pos_tree_add_move() for the unlikely() */ 2436 if (unlikely(!bfqd->nonrot_with_queueing)) 2437 bfq_pos_tree_add_move(bfqd, bfqq); 2438 } 2439 2440 if (rq->cmd_flags & REQ_META) 2441 bfqq->meta_pending--; 2442 2443} 2444 2445static bool bfq_bio_merge(struct request_queue *q, struct bio *bio, 2446 unsigned int nr_segs) 2447{ 2448 struct bfq_data *bfqd = q->elevator->elevator_data; 2449 struct request *free = NULL; 2450 /* 2451 * bfq_bic_lookup grabs the queue_lock: invoke it now and 2452 * store its return value for later use, to avoid nesting 2453 * queue_lock inside the bfqd->lock. We assume that the bic 2454 * returned by bfq_bic_lookup does not go away before 2455 * bfqd->lock is taken. 2456 */ 2457 struct bfq_io_cq *bic = bfq_bic_lookup(q); 2458 bool ret; 2459 2460 spin_lock_irq(&bfqd->lock); 2461 2462 if (bic) { 2463 /* 2464 * Make sure cgroup info is uptodate for current process before 2465 * considering the merge. 2466 */ 2467 bfq_bic_update_cgroup(bic, bio); 2468 2469 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf), 2470 bfq_actuator_index(bfqd, bio)); 2471 } else { 2472 bfqd->bio_bfqq = NULL; 2473 } 2474 bfqd->bio_bic = bic; 2475 2476 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free); 2477 2478 spin_unlock_irq(&bfqd->lock); 2479 if (free) 2480 blk_mq_free_request(free); 2481 2482 return ret; 2483} 2484 2485static int bfq_request_merge(struct request_queue *q, struct request **req, 2486 struct bio *bio) 2487{ 2488 struct bfq_data *bfqd = q->elevator->elevator_data; 2489 struct request *__rq; 2490 2491 __rq = bfq_find_rq_fmerge(bfqd, bio, q); 2492 if (__rq && elv_bio_merge_ok(__rq, bio)) { 2493 *req = __rq; 2494 2495 if (blk_discard_mergable(__rq)) 2496 return ELEVATOR_DISCARD_MERGE; 2497 return ELEVATOR_FRONT_MERGE; 2498 } 2499 2500 return ELEVATOR_NO_MERGE; 2501} 2502 2503static void bfq_request_merged(struct request_queue *q, struct request *req, 2504 enum elv_merge type) 2505{ 2506 if (type == ELEVATOR_FRONT_MERGE && 2507 rb_prev(&req->rb_node) && 2508 blk_rq_pos(req) < 2509 blk_rq_pos(container_of(rb_prev(&req->rb_node), 2510 struct request, rb_node))) { 2511 struct bfq_queue *bfqq = RQ_BFQQ(req); 2512 struct bfq_data *bfqd; 2513 struct request *prev, *next_rq; 2514 2515 if (!bfqq) 2516 return; 2517 2518 bfqd = bfqq->bfqd; 2519 2520 /* Reposition request in its sort_list */ 2521 elv_rb_del(&bfqq->sort_list, req); 2522 elv_rb_add(&bfqq->sort_list, req); 2523 2524 /* Choose next request to be served for bfqq */ 2525 prev = bfqq->next_rq; 2526 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req, 2527 bfqd->last_position); 2528 bfqq->next_rq = next_rq; 2529 /* 2530 * If next_rq changes, update both the queue's budget to 2531 * fit the new request and the queue's position in its 2532 * rq_pos_tree. 2533 */ 2534 if (prev != bfqq->next_rq) { 2535 bfq_updated_next_req(bfqd, bfqq); 2536 /* 2537 * See comments on bfq_pos_tree_add_move() for 2538 * the unlikely(). 2539 */ 2540 if (unlikely(!bfqd->nonrot_with_queueing)) 2541 bfq_pos_tree_add_move(bfqd, bfqq); 2542 } 2543 } 2544} 2545 2546/* 2547 * This function is called to notify the scheduler that the requests 2548 * rq and 'next' have been merged, with 'next' going away. BFQ 2549 * exploits this hook to address the following issue: if 'next' has a 2550 * fifo_time lower that rq, then the fifo_time of rq must be set to 2551 * the value of 'next', to not forget the greater age of 'next'. 2552 * 2553 * NOTE: in this function we assume that rq is in a bfq_queue, basing 2554 * on that rq is picked from the hash table q->elevator->hash, which, 2555 * in its turn, is filled only with I/O requests present in 2556 * bfq_queues, while BFQ is in use for the request queue q. In fact, 2557 * the function that fills this hash table (elv_rqhash_add) is called 2558 * only by bfq_insert_request. 2559 */ 2560static void bfq_requests_merged(struct request_queue *q, struct request *rq, 2561 struct request *next) 2562{ 2563 struct bfq_queue *bfqq = RQ_BFQQ(rq), 2564 *next_bfqq = RQ_BFQQ(next); 2565 2566 if (!bfqq) 2567 goto remove; 2568 2569 /* 2570 * If next and rq belong to the same bfq_queue and next is older 2571 * than rq, then reposition rq in the fifo (by substituting next 2572 * with rq). Otherwise, if next and rq belong to different 2573 * bfq_queues, never reposition rq: in fact, we would have to 2574 * reposition it with respect to next's position in its own fifo, 2575 * which would most certainly be too expensive with respect to 2576 * the benefits. 2577 */ 2578 if (bfqq == next_bfqq && 2579 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) && 2580 next->fifo_time < rq->fifo_time) { 2581 list_del_init(&rq->queuelist); 2582 list_replace_init(&next->queuelist, &rq->queuelist); 2583 rq->fifo_time = next->fifo_time; 2584 } 2585 2586 if (bfqq->next_rq == next) 2587 bfqq->next_rq = rq; 2588 2589 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags); 2590remove: 2591 /* Merged request may be in the IO scheduler. Remove it. */ 2592 if (!RB_EMPTY_NODE(&next->rb_node)) { 2593 bfq_remove_request(next->q, next); 2594 if (next_bfqq) 2595 bfqg_stats_update_io_remove(bfqq_group(next_bfqq), 2596 next->cmd_flags); 2597 } 2598} 2599 2600/* Must be called with bfqq != NULL */ 2601static void bfq_bfqq_end_wr(struct bfq_queue *bfqq) 2602{ 2603 /* 2604 * If bfqq has been enjoying interactive weight-raising, then 2605 * reset soft_rt_next_start. We do it for the following 2606 * reason. bfqq may have been conveying the I/O needed to load 2607 * a soft real-time application. Such an application actually 2608 * exhibits a soft real-time I/O pattern after it finishes 2609 * loading, and finally starts doing its job. But, if bfqq has 2610 * been receiving a lot of bandwidth so far (likely to happen 2611 * on a fast device), then soft_rt_next_start now contains a 2612 * high value that. So, without this reset, bfqq would be 2613 * prevented from being possibly considered as soft_rt for a 2614 * very long time. 2615 */ 2616 2617 if (bfqq->wr_cur_max_time != 2618 bfqq->bfqd->bfq_wr_rt_max_time) 2619 bfqq->soft_rt_next_start = jiffies; 2620 2621 if (bfq_bfqq_busy(bfqq)) 2622 bfqq->bfqd->wr_busy_queues--; 2623 bfqq->wr_coeff = 1; 2624 bfqq->wr_cur_max_time = 0; 2625 bfqq->last_wr_start_finish = jiffies; 2626 /* 2627 * Trigger a weight change on the next invocation of 2628 * __bfq_entity_update_weight_prio. 2629 */ 2630 bfqq->entity.prio_changed = 1; 2631} 2632 2633void bfq_end_wr_async_queues(struct bfq_data *bfqd, 2634 struct bfq_group *bfqg) 2635{ 2636 int i, j, k; 2637 2638 for (k = 0; k < bfqd->num_actuators; k++) { 2639 for (i = 0; i < 2; i++) 2640 for (j = 0; j < IOPRIO_NR_LEVELS; j++) 2641 if (bfqg->async_bfqq[i][j][k]) 2642 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]); 2643 if (bfqg->async_idle_bfqq[k]) 2644 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]); 2645 } 2646} 2647 2648static void bfq_end_wr(struct bfq_data *bfqd) 2649{ 2650 struct bfq_queue *bfqq; 2651 int i; 2652 2653 spin_lock_irq(&bfqd->lock); 2654 2655 for (i = 0; i < bfqd->num_actuators; i++) { 2656 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list) 2657 bfq_bfqq_end_wr(bfqq); 2658 } 2659 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) 2660 bfq_bfqq_end_wr(bfqq); 2661 bfq_end_wr_async(bfqd); 2662 2663 spin_unlock_irq(&bfqd->lock); 2664} 2665 2666static sector_t bfq_io_struct_pos(void *io_struct, bool request) 2667{ 2668 if (request) 2669 return blk_rq_pos(io_struct); 2670 else 2671 return ((struct bio *)io_struct)->bi_iter.bi_sector; 2672} 2673 2674static int bfq_rq_close_to_sector(void *io_struct, bool request, 2675 sector_t sector) 2676{ 2677 return abs(bfq_io_struct_pos(io_struct, request) - sector) <= 2678 BFQQ_CLOSE_THR; 2679} 2680 2681static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd, 2682 struct bfq_queue *bfqq, 2683 sector_t sector) 2684{ 2685 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree; 2686 struct rb_node *parent, *node; 2687 struct bfq_queue *__bfqq; 2688 2689 if (RB_EMPTY_ROOT(root)) 2690 return NULL; 2691 2692 /* 2693 * First, if we find a request starting at the end of the last 2694 * request, choose it. 2695 */ 2696 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL); 2697 if (__bfqq) 2698 return __bfqq; 2699 2700 /* 2701 * If the exact sector wasn't found, the parent of the NULL leaf 2702 * will contain the closest sector (rq_pos_tree sorted by 2703 * next_request position). 2704 */ 2705 __bfqq = rb_entry(parent, struct bfq_queue, pos_node); 2706 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2707 return __bfqq; 2708 2709 if (blk_rq_pos(__bfqq->next_rq) < sector) 2710 node = rb_next(&__bfqq->pos_node); 2711 else 2712 node = rb_prev(&__bfqq->pos_node); 2713 if (!node) 2714 return NULL; 2715 2716 __bfqq = rb_entry(node, struct bfq_queue, pos_node); 2717 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector)) 2718 return __bfqq; 2719 2720 return NULL; 2721} 2722 2723static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd, 2724 struct bfq_queue *cur_bfqq, 2725 sector_t sector) 2726{ 2727 struct bfq_queue *bfqq; 2728 2729 /* 2730 * We shall notice if some of the queues are cooperating, 2731 * e.g., working closely on the same area of the device. In 2732 * that case, we can group them together and: 1) don't waste 2733 * time idling, and 2) serve the union of their requests in 2734 * the best possible order for throughput. 2735 */ 2736 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector); 2737 if (!bfqq || bfqq == cur_bfqq) 2738 return NULL; 2739 2740 return bfqq; 2741} 2742 2743static struct bfq_queue * 2744bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 2745{ 2746 int process_refs, new_process_refs; 2747 struct bfq_queue *__bfqq; 2748 2749 /* 2750 * If there are no process references on the new_bfqq, then it is 2751 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain 2752 * may have dropped their last reference (not just their last process 2753 * reference). 2754 */ 2755 if (!bfqq_process_refs(new_bfqq)) 2756 return NULL; 2757 2758 /* Avoid a circular list and skip interim queue merges. */ 2759 while ((__bfqq = new_bfqq->new_bfqq)) { 2760 if (__bfqq == bfqq) 2761 return NULL; 2762 new_bfqq = __bfqq; 2763 } 2764 2765 process_refs = bfqq_process_refs(bfqq); 2766 new_process_refs = bfqq_process_refs(new_bfqq); 2767 /* 2768 * If the process for the bfqq has gone away, there is no 2769 * sense in merging the queues. 2770 */ 2771 if (process_refs == 0 || new_process_refs == 0) 2772 return NULL; 2773 2774 /* 2775 * Make sure merged queues belong to the same parent. Parents could 2776 * have changed since the time we decided the two queues are suitable 2777 * for merging. 2778 */ 2779 if (new_bfqq->entity.parent != bfqq->entity.parent) 2780 return NULL; 2781 2782 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d", 2783 new_bfqq->pid); 2784 2785 /* 2786 * Merging is just a redirection: the requests of the process 2787 * owning one of the two queues are redirected to the other queue. 2788 * The latter queue, in its turn, is set as shared if this is the 2789 * first time that the requests of some process are redirected to 2790 * it. 2791 * 2792 * We redirect bfqq to new_bfqq and not the opposite, because 2793 * we are in the context of the process owning bfqq, thus we 2794 * have the io_cq of this process. So we can immediately 2795 * configure this io_cq to redirect the requests of the 2796 * process to new_bfqq. In contrast, the io_cq of new_bfqq is 2797 * not available any more (new_bfqq->bic == NULL). 2798 * 2799 * Anyway, even in case new_bfqq coincides with the in-service 2800 * queue, redirecting requests the in-service queue is the 2801 * best option, as we feed the in-service queue with new 2802 * requests close to the last request served and, by doing so, 2803 * are likely to increase the throughput. 2804 */ 2805 bfqq->new_bfqq = new_bfqq; 2806 /* 2807 * The above assignment schedules the following redirections: 2808 * each time some I/O for bfqq arrives, the process that 2809 * generated that I/O is disassociated from bfqq and 2810 * associated with new_bfqq. Here we increases new_bfqq->ref 2811 * in advance, adding the number of processes that are 2812 * expected to be associated with new_bfqq as they happen to 2813 * issue I/O. 2814 */ 2815 new_bfqq->ref += process_refs; 2816 return new_bfqq; 2817} 2818 2819static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq, 2820 struct bfq_queue *new_bfqq) 2821{ 2822 if (bfq_too_late_for_merging(new_bfqq)) 2823 return false; 2824 2825 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) || 2826 (bfqq->ioprio_class != new_bfqq->ioprio_class)) 2827 return false; 2828 2829 /* 2830 * If either of the queues has already been detected as seeky, 2831 * then merging it with the other queue is unlikely to lead to 2832 * sequential I/O. 2833 */ 2834 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq)) 2835 return false; 2836 2837 /* 2838 * Interleaved I/O is known to be done by (some) applications 2839 * only for reads, so it does not make sense to merge async 2840 * queues. 2841 */ 2842 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq)) 2843 return false; 2844 2845 return true; 2846} 2847 2848static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 2849 struct bfq_queue *bfqq); 2850 2851static struct bfq_queue * 2852bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2853 struct bfq_queue *stable_merge_bfqq, 2854 struct bfq_iocq_bfqq_data *bfqq_data) 2855{ 2856 int proc_ref = min(bfqq_process_refs(bfqq), 2857 bfqq_process_refs(stable_merge_bfqq)); 2858 struct bfq_queue *new_bfqq = NULL; 2859 2860 bfqq_data->stable_merge_bfqq = NULL; 2861 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0) 2862 goto out; 2863 2864 /* next function will take at least one ref */ 2865 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq); 2866 2867 if (new_bfqq) { 2868 bfqq_data->stably_merged = true; 2869 if (new_bfqq->bic) { 2870 unsigned int new_a_idx = new_bfqq->actuator_idx; 2871 struct bfq_iocq_bfqq_data *new_bfqq_data = 2872 &new_bfqq->bic->bfqq_data[new_a_idx]; 2873 2874 new_bfqq_data->stably_merged = true; 2875 } 2876 } 2877 2878out: 2879 /* deschedule stable merge, because done or aborted here */ 2880 bfq_put_stable_ref(stable_merge_bfqq); 2881 2882 return new_bfqq; 2883} 2884 2885/* 2886 * Attempt to schedule a merge of bfqq with the currently in-service 2887 * queue or with a close queue among the scheduled queues. Return 2888 * NULL if no merge was scheduled, a pointer to the shared bfq_queue 2889 * structure otherwise. 2890 * 2891 * The OOM queue is not allowed to participate to cooperation: in fact, since 2892 * the requests temporarily redirected to the OOM queue could be redirected 2893 * again to dedicated queues at any time, the state needed to correctly 2894 * handle merging with the OOM queue would be quite complex and expensive 2895 * to maintain. Besides, in such a critical condition as an out of memory, 2896 * the benefits of queue merging may be little relevant, or even negligible. 2897 * 2898 * WARNING: queue merging may impair fairness among non-weight raised 2899 * queues, for at least two reasons: 1) the original weight of a 2900 * merged queue may change during the merged state, 2) even being the 2901 * weight the same, a merged queue may be bloated with many more 2902 * requests than the ones produced by its originally-associated 2903 * process. 2904 */ 2905static struct bfq_queue * 2906bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, 2907 void *io_struct, bool request, struct bfq_io_cq *bic) 2908{ 2909 struct bfq_queue *in_service_bfqq, *new_bfqq; 2910 unsigned int a_idx = bfqq->actuator_idx; 2911 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 2912 2913 /* if a merge has already been setup, then proceed with that first */ 2914 if (bfqq->new_bfqq) 2915 return bfqq->new_bfqq; 2916 2917 /* 2918 * Check delayed stable merge for rotational or non-queueing 2919 * devs. For this branch to be executed, bfqq must not be 2920 * currently merged with some other queue (i.e., bfqq->bic 2921 * must be non null). If we considered also merged queues, 2922 * then we should also check whether bfqq has already been 2923 * merged with bic->stable_merge_bfqq. But this would be 2924 * costly and complicated. 2925 */ 2926 if (unlikely(!bfqd->nonrot_with_queueing)) { 2927 /* 2928 * Make sure also that bfqq is sync, because 2929 * bic->stable_merge_bfqq may point to some queue (for 2930 * stable merging) also if bic is associated with a 2931 * sync queue, but this bfqq is async 2932 */ 2933 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq && 2934 !bfq_bfqq_just_created(bfqq) && 2935 time_is_before_jiffies(bfqq->split_time + 2936 msecs_to_jiffies(bfq_late_stable_merging)) && 2937 time_is_before_jiffies(bfqq->creation_time + 2938 msecs_to_jiffies(bfq_late_stable_merging))) { 2939 struct bfq_queue *stable_merge_bfqq = 2940 bfqq_data->stable_merge_bfqq; 2941 2942 return bfq_setup_stable_merge(bfqd, bfqq, 2943 stable_merge_bfqq, 2944 bfqq_data); 2945 } 2946 } 2947 2948 /* 2949 * Do not perform queue merging if the device is non 2950 * rotational and performs internal queueing. In fact, such a 2951 * device reaches a high speed through internal parallelism 2952 * and pipelining. This means that, to reach a high 2953 * throughput, it must have many requests enqueued at the same 2954 * time. But, in this configuration, the internal scheduling 2955 * algorithm of the device does exactly the job of queue 2956 * merging: it reorders requests so as to obtain as much as 2957 * possible a sequential I/O pattern. As a consequence, with 2958 * the workload generated by processes doing interleaved I/O, 2959 * the throughput reached by the device is likely to be the 2960 * same, with and without queue merging. 2961 * 2962 * Disabling merging also provides a remarkable benefit in 2963 * terms of throughput. Merging tends to make many workloads 2964 * artificially more uneven, because of shared queues 2965 * remaining non empty for incomparably more time than 2966 * non-merged queues. This may accentuate workload 2967 * asymmetries. For example, if one of the queues in a set of 2968 * merged queues has a higher weight than a normal queue, then 2969 * the shared queue may inherit such a high weight and, by 2970 * staying almost always active, may force BFQ to perform I/O 2971 * plugging most of the time. This evidently makes it harder 2972 * for BFQ to let the device reach a high throughput. 2973 * 2974 * Finally, the likely() macro below is not used because one 2975 * of the two branches is more likely than the other, but to 2976 * have the code path after the following if() executed as 2977 * fast as possible for the case of a non rotational device 2978 * with queueing. We want it because this is the fastest kind 2979 * of device. On the opposite end, the likely() may lengthen 2980 * the execution time of BFQ for the case of slower devices 2981 * (rotational or at least without queueing). But in this case 2982 * the execution time of BFQ matters very little, if not at 2983 * all. 2984 */ 2985 if (likely(bfqd->nonrot_with_queueing)) 2986 return NULL; 2987 2988 /* 2989 * Prevent bfqq from being merged if it has been created too 2990 * long ago. The idea is that true cooperating processes, and 2991 * thus their associated bfq_queues, are supposed to be 2992 * created shortly after each other. This is the case, e.g., 2993 * for KVM/QEMU and dump I/O threads. Basing on this 2994 * assumption, the following filtering greatly reduces the 2995 * probability that two non-cooperating processes, which just 2996 * happen to do close I/O for some short time interval, have 2997 * their queues merged by mistake. 2998 */ 2999 if (bfq_too_late_for_merging(bfqq)) 3000 return NULL;
3001 3002 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq)) 3003 return NULL; 3004 3005 /* If there is only one backlogged queue, don't search. */ 3006 if (bfq_tot_busy_queues(bfqd) == 1) 3007 return NULL; 3008 3009 in_service_bfqq = bfqd->in_service_queue; 3010 3011 if (in_service_bfqq && in_service_bfqq != bfqq && 3012 likely(in_service_bfqq != &bfqd->oom_bfqq) && 3013 bfq_rq_close_to_sector(io_struct, request, 3014 bfqd->in_serv_last_pos) && 3015 bfqq->entity.parent == in_service_bfqq->entity.parent && 3016 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { 3017 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); 3018 if (new_bfqq) 3019 return new_bfqq; 3020 } 3021 /* 3022 * Check whether there is a cooperator among currently scheduled 3023 * queues. The only thing we need is that the bio/request is not 3024 * NULL, as we need it to establish whether a cooperator exists. 3025 */ 3026 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq, 3027 bfq_io_struct_pos(io_struct, request)); 3028 3029 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) && 3030 bfq_may_be_close_cooperator(bfqq, new_bfqq)) 3031 return bfq_setup_merge(bfqq, new_bfqq); 3032 3033 return NULL; 3034} 3035 3036static void bfq_bfqq_save_state(struct bfq_queue *bfqq) 3037{ 3038 struct bfq_io_cq *bic = bfqq->bic; 3039 unsigned int a_idx = bfqq->actuator_idx; 3040 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx]; 3041 3042 /* 3043 * If !bfqq->bic, the queue is already shared or its requests 3044 * have already been redirected to a shared queue; both idle window 3045 * and weight raising state have already been saved. Do nothing. 3046 */ 3047 if (!bic) 3048 return; 3049 3050 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns; 3051 bfqq_data->saved_inject_limit = bfqq->inject_limit; 3052 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif; 3053 3054 bfqq_data->saved_weight = bfqq->entity.orig_weight; 3055 bfqq_data->saved_ttime = bfqq->ttime; 3056 bfqq_data->saved_has_short_ttime = 3057 bfq_bfqq_has_short_ttime(bfqq); 3058 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq); 3059 bfqq_data->saved_io_start_time = bfqq->io_start_time; 3060 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time; 3061 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq); 3062 bfqq_data->was_in_burst_list = 3063 !hlist_unhashed(&bfqq->burst_list_node); 3064 3065 if (unlikely(bfq_bfqq_just_created(bfqq) && 3066 !bfq_bfqq_in_large_burst(bfqq) && 3067 bfqq->bfqd->low_latency)) { 3068 /* 3069 * bfqq being merged right after being created: bfqq 3070 * would have deserved interactive weight raising, but 3071 * did not make it to be set in a weight-raised state, 3072 * because of this early merge. Store directly the 3073 * weight-raising state that would have been assigned 3074 * to bfqq, so that to avoid that bfqq unjustly fails 3075 * to enjoy weight raising if split soon. 3076 */ 3077 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff; 3078 bfqq_data->saved_wr_start_at_switch_to_srt = 3079 bfq_smallest_from_now(); 3080 bfqq_data->saved_wr_cur_max_time = 3081 bfq_wr_duration(bfqq->bfqd); 3082 bfqq_data->saved_last_wr_start_finish = jiffies; 3083 } else { 3084 bfqq_data->saved_wr_coeff = bfqq->wr_coeff; 3085 bfqq_data->saved_wr_start_at_switch_to_srt = 3086 bfqq->wr_start_at_switch_to_srt; 3087 bfqq_data->saved_service_from_wr = 3088 bfqq->service_from_wr; 3089 bfqq_data->saved_last_wr_start_finish = 3090 bfqq->last_wr_start_finish; 3091 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time; 3092 } 3093} 3094 3095 3096static void 3097bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq, struct bfq_queue *new_bfqq) 3098{ 3099 if (cur_bfqq->entity.parent && 3100 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq) 3101 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq; 3102 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq) 3103 cur_bfqq->bfqd->last_bfqq_created = new_bfqq; 3104} 3105 3106void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq) 3107{ 3108 /* 3109 * To prevent bfqq's service guarantees from being violated, 3110 * bfqq may be left busy, i.e., queued for service, even if 3111 * empty (see comments in __bfq_bfqq_expire() for 3112 * details). But, if no process will send requests to bfqq any 3113 * longer, then there is no point in keeping bfqq queued for 3114 * service. In addition, keeping bfqq queued for service, but 3115 * with no process ref any longer, may have caused bfqq to be 3116 * freed when dequeued from service. But this is assumed to 3117 * never happen. 3118 */ 3119 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) && 3120 bfqq != bfqd->in_service_queue) 3121 bfq_del_bfqq_busy(bfqq, false); 3122 3123 bfq_reassign_last_bfqq(bfqq, NULL); 3124 3125 bfq_put_queue(bfqq); 3126} 3127 3128static void 3129bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic, 3130 struct bfq_queue *bfqq, struct bfq_queue *new_bfqq) 3131{ 3132 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu", 3133 (unsigned long)new_bfqq->pid); 3134 /* Save weight raising and idle window of the merged queues */ 3135 bfq_bfqq_save_state(bfqq); 3136 bfq_bfqq_save_state(new_bfqq); 3137 if (bfq_bfqq_IO_bound(bfqq)) 3138 bfq_mark_bfqq_IO_bound(new_bfqq); 3139 bfq_clear_bfqq_IO_bound(bfqq); 3140 3141 /* 3142 * The processes associated with bfqq are cooperators of the 3143 * processes associated with new_bfqq. So, if bfqq has a 3144 * waker, then assume that all these processes will be happy 3145 * to let bfqq's waker freely inject I/O when they have no 3146 * I/O. 3147 */ 3148 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq && 3149 bfqq->waker_bfqq != new_bfqq) { 3150 new_bfqq->waker_bfqq = bfqq->waker_bfqq; 3151 new_bfqq->tentative_waker_bfqq = NULL; 3152 3153 /* 3154 * If the waker queue disappears, then 3155 * new_bfqq->waker_bfqq must be reset. So insert 3156 * new_bfqq into the woken_list of the waker. See 3157 * bfq_check_waker for details. 3158 */ 3159 hlist_add_head(&new_bfqq->woken_list_node, 3160 &new_bfqq->waker_bfqq->woken_list); 3161 3162 } 3163 3164 /* 3165 * If bfqq is weight-raised, then let new_bfqq inherit 3166 * weight-raising. To reduce false positives, neglect the case 3167 * where bfqq has just been created, but has not yet made it 3168 * to be weight-raised (which may happen because EQM may merge 3169 * bfqq even before bfq_add_request is executed for the first 3170 * time for bfqq). Handling this case would however be very 3171 * easy, thanks to the flag just_created. 3172 */ 3173 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) { 3174 new_bfqq->wr_coeff = bfqq->wr_coeff; 3175 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time; 3176 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish; 3177 new_bfqq->wr_start_at_switch_to_srt = 3178 bfqq->wr_start_at_switch_to_srt; 3179 if (bfq_bfqq_busy(new_bfqq)) 3180 bfqd->wr_busy_queues++; 3181 new_bfqq->entity.prio_changed = 1; 3182 } 3183 3184 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */ 3185 bfqq->wr_coeff = 1; 3186 bfqq->entity.prio_changed = 1; 3187 if (bfq_bfqq_busy(bfqq)) 3188 bfqd->wr_busy_queues--; 3189 } 3190 3191 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d", 3192 bfqd->wr_busy_queues); 3193 3194 /* 3195 * Merge queues (that is, let bic redirect its requests to new_bfqq) 3196 */ 3197 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx); 3198 bfq_mark_bfqq_coop(new_bfqq); 3199 /* 3200 * new_bfqq now belongs to at least two bics (it is a shared queue): 3201 * set new_bfqq->bic to NULL. bfqq either: 3202 * - does not belong to any bic any more, and hence bfqq->bic must 3203 * be set to NULL, or 3204 * - is a queue whose owning bics have already been redirected to a 3205 * different queue, hence the queue is destined to not belong to 3206 * any bic soon and bfqq->bic is already NULL (therefore the next 3207 * assignment causes no harm). 3208 */ 3209 new_bfqq->bic = NULL; 3210 /* 3211 * If the queue is shared, the pid is the pid of one of the associated 3212 * processes. Which pid depends on the exact sequence of merge events 3213 * the queue underwent. So printing such a pid is useless and confusing 3214 * because it reports a random pid between those of the associated 3215 * processes. 3216 * We mark such a queue with a pid -1, and then print SHARED instead of 3217 * a pid in logging messages. 3218 */ 3219 new_bfqq->pid = -1; 3220 bfqq->bic = NULL; 3221 3222 bfq_reassign_last_bfqq(bfqq, new_bfqq); 3223 3224 bfq_release_process_ref(bfqd, bfqq); 3225} 3226 3227static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, 3228 struct bio *bio) 3229{ 3230 struct bfq_data *bfqd = q->elevator->elevator_data; 3231 bool is_sync = op_is_sync(bio->bi_opf); 3232 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq; 3233 3234 /* 3235 * Disallow merge of a sync bio into an async request. 3236 */ 3237 if (is_sync && !rq_is_sync(rq)) 3238 return false; 3239 3240 /* 3241 * Lookup the bfqq that this bio will be queued with. Allow 3242 * merge only if rq is queued there. 3243 */ 3244 if (!bfqq) 3245 return false; 3246 3247 /* 3248 * We take advantage of this function to perform an early merge 3249 * of the queues of possible cooperating processes. 3250 */ 3251 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic); 3252 if (new_bfqq) { 3253 /* 3254 * bic still points to bfqq, then it has not yet been 3255 * redirected to some other bfq_queue, and a queue 3256 * merge between bfqq and new_bfqq can be safely 3257 * fulfilled, i.e., bic can be redirected to new_bfqq 3258 * and bfqq can be put. 3259 */ 3260 bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, 3261 new_bfqq); 3262 /* 3263 * If we get here, bio will be queued into new_queue, 3264 * so use new_bfqq to decide whether bio and rq can be 3265 * merged. 3266 */ 3267 bfqq = new_bfqq; 3268 3269 /* 3270 * Change also bqfd->bio_bfqq, as 3271 * bfqd->bio_bic now points to new_bfqq, and 3272 * this function may be invoked again (and then may 3273 * use again bqfd->bio_bfqq). 3274 */ 3275 bfqd->bio_bfqq = bfqq; 3276 } 3277 3278 return bfqq == RQ_BFQQ(rq); 3279} 3280 3281/* 3282 * Set the maximum time for the in-service queue to consume its 3283 * budget. This prevents seeky processes from lowering the throughput. 3284 * In practice, a time-slice service scheme is used with seeky 3285 * processes. 3286 */ 3287static void bfq_set_budget_timeout(struct bfq_data *bfqd, 3288 struct bfq_queue *bfqq) 3289{ 3290 unsigned int timeout_coeff; 3291 3292 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time) 3293 timeout_coeff = 1; 3294 else 3295 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight; 3296 3297 bfqd->last_budget_start = ktime_get(); 3298 3299 bfqq->budget_timeout = jiffies + 3300 bfqd->bfq_timeout * timeout_coeff; 3301} 3302 3303static void __bfq_set_in_service_queue(struct bfq_data *bfqd, 3304 struct bfq_queue *bfqq) 3305{ 3306 if (bfqq) { 3307 bfq_clear_bfqq_fifo_expire(bfqq); 3308 3309 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8; 3310 3311 if (time_is_before_jiffies(bfqq->last_wr_start_finish) && 3312 bfqq->wr_coeff > 1 && 3313 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time && 3314 time_is_before_jiffies(bfqq->budget_timeout)) { 3315 /* 3316 * For soft real-time queues, move the start 3317 * of the weight-raising period forward by the 3318 * time the queue has not received any 3319 * service. Otherwise, a relatively long 3320 * service delay is likely to cause the 3321 * weight-raising period of the queue to end, 3322 * because of the short duration of the 3323 * weight-raising period of a soft real-time 3324 * queue. It is worth noting that this move 3325 * is not so dangerous for the other queues, 3326 * because soft real-time queues are not 3327 * greedy. 3328 * 3329 * To not add a further variable, we use the 3330 * overloaded field budget_timeout to 3331 * determine for how long the queue has not 3332 * received service, i.e., how much time has 3333 * elapsed since the queue expired. However, 3334 * this is a little imprecise, because 3335 * budget_timeout is set to jiffies if bfqq 3336 * not only expires, but also remains with no 3337 * request. 3338 */ 3339 if (time_after(bfqq->budget_timeout, 3340 bfqq->last_wr_start_finish)) 3341 bfqq->last_wr_start_finish += 3342 jiffies - bfqq->budget_timeout; 3343 else 3344 bfqq->last_wr_start_finish = jiffies; 3345 } 3346 3347 bfq_set_budget_timeout(bfqd, bfqq); 3348 bfq_log_bfqq(bfqd, bfqq, 3349 "set_in_service_queue, cur-budget = %d", 3350 bfqq->entity.budget); 3351 } 3352 3353 bfqd->in_service_queue = bfqq; 3354 bfqd->in_serv_last_pos = 0; 3355} 3356 3357/* 3358 * Get and set a new queue for service. 3359 */ 3360static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd) 3361{ 3362 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd); 3363 3364 __bfq_set_in_service_queue(bfqd, bfqq); 3365 return bfqq; 3366} 3367 3368static void bfq_arm_slice_timer(struct bfq_data *bfqd) 3369{ 3370 struct bfq_queue *bfqq = bfqd->in_service_queue; 3371 u32 sl; 3372 3373 bfq_mark_bfqq_wait_request(bfqq); 3374 3375 /* 3376 * We don't want to idle for seeks, but we do want to allow 3377 * fair distribution of slice time for a process doing back-to-back 3378 * seeks. So allow a little bit of time for him to submit a new rq. 3379 */ 3380 sl = bfqd->bfq_slice_idle; 3381 /* 3382 * Unless the queue is being weight-raised or the scenario is 3383 * asymmetric, grant only minimum idle time if the queue 3384 * is seeky. A long idling is preserved for a weight-raised 3385 * queue, or, more in general, in an asymmetric scenario, 3386 * because a long idling is needed for guaranteeing to a queue 3387 * its reserved share of the throughput (in particular, it is 3388 * needed if the queue has a higher weight than some other 3389 * queue). 3390 */ 3391 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 && 3392 !bfq_asymmetric_scenario(bfqd, bfqq)) 3393 sl = min_t(u64, sl, BFQ_MIN_TT); 3394 else if (bfqq->wr_coeff > 1) 3395 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC); 3396 3397 bfqd->last_idling_start = ktime_get(); 3398 bfqd->last_idling_start_jiffies = jiffies; 3399 3400 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl), 3401 HRTIMER_MODE_REL); 3402 bfqg_stats_set_start_idle_time(bfqq_group(bfqq)); 3403} 3404 3405/* 3406 * In autotuning mode, max_budget is dynamically recomputed as the 3407 * amount of sectors transferred in timeout at the estimated peak 3408 * rate. This enables BFQ to utilize a full timeslice with a full 3409 * budget, even if the in-service queue is served at peak rate. And 3410 * this maximises throughput with sequential workloads. 3411 */ 3412static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd) 3413{ 3414 return (u64)bfqd->peak_rate * USEC_PER_MSEC * 3415 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT; 3416} 3417 3418/* 3419 * Update parameters related to throughput and responsiveness, as a 3420 * function of the estimated peak rate. See comments on 3421 * bfq_calc_max_budget(), and on the ref_wr_duration array. 3422 */ 3423static void update_thr_responsiveness_params(struct bfq_data *bfqd) 3424{ 3425 if (bfqd->bfq_user_max_budget == 0) { 3426 bfqd->bfq_max_budget = 3427 bfq_calc_max_budget(bfqd); 3428 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget); 3429 } 3430} 3431 3432static void bfq_reset_rate_computation(struct bfq_data *bfqd, 3433 struct request *rq) 3434{ 3435 if (rq != NULL) { /* new rq dispatch now, reset accordingly */ 3436 bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns(); 3437 bfqd->peak_rate_samples = 1; 3438 bfqd->sequential_samples = 0; 3439 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size = 3440 blk_rq_sectors(rq); 3441 } else /* no new rq dispatched, just reset the number of samples */ 3442 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */ 3443 3444 bfq_log(bfqd, 3445 "reset_rate_computation at end, sample %u/%u tot_sects %llu", 3446 bfqd->peak_rate_samples, bfqd->sequential_samples, 3447 bfqd->tot_sectors_dispatched); 3448} 3449 3450static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq) 3451{ 3452 u32 rate, weight, divisor; 3453 3454 /* 3455 * For the convergence property to hold (see comments on 3456 * bfq_update_peak_rate()) and for the assessment to be 3457 * reliable, a minimum number of samples must be present, and 3458 * a minimum amount of time must have elapsed. If not so, do 3459 * not compute new rate. Just reset parameters, to get ready 3460 * for a new evaluation attempt. 3461 */ 3462 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES || 3463 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL) 3464 goto reset_computation; 3465 3466 /* 3467 * If a new request completion has occurred after last 3468 * dispatch, then, to approximate the rate at which requests 3469 * have been served by the device, it is more precise to 3470 * extend the observation interval to the last completion. 3471 */ 3472 bfqd->delta_from_first = 3473 max_t(u64, bfqd->delta_from_first, 3474 bfqd->last_completion - bfqd->first_dispatch); 3475 3476 /* 3477 * Rate computed in sects/usec, and not sects/nsec, for 3478 * precision issues. 3479 */ 3480 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT, 3481 div_u64(bfqd->delta_from_first, NSEC_PER_USEC)); 3482 3483 /* 3484 * Peak rate not updated if: 3485 * - the percentage of sequential dispatches is below 3/4 of the 3486 * total, and rate is below the current estimated peak rate 3487 * - rate is unreasonably high (> 20M sectors/sec) 3488 */ 3489 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 && 3490 rate <= bfqd->peak_rate) || 3491 rate > 20<<BFQ_RATE_SHIFT) 3492 goto reset_computation; 3493 3494 /* 3495 * We have to update the peak rate, at last! To this purpose, 3496 * we use a low-pass filter. We compute the smoothing constant 3497 * of the filter as a function of the 'weight' of the new 3498 * measured rate. 3499 * 3500 * As can be seen in next formulas, we define this weight as a 3501 * quantity proportional to how sequential the workload is, 3502 * and to how long the observation time interval is. 3503 * 3504 * The weight runs from 0 to 8. The maximum value of the 3505 * weight, 8, yields the minimum value for the smoothing 3506 * constant. At this minimum value for the smoothing constant, 3507 * the measured rate contributes for half of the next value of 3508 * the estimated peak rate. 3509 * 3510 * So, the first step is to compute the weight as a function 3511 * of how sequential the workload is. Note that the weight 3512 * cannot reach 9, because bfqd->sequential_samples cannot 3513 * become equal to bfqd->peak_rate_samples, which, in its 3514 * turn, holds true because bfqd->sequential_samples is not 3515 * incremented for the first sample. 3516 */ 3517 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples; 3518 3519 /* 3520 * Second step: further refine the weight as a function of the 3521 * duration of the observation interval. 3522 */ 3523 weight = min_t(u32, 8, 3524 div_u64(weight * bfqd->delta_from_first, 3525 BFQ_RATE_REF_INTERVAL)); 3526 3527 /* 3528 * Divisor ranging from 10, for minimum weight, to 2, for 3529 * maximum weight. 3530 */ 3531 divisor = 10 - weight; 3532 3533 /* 3534 * Finally, update peak rate: 3535 * 3536 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor 3537 */ 3538 bfqd->peak_rate *= divisor-1; 3539 bfqd->peak_rate /= divisor; 3540 rate /= divisor; /* smoothing constant alpha = 1/divisor */ 3541 3542 bfqd->peak_rate += rate; 3543 3544 /* 3545 * For a very slow device, bfqd->peak_rate can reach 0 (see 3546 * the minimum representable values reported in the comments 3547 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid 3548 * divisions by zero where bfqd->peak_rate is used as a 3549 * divisor. 3550 */ 3551 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate); 3552 3553 update_thr_responsiveness_params(bfqd); 3554 3555reset_computation: 3556 bfq_reset_rate_computation(bfqd, rq); 3557} 3558 3559/* 3560 * Update the read/write peak rate (the main quantity used for 3561 * auto-tuning, see update_thr_responsiveness_params()). 3562 * 3563 * It is not trivial to estimate the peak rate (correctly): because of 3564 * the presence of sw and hw queues between the scheduler and the 3565 * device components that finally serve I/O requests, it is hard to 3566 * say exactly when a given dispatched request is served inside the 3567 * device, and for how long. As a consequence, it is hard to know 3568 * precisely at what rate a given set of requests is actually served 3569 * by the device. 3570 * 3571 * On the opposite end, the dispatch time of any request is trivially 3572 * available, and, from this piece of information, the "dispatch rate" 3573 * of requests can be immediately computed. So, the idea in the next 3574 * function is to use what is known, namely request dispatch times 3575 * (plus, when useful, request completion times), to estimate what is 3576 * unknown, namely in-device request service rate. 3577 * 3578 * The main issue is that, because of the above facts, the rate at 3579 * which a certain set of requests is dispatched over a certain time 3580 * interval can vary greatly with respect to the rate at which the 3581 * same requests are then served. But, since the size of any 3582 * intermediate queue is limited, and the service scheme is lossless 3583 * (no request is silently dropped), the following obvious convergence 3584 * property holds: the number of requests dispatched MUST become 3585 * closer and closer to the number of requests completed as the 3586 * observation interval grows. This is the key property used in 3587 * the next function to estimate the peak service rate as a function 3588 * of the observed dispatch rate. The function assumes to be invoked 3589 * on every request dispatch. 3590 */ 3591static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) 3592{ 3593 u64 now_ns = ktime_get_ns(); 3594 3595 if (bfqd->peak_rate_samples == 0) { /* first dispatch */ 3596 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d", 3597 bfqd->peak_rate_samples); 3598 bfq_reset_rate_computation(bfqd, rq); 3599 goto update_last_values; /* will add one sample */ 3600 } 3601 3602 /* 3603 * Device idle for very long: the observation interval lasting 3604 * up to this dispatch cannot be a valid observation interval 3605 * for computing a new peak rate (similarly to the late- 3606 * completion event in bfq_completed_request()). Go to 3607 * update_rate_and_reset to have the following three steps 3608 * taken: 3609 * - close the observation interval at the last (previous) 3610 * request dispatch or completion 3611 * - compute rate, if possible, for that observation interval 3612 * - start a new observation interval with this dispatch 3613 */ 3614 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC && 3615 bfqd->tot_rq_in_driver == 0) 3616 goto update_rate_and_reset; 3617 3618 /* Update sampling information */ 3619 bfqd->peak_rate_samples++; 3620 3621 if ((bfqd->tot_rq_in_driver > 0 || 3622 now_ns - bfqd->last_completion < BFQ_MIN_TT) 3623 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) 3624 bfqd->sequential_samples++; 3625 3626 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); 3627 3628 /* Reset max observed rq size every 32 dispatches */ 3629 if (likely(bfqd->peak_rate_samples % 32)) 3630 bfqd->last_rq_max_size = 3631 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size); 3632 else 3633 bfqd->last_rq_max_size = blk_rq_sectors(rq); 3634 3635 bfqd->delta_from_first = now_ns - bfqd->first_dispatch; 3636 3637 /* Target observation interval not yet reached, go on sampling */ 3638 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL) 3639 goto update_last_values; 3640 3641update_rate_and_reset: 3642 bfq_update_rate_reset(bfqd, rq); 3643update_last_values: 3644 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); 3645 if (RQ_BFQQ(rq) == bfqd->in_service_queue) 3646 bfqd->in_serv_last_pos = bfqd->last_position; 3647 bfqd->last_dispatch = now_ns; 3648} 3649 3650/* 3651 * Remove request from internal lists. 3652 */ 3653static void bfq_dispatch_remove(struct request_queue *q, struct request *rq) 3654{ 3655 struct bfq_queue *bfqq = RQ_BFQQ(rq); 3656 3657 /* 3658 * For consistency, the next instruction should have been 3659 * executed after removing the request from the queue and 3660 * dispatching it. We execute instead this instruction before 3661 * bfq_remove_request() (and hence introduce a temporary 3662 * inconsistency), for efficiency. In fact, should this 3663 * dispatch occur for a non in-service bfqq, this anticipated 3664 * increment prevents two counters related to bfqq->dispatched 3665 * from risking to be, first, uselessly decremented, and then 3666 * incremented again when the (new) value of bfqq->dispatched 3667 * happens to be taken into account. 3668 */ 3669 bfqq->dispatched++; 3670 bfq_update_peak_rate(q->elevator->elevator_data, rq); 3671 3672 bfq_remove_request(q, rq); 3673} 3674 3675/* 3676 * There is a case where idling does not have to be performed for 3677 * throughput concerns, but to preserve the throughput share of 3678 * the process associated with bfqq. 3679 * 3680 * To introduce this case, we can note that allowing the drive 3681 * to enqueue more than one request at a time, and hence 3682 * delegating de facto final scheduling decisions to the 3683 * drive's internal scheduler, entails loss of control on the 3684 * actual request service order. In particular, the critical 3685 * situation is when requests from different processes happen 3686 * to be present, at the same time, in the internal queue(s) 3687 * of the drive. In such a situation, the drive, by deciding 3688 * the service order of the internally-queued requests, does 3689 * determine also the actual throughput distribution among 3690 * these processes. But the drive typically has no notion or 3691 * concern about per-process throughput distribution, and 3692 * makes its decisions only on a per-request basis. Therefore, 3693 * the service distribution enforced by the drive's internal 3694 * scheduler is likely to coincide with the desired throughput 3695 * distribution only in a completely symmetric, or favorably 3696 * skewed scenario where: 3697 * (i-a) each of these processes must get the same throughput as 3698 * the others, 3699 * (i-b) in case (i-a) does not hold, it holds that the process 3700 * associated with bfqq must receive a lower or equal 3701 * throughput than any of the other processes; 3702 * (ii) the I/O of each process has the same properties, in 3703 * terms of locality (sequential or random), direction 3704 * (reads or writes), request sizes, greediness 3705 * (from I/O-bound to sporadic), and so on; 3706 3707 * In fact, in such a scenario, the drive tends to treat the requests 3708 * of each process in about the same way as the requests of the 3709 * others, and thus to provide each of these processes with about the 3710 * same throughput. This is exactly the desired throughput 3711 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an 3712 * even more convenient distribution for (the process associated with) 3713 * bfqq. 3714 * 3715 * In contrast, in any asymmetric or unfavorable scenario, device 3716 * idling (I/O-dispatch plugging) is certainly needed to guarantee 3717 * that bfqq receives its assigned fraction of the device throughput 3718 * (see [1] for details). 3719 * 3720 * The problem is that idling may significantly reduce throughput with 3721 * certain combinations of types of I/O and devices. An important 3722 * example is sync random I/O on flash storage with command 3723 * queueing. So, unless bfqq falls in cases where idling also boosts 3724 * throughput, it is important to check conditions (i-a), i(-b) and 3725 * (ii) accurately, so as to avoid idling when not strictly needed for 3726 * service guarantees. 3727 * 3728 * Unfortunately, it is extremely difficult to thoroughly check 3729 * condition (ii). And, in case there are active groups, it becomes 3730 * very difficult to check conditions (i-a) and (i-b) too. In fact, 3731 * if there are active groups, then, for conditions (i-a) or (i-b) to 3732 * become false 'indirectly', it is enough that an active group 3733 * contains more active processes or sub-groups than some other active 3734 * group. More precisely, for conditions (i-a) or (i-b) to become 3735 * false because of such a group, it is not even necessary that the 3736 * group is (still) active: it is sufficient that, even if the group 3737 * has become inactive, some of its descendant processes still have 3738 * some request already dispatched but still waiting for 3739 * completion. In fact, requests have still to be guaranteed their 3740 * share of the throughput even after being dispatched. In this 3741 * respect, it is easy to show that, if a group frequently becomes 3742 * inactive while still having in-flight requests, and if, when this 3743 * happens, the group is not considered in the calculation of whether 3744 * the scenario is asymmetric, then the group may fail to be 3745 * guaranteed its fair share of the throughput (basically because 3746 * idling may not be performed for the descendant processes of the 3747 * group, but it had to be). We address this issue with the following 3748 * bi-modal behavior, implemented in the function 3749 * bfq_asymmetric_scenario(). 3750 * 3751 * If there are groups with requests waiting for completion 3752 * (as commented above, some of these groups may even be 3753 * already inactive), then the scenario is tagged as 3754 * asymmetric, conservatively, without checking any of the 3755 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq. 3756 * This behavior matches also the fact that groups are created 3757 * exactly if controlling I/O is a primary concern (to 3758 * preserve bandwidth and latency guarantees). 3759 * 3760 * On the opposite end, if there are no groups with requests waiting 3761 * for completion, then only conditions (i-a) and (i-b) are actually 3762 * controlled, i.e., provided that conditions (i-a) or (i-b) holds, 3763 * idling is not performed, regardless of whether condition (ii) 3764 * holds. In other words, only if conditions (i-a) and (i-b) do not 3765 * hold, then idling is allowed, and the device tends to be prevented 3766 * from queueing many requests, possibly of several processes. Since 3767 * there are no groups with requests waiting for completion, then, to 3768 * control conditions (i-a) and (i-b) it is enough to check just 3769 * whether all the queues with requests waiting for completion also 3770 * have the same weight. 3771 * 3772 * Not checking condition (ii) evidently exposes bfqq to the 3773 * risk of getting less throughput than its fair share. 3774 * However, for queues with the same weight, a further 3775 * mechanism, preemption, mitigates or even eliminates this 3776 * problem. And it does so without consequences on overall 3777 * throughput. This mechanism and its benefits are explained 3778 * in the next three paragraphs. 3779 * 3780 * Even if a queue, say Q, is expired when it remains idle, Q 3781 * can still preempt the new in-service queue if the next 3782 * request of Q arrives soon (see the comments on 3783 * bfq_bfqq_update_budg_for_activation). If all queues and 3784 * groups have the same weight, this form of preemption, 3785 * combined with the hole-recovery heuristic described in the 3786 * comments on function bfq_bfqq_update_budg_for_activation, 3787 * are enough to preserve a correct bandwidth distribution in 3788 * the mid term, even without idling. In fact, even if not 3789 * idling allows the internal queues of the device to contain 3790 * many requests, and thus to reorder requests, we can rather 3791 * safely assume that the internal scheduler still preserves a 3792 * minimum of mid-term fairness. 3793 * 3794 * More precisely, this preemption-based, idleless approach 3795 * provides fairness in terms of IOPS, and not sectors per 3796 * second. This can be seen with a simple example. Suppose 3797 * that there are two queues with the same weight, but that 3798 * the first queue receives requests of 8 sectors, while the 3799 * second queue receives requests of 1024 sectors. In 3800 * addition, suppose that each of the two queues contains at 3801 * most one request at a time, which implies that each queue 3802 * always remains idle after it is served. Finally, after 3803 * remaining idle, each queue receives very quickly a new 3804 * request. It follows that the two queues are served 3805 * alternatively, preempting each other if needed. This 3806 * implies that, although both queues have the same weight, 3807 * the queue with large requests receives a service that is 3808 * 1024/8 times as high as the service received by the other 3809 * queue. 3810 * 3811 * The motivation for using preemption instead of idling (for 3812 * queues with the same weight) is that, by not idling, 3813 * service guarantees are preserved (completely or at least in 3814 * part) without minimally sacrificing throughput. And, if 3815 * there is no active group, then the primary expectation for 3816 * this device is probably a high throughput. 3817 * 3818 * We are now left only with explaining the two sub-conditions in the 3819 * additional compound condition that is checked below for deciding 3820 * whether the scenario is asymmetric. To explain the first 3821 * sub-condition, we need to add that the function 3822 * bfq_asymmetric_scenario checks the weights of only 3823 * non-weight-raised queues, for efficiency reasons (see comments on 3824 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised 3825 * is checked explicitly here. More precisely, the compound condition 3826 * below takes into account also the fact that, even if bfqq is being 3827 * weight-raised, the scenario is still symmetric if all queues with 3828 * requests waiting for completion happen to be 3829 * weight-raised. Actually, we should be even more precise here, and 3830 * differentiate between interactive weight raising and soft real-time 3831 * weight raising. 3832 * 3833 * The second sub-condition checked in the compound condition is 3834 * whether there is a fair amount of already in-flight I/O not 3835 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the 3836 * following reason. The drive may decide to serve in-flight 3837 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the 3838 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If 3839 * I/O-dispatching is not plugged, then, while bfqq remains empty, a 3840 * basically uncontrolled amount of I/O from other queues may be 3841 * dispatched too, possibly causing the service of bfqq's I/O to be 3842 * delayed even longer in the drive. This problem gets more and more 3843 * serious as the speed and the queue depth of the drive grow, 3844 * because, as these two quantities grow, the probability to find no 3845 * queue busy but many requests in flight grows too. By contrast, 3846 * plugging I/O dispatching minimizes the delay induced by already 3847 * in-flight I/O, and enables bfqq to recover the bandwidth it may 3848 * lose because of this delay. 3849 * 3850 * As a side note, it is worth considering that the above 3851 * device-idling countermeasures may however fail in the following 3852 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled 3853 * in a time period during which all symmetry sub-conditions hold, and 3854 * therefore the device is allowed to enqueue many requests, but at 3855 * some later point in time some sub-condition stops to hold, then it 3856 * may become impossible to make requests be served in the desired 3857 * order until all the requests already queued in the device have been 3858 * served. The last sub-condition commented above somewhat mitigates 3859 * this problem for weight-raised queues. 3860 * 3861 * However, as an additional mitigation for this problem, we preserve 3862 * plugging for a special symmetric case that may suddenly turn into 3863 * asymmetric: the case where only bfqq is busy. In this case, not 3864 * expiring bfqq does not cause any harm to any other queues in terms 3865 * of service guarantees. In contrast, it avoids the following unlucky 3866 * sequence of events: (1) bfqq is expired, (2) a new queue with a 3867 * lower weight than bfqq becomes busy (or more queues), (3) the new 3868 * queue is served until a new request arrives for bfqq, (4) when bfqq 3869 * is finally served, there are so many requests of the new queue in 3870 * the drive that the pending requests for bfqq take a lot of time to 3871 * be served. In particular, event (2) may case even already 3872 * dispatched requests of bfqq to be delayed, inside the drive. So, to 3873 * avoid this series of events, the scenario is preventively declared 3874 * as asymmetric also if bfqq is the only busy queues 3875 */ 3876static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, 3877 struct bfq_queue *bfqq) 3878{ 3879 int tot_busy_queues = bfq_tot_busy_queues(bfqd); 3880 3881 /* No point in idling for bfqq if it won't get requests any longer */ 3882 if (unlikely(!bfqq_process_refs(bfqq))) 3883 return false; 3884 3885 return (bfqq->wr_coeff > 1 && 3886 (bfqd->wr_busy_queues < tot_busy_queues || 3887 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) || 3888 bfq_asymmetric_scenario(bfqd, bfqq) || 3889 tot_busy_queues == 1; 3890} 3891 3892static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq, 3893 enum bfqq_expiration reason) 3894{ 3895 /* 3896 * If this bfqq is shared between multiple processes, check 3897 * to make sure that those processes are still issuing I/Os 3898 * within the mean seek distance. If not, it may be time to 3899 * break the queues apart again. 3900 */ 3901 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq)) 3902 bfq_mark_bfqq_split_coop(bfqq); 3903 3904 /* 3905 * Consider queues with a higher finish virtual time than 3906 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns 3907 * true, then bfqq's bandwidth would be violated if an 3908 * uncontrolled amount of I/O from these queues were 3909 * dispatched while bfqq is waiting for its new I/O to 3910 * arrive. This is exactly what may happen if this is a forced 3911 * expiration caused by a preemption attempt, and if bfqq is 3912 * not re-scheduled. To prevent this from happening, re-queue 3913 * bfqq if it needs I/O-dispatch plugging, even if it is 3914 * empty. By doing so, bfqq is granted to be served before the 3915 * above queues (provided that bfqq is of course eligible). 3916 */ 3917 if (RB_EMPTY_ROOT(&bfqq->sort_list) && 3918 !(reason == BFQQE_PREEMPTED && 3919 idling_needed_for_service_guarantees(bfqd, bfqq))) { 3920 if (bfqq->dispatched == 0) 3921 /* 3922 * Overloading budget_timeout field to store 3923 * the time at which the queue remains with no 3924 * backlog and no outstanding request; used by 3925 * the weight-raising mechanism. 3926 */ 3927 bfqq->budget_timeout = jiffies; 3928 3929 bfq_del_bfqq_busy(bfqq, true); 3930 } else { 3931 bfq_requeue_bfqq(bfqd, bfqq, true); 3932 /* 3933 * Resort priority tree of potential close cooperators. 3934 * See comments on bfq_pos_tree_add_move() for the unlikely(). 3935 */ 3936 if (unlikely(!bfqd->nonrot_with_queueing && 3937 !RB_EMPTY_ROOT(&bfqq->sort_list))) 3938 bfq_pos_tree_add_move(bfqd, bfqq); 3939 } 3940 3941 /* 3942 * All in-service entities must have been properly deactivated 3943 * or requeued before executing the next function, which 3944 * resets all in-service entities as no more in service. This 3945 * may cause bfqq to be freed. If this happens, the next 3946 * function returns true. 3947 */ 3948 return __bfq_bfqd_reset_in_service(bfqd); 3949} 3950 3951/** 3952 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior. 3953 * @bfqd: device data. 3954 * @bfqq: queue to update. 3955 * @reason: reason for expiration. 3956 * 3957 * Handle the feedback on @bfqq budget at queue expiration. 3958 * See the body for detailed comments. 3959 */ 3960static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd, 3961 struct bfq_queue *bfqq, 3962 enum bfqq_expiration reason) 3963{ 3964 struct request *next_rq; 3965 int budget, min_budget; 3966 3967 min_budget = bfq_min_budget(bfqd); 3968 3969 if (bfqq->wr_coeff == 1) 3970 budget = bfqq->max_budget; 3971 else /* 3972 * Use a constant, low budget for weight-raised queues, 3973 * to help achieve a low latency. Keep it slightly higher 3974 * than the minimum possible budget, to cause a little 3975 * bit fewer expirations. 3976 */ 3977 budget = 2 * min_budget; 3978 3979 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d", 3980 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq)); 3981 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d", 3982 budget, bfq_min_budget(bfqd)); 3983 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d", 3984 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue)); 3985 3986 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) { 3987 switch (reason) { 3988 /* 3989 * Caveat: in all the following cases we trade latency 3990 * for throughput. 3991 */ 3992 case BFQQE_TOO_IDLE: 3993 /* 3994 * This is the only case where we may reduce 3995 * the budget: if there is no request of the 3996 * process still waiting for completion, then 3997 * we assume (tentatively) that the timer has 3998 * expired because the batch of requests of 3999 * the process could have been served with a 4000 * smaller budget. Hence, betting that
4001 * process will behave in the same way when it 4002 * becomes backlogged again, we reduce its 4003 * next budget. As long as we guess right, 4004 * this budget cut reduces the latency 4005 * experienced by the process. 4006 * 4007 * However, if there are still outstanding 4008 * requests, then the process may have not yet 4009 * issued its next request just because it is 4010 * still waiting for the completion of some of 4011 * the still outstanding ones. So in this 4012 * subcase we do not reduce its budget, on the 4013 * contrary we increase it to possibly boost 4014 * the throughput, as discussed in the 4015 * comments to the BUDGET_TIMEOUT case. 4016 */ 4017 if (bfqq->dispatched > 0) /* still outstanding reqs */ 4018 budget = min(budget * 2, bfqd->bfq_max_budget); 4019 else { 4020 if (budget > 5 * min_budget) 4021 budget -= 4 * min_budget; 4022 else 4023 budget = min_budget; 4024 } 4025 break; 4026 case BFQQE_BUDGET_TIMEOUT: 4027 /* 4028 * We double the budget here because it gives 4029 * the chance to boost the throughput if this 4030 * is not a seeky process (and has bumped into 4031 * this timeout because of, e.g., ZBR). 4032 */ 4033 budget = min(budget * 2, bfqd->bfq_max_budget); 4034 break; 4035 case BFQQE_BUDGET_EXHAUSTED: 4036 /* 4037 * The process still has backlog, and did not 4038 * let either the budget timeout or the disk 4039 * idling timeout expire. Hence it is not 4040 * seeky, has a short thinktime and may be 4041 * happy with a higher budget too. So 4042 * definitely increase the budget of this good 4043 * candidate to boost the disk throughput. 4044 */ 4045 budget = min(budget * 4, bfqd->bfq_max_budget); 4046 break; 4047 case BFQQE_NO_MORE_REQUESTS: 4048 /* 4049 * For queues that expire for this reason, it 4050 * is particularly important to keep the 4051 * budget close to the actual service they 4052 * need. Doing so reduces the timestamp 4053 * misalignment problem described in the 4054 * comments in the body of 4055 * __bfq_activate_entity. In fact, suppose 4056 * that a queue systematically expires for 4057 * BFQQE_NO_MORE_REQUESTS and presents a 4058 * new request in time to enjoy timestamp 4059 * back-shifting. The larger the budget of the 4060 * queue is with respect to the service the 4061 * queue actually requests in each service 4062 * slot, the more times the queue can be 4063 * reactivated with the same virtual finish 4064 * time. It follows that, even if this finish 4065 * time is pushed to the system virtual time 4066 * to reduce the consequent timestamp 4067 * misalignment, the queue unjustly enjoys for 4068 * many re-activations a lower finish time 4069 * than all newly activated queues. 4070 * 4071 * The service needed by bfqq is measured 4072 * quite precisely by bfqq->entity.service. 4073 * Since bfqq does not enjoy device idling, 4074 * bfqq->entity.service is equal to the number 4075 * of sectors that the process associated with 4076 * bfqq requested to read/write before waiting 4077 * for request completions, or blocking for 4078 * other reasons. 4079 */ 4080 budget = max_t(int, bfqq->entity.service, min_budget); 4081 break; 4082 default: 4083 return; 4084 } 4085 } else if (!bfq_bfqq_sync(bfqq)) { 4086 /* 4087 * Async queues get always the maximum possible 4088 * budget, as for them we do not care about latency 4089 * (in addition, their ability to dispatch is limited 4090 * by the charging factor). 4091 */ 4092 budget = bfqd->bfq_max_budget; 4093 } 4094 4095 bfqq->max_budget = budget; 4096 4097 if (bfqd->budgets_assigned >= bfq_stats_min_budgets && 4098 !bfqd->bfq_user_max_budget) 4099 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget); 4100 4101 /* 4102 * If there is still backlog, then assign a new budget, making 4103 * sure that it is large enough for the next request. Since 4104 * the finish time of bfqq must be kept in sync with the 4105 * budget, be sure to call __bfq_bfqq_expire() *after* this 4106 * update. 4107 * 4108 * If there is no backlog, then no need to update the budget; 4109 * it will be updated on the arrival of a new request. 4110 */ 4111 next_rq = bfqq->next_rq; 4112 if (next_rq) 4113 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget, 4114 bfq_serv_to_charge(next_rq, bfqq)); 4115 4116 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d", 4117 next_rq ? blk_rq_sectors(next_rq) : 0, 4118 bfqq->entity.budget); 4119} 4120 4121/* 4122 * Return true if the process associated with bfqq is "slow". The slow 4123 * flag is used, in addition to the budget timeout, to reduce the 4124 * amount of service provided to seeky processes, and thus reduce 4125 * their chances to lower the throughput. More details in the comments 4126 * on the function bfq_bfqq_expire(). 4127 * 4128 * An important observation is in order: as discussed in the comments 4129 * on the function bfq_update_peak_rate(), with devices with internal 4130 * queues, it is hard if ever possible to know when and for how long 4131 * an I/O request is processed by the device (apart from the trivial 4132 * I/O pattern where a new request is dispatched only after the 4133 * previous one has been completed). This makes it hard to evaluate 4134 * the real rate at which the I/O requests of each bfq_queue are 4135 * served. In fact, for an I/O scheduler like BFQ, serving a 4136 * bfq_queue means just dispatching its requests during its service 4137 * slot (i.e., until the budget of the queue is exhausted, or the 4138 * queue remains idle, or, finally, a timeout fires). But, during the 4139 * service slot of a bfq_queue, around 100 ms at most, the device may 4140 * be even still processing requests of bfq_queues served in previous 4141 * service slots. On the opposite end, the requests of the in-service 4142 * bfq_queue may be completed after the service slot of the queue 4143 * finishes. 4144 * 4145 * Anyway, unless more sophisticated solutions are used 4146 * (where possible), the sum of the sizes of the requests dispatched 4147 * during the service slot of a bfq_queue is probably the only 4148 * approximation available for the service received by the bfq_queue 4149 * during its service slot. And this sum is the quantity used in this 4150 * function to evaluate the I/O speed of a process. 4151 */ 4152static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq, 4153 bool compensate, unsigned long *delta_ms) 4154{ 4155 ktime_t delta_ktime; 4156 u32 delta_usecs; 4157 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */ 4158 4159 if (!bfq_bfqq_sync(bfqq)) 4160 return false; 4161 4162 if (compensate) 4163 delta_ktime = bfqd->last_idling_start; 4164 else 4165 delta_ktime = ktime_get(); 4166 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start); 4167 delta_usecs = ktime_to_us(delta_ktime); 4168 4169 /* don't use too short time intervals */ 4170 if (delta_usecs < 1000) { 4171 if (blk_queue_nonrot(bfqd->queue)) 4172 /* 4173 * give same worst-case guarantees as idling 4174 * for seeky 4175 */ 4176 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC; 4177 else /* charge at least one seek */ 4178 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC; 4179 4180 return slow; 4181 } 4182 4183 *delta_ms = delta_usecs / USEC_PER_MSEC; 4184 4185 /* 4186 * Use only long (> 20ms) intervals to filter out excessive 4187 * spikes in service rate estimation. 4188 */ 4189 if (delta_usecs > 20000) { 4190 /* 4191 * Caveat for rotational devices: processes doing I/O 4192 * in the slower disk zones tend to be slow(er) even 4193 * if not seeky. In this respect, the estimated peak 4194 * rate is likely to be an average over the disk 4195 * surface. Accordingly, to not be too harsh with 4196 * unlucky processes, a process is deemed slow only if 4197 * its rate has been lower than half of the estimated 4198 * peak rate. 4199 */ 4200 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2; 4201 } 4202 4203 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow); 4204 4205 return slow; 4206} 4207 4208/* 4209 * To be deemed as soft real-time, an application must meet two 4210 * requirements. First, the application must not require an average 4211 * bandwidth higher than the approximate bandwidth required to playback or 4212 * record a compressed high-definition video. 4213 * The next function is invoked on the completion of the last request of a 4214 * batch, to compute the next-start time instant, soft_rt_next_start, such 4215 * that, if the next request of the application does not arrive before 4216 * soft_rt_next_start, then the above requirement on the bandwidth is met. 4217 * 4218 * The second requirement is that the request pattern of the application is 4219 * isochronous, i.e., that, after issuing a request or a batch of requests, 4220 * the application stops issuing new requests until all its pending requests 4221 * have been completed. After that, the application may issue a new batch, 4222 * and so on. 4223 * For this reason the next function is invoked to compute 4224 * soft_rt_next_start only for applications that meet this requirement, 4225 * whereas soft_rt_next_start is set to infinity for applications that do 4226 * not. 4227 * 4228 * Unfortunately, even a greedy (i.e., I/O-bound) application may 4229 * happen to meet, occasionally or systematically, both the above 4230 * bandwidth and isochrony requirements. This may happen at least in 4231 * the following circumstances. First, if the CPU load is high. The 4232 * application may stop issuing requests while the CPUs are busy 4233 * serving other processes, then restart, then stop again for a while, 4234 * and so on. The other circumstances are related to the storage 4235 * device: the storage device is highly loaded or reaches a low-enough 4236 * throughput with the I/O of the application (e.g., because the I/O 4237 * is random and/or the device is slow). In all these cases, the 4238 * I/O of the application may be simply slowed down enough to meet 4239 * the bandwidth and isochrony requirements. To reduce the probability 4240 * that greedy applications are deemed as soft real-time in these 4241 * corner cases, a further rule is used in the computation of 4242 * soft_rt_next_start: the return value of this function is forced to 4243 * be higher than the maximum between the following two quantities. 4244 * 4245 * (a) Current time plus: (1) the maximum time for which the arrival 4246 * of a request is waited for when a sync queue becomes idle, 4247 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We 4248 * postpone for a moment the reason for adding a few extra 4249 * jiffies; we get back to it after next item (b). Lower-bounding 4250 * the return value of this function with the current time plus 4251 * bfqd->bfq_slice_idle tends to filter out greedy applications, 4252 * because the latter issue their next request as soon as possible 4253 * after the last one has been completed. In contrast, a soft 4254 * real-time application spends some time processing data, after a 4255 * batch of its requests has been completed. 4256 * 4257 * (b) Current value of bfqq->soft_rt_next_start. As pointed out 4258 * above, greedy applications may happen to meet both the 4259 * bandwidth and isochrony requirements under heavy CPU or 4260 * storage-device load. In more detail, in these scenarios, these 4261 * applications happen, only for limited time periods, to do I/O 4262 * slowly enough to meet all the requirements described so far, 4263 * including the filtering in above item (a). These slow-speed 4264 * time intervals are usually interspersed between other time 4265 * intervals during which these applications do I/O at a very high 4266 * speed. Fortunately, exactly because of the high speed of the 4267 * I/O in the high-speed intervals, the values returned by this 4268 * function happen to be so high, near the end of any such 4269 * high-speed interval, to be likely to fall *after* the end of 4270 * the low-speed time interval that follows. These high values are 4271 * stored in bfqq->soft_rt_next_start after each invocation of 4272 * this function. As a consequence, if the last value of 4273 * bfqq->soft_rt_next_start is constantly used to lower-bound the 4274 * next value that this function may return, then, from the very 4275 * beginning of a low-speed interval, bfqq->soft_rt_next_start is 4276 * likely to be constantly kept so high that any I/O request 4277 * issued during the low-speed interval is considered as arriving 4278 * to soon for the application to be deemed as soft 4279 * real-time. Then, in the high-speed interval that follows, the 4280 * application will not be deemed as soft real-time, just because 4281 * it will do I/O at a high speed. And so on. 4282 * 4283 * Getting back to the filtering in item (a), in the following two 4284 * cases this filtering might be easily passed by a greedy 4285 * application, if the reference quantity was just 4286 * bfqd->bfq_slice_idle: 4287 * 1) HZ is so low that the duration of a jiffy is comparable to or 4288 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow 4289 * devices with HZ=100. The time granularity may be so coarse 4290 * that the approximation, in jiffies, of bfqd->bfq_slice_idle 4291 * is rather lower than the exact value. 4292 * 2) jiffies, instead of increasing at a constant rate, may stop increasing 4293 * for a while, then suddenly 'jump' by several units to recover the lost 4294 * increments. This seems to happen, e.g., inside virtual machines. 4295 * To address this issue, in the filtering in (a) we do not use as a 4296 * reference time interval just bfqd->bfq_slice_idle, but 4297 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the 4298 * minimum number of jiffies for which the filter seems to be quite 4299 * precise also in embedded systems and KVM/QEMU virtual machines. 4300 */ 4301static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd, 4302 struct bfq_queue *bfqq) 4303{ 4304 return max3(bfqq->soft_rt_next_start, 4305 bfqq->last_idle_bklogged + 4306 HZ * bfqq->service_from_backlogged / 4307 bfqd->bfq_wr_max_softrt_rate, 4308 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4); 4309} 4310 4311/** 4312 * bfq_bfqq_expire - expire a queue. 4313 * @bfqd: device owning the queue. 4314 * @bfqq: the queue to expire. 4315 * @compensate: if true, compensate for the time spent idling. 4316 * @reason: the reason causing the expiration. 4317 * 4318 * If the process associated with bfqq does slow I/O (e.g., because it 4319 * issues random requests), we charge bfqq with the time it has been 4320 * in service instead of the service it has received (see 4321 * bfq_bfqq_charge_time for details on how this goal is achieved). As 4322 * a consequence, bfqq will typically get higher timestamps upon 4323 * reactivation, and hence it will be rescheduled as if it had 4324 * received more service than what it has actually received. In the 4325 * end, bfqq receives less service in proportion to how slowly its 4326 * associated process consumes its budgets (and hence how seriously it 4327 * tends to lower the throughput). In addition, this time-charging 4328 * strategy guarantees time fairness among slow processes. In 4329 * contrast, if the process associated with bfqq is not slow, we 4330 * charge bfqq exactly with the service it has received. 4331 * 4332 * Charging time to the first type of queues and the exact service to 4333 * the other has the effect of using the WF2Q+ policy to schedule the 4334 * former on a timeslice basis, without violating service domain 4335 * guarantees among the latter. 4336 */ 4337void bfq_bfqq_expire(struct bfq_data *bfqd, 4338 struct bfq_queue *bfqq, 4339 bool compensate, 4340 enum bfqq_expiration reason) 4341{ 4342 bool slow; 4343 unsigned long delta = 0; 4344 struct bfq_entity *entity = &bfqq->entity; 4345 4346 /* 4347 * Check whether the process is slow (see bfq_bfqq_is_slow). 4348 */ 4349 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta); 4350 4351 /* 4352 * As above explained, charge slow (typically seeky) and 4353 * timed-out queues with the time and not the service 4354 * received, to favor sequential workloads. 4355 * 4356 * Processes doing I/O in the slower disk zones will tend to 4357 * be slow(er) even if not seeky. Therefore, since the 4358 * estimated peak rate is actually an average over the disk 4359 * surface, these processes may timeout just for bad luck. To 4360 * avoid punishing them, do not charge time to processes that 4361 * succeeded in consuming at least 2/3 of their budget. This 4362 * allows BFQ to preserve enough elasticity to still perform 4363 * bandwidth, and not time, distribution with little unlucky 4364 * or quasi-sequential processes. 4365 */ 4366 if (bfqq->wr_coeff == 1 && 4367 (slow || 4368 (reason == BFQQE_BUDGET_TIMEOUT && 4369 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))) 4370 bfq_bfqq_charge_time(bfqd, bfqq, delta); 4371 4372 if (bfqd->low_latency && bfqq->wr_coeff == 1) 4373 bfqq->last_wr_start_finish = jiffies; 4374 4375 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 && 4376 RB_EMPTY_ROOT(&bfqq->sort_list)) { 4377 /* 4378 * If we get here, and there are no outstanding 4379 * requests, then the request pattern is isochronous 4380 * (see the comments on the function 4381 * bfq_bfqq_softrt_next_start()). Therefore we can 4382 * compute soft_rt_next_start. 4383 * 4384 * If, instead, the queue still has outstanding 4385 * requests, then we have to wait for the completion 4386 * of all the outstanding requests to discover whether 4387 * the request pattern is actually isochronous. 4388 */ 4389 if (bfqq->dispatched == 0) 4390 bfqq->soft_rt_next_start = 4391 bfq_bfqq_softrt_next_start(bfqd, bfqq); 4392 else if (bfqq->dispatched > 0) { 4393 /* 4394 * Schedule an update of soft_rt_next_start to when 4395 * the task may be discovered to be isochronous. 4396 */ 4397 bfq_mark_bfqq_softrt_update(bfqq); 4398 } 4399 } 4400 4401 bfq_log_bfqq(bfqd, bfqq, 4402 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason, 4403 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq)); 4404 4405 /* 4406 * bfqq expired, so no total service time needs to be computed 4407 * any longer: reset state machine for measuring total service 4408 * times. 4409 */ 4410 bfqd->rqs_injected = bfqd->wait_dispatch = false; 4411 bfqd->waited_rq = NULL; 4412 4413 /* 4414 * Increase, decrease or leave budget unchanged according to 4415 * reason. 4416 */ 4417 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason); 4418 if (__bfq_bfqq_expire(bfqd, bfqq, reason)) 4419 /* bfqq is gone, no more actions on it */ 4420 return; 4421 4422 /* mark bfqq as waiting a request only if a bic still points to it */ 4423 if (!bfq_bfqq_busy(bfqq) && 4424 reason != BFQQE_BUDGET_TIMEOUT && 4425 reason != BFQQE_BUDGET_EXHAUSTED) { 4426 bfq_mark_bfqq_non_blocking_wait_rq(bfqq); 4427 /* 4428 * Not setting service to 0, because, if the next rq 4429 * arrives in time, the queue will go on receiving 4430 * service with this same budget (as if it never expired) 4431 */ 4432 } else 4433 entity->service = 0; 4434 4435 /* 4436 * Reset the received-service counter for every parent entity. 4437 * Differently from what happens with bfqq->entity.service, 4438 * the resetting of this counter never needs to be postponed 4439 * for parent entities. In fact, in case bfqq may have a 4440 * chance to go on being served using the last, partially 4441 * consumed budget, bfqq->entity.service needs to be kept, 4442 * because if bfqq then actually goes on being served using 4443 * the same budget, the last value of bfqq->entity.service is 4444 * needed to properly decrement bfqq->entity.budget by the 4445 * portion already consumed. In contrast, it is not necessary 4446 * to keep entity->service for parent entities too, because 4447 * the bubble up of the new value of bfqq->entity.budget will 4448 * make sure that the budgets of parent entities are correct, 4449 * even in case bfqq and thus parent entities go on receiving 4450 * service with the same budget. 4451 */ 4452 entity = entity->parent; 4453 for_each_entity(entity) 4454 entity->service = 0; 4455} 4456 4457/* 4458 * Budget timeout is not implemented through a dedicated timer, but 4459 * just checked on request arrivals and completions, as well as on 4460 * idle timer expirations. 4461 */ 4462static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq) 4463{ 4464 return time_is_before_eq_jiffies(bfqq->budget_timeout); 4465} 4466 4467/* 4468 * If we expire a queue that is actively waiting (i.e., with the 4469 * device idled) for the arrival of a new request, then we may incur 4470 * the timestamp misalignment problem described in the body of the 4471 * function __bfq_activate_entity. Hence we return true only if this 4472 * condition does not hold, or if the queue is slow enough to deserve 4473 * only to be kicked off for preserving a high throughput. 4474 */ 4475static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) 4476{ 4477 bfq_log_bfqq(bfqq->bfqd, bfqq, 4478 "may_budget_timeout: wait_request %d left %d timeout %d", 4479 bfq_bfqq_wait_request(bfqq), 4480 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3, 4481 bfq_bfqq_budget_timeout(bfqq)); 4482 4483 return (!bfq_bfqq_wait_request(bfqq) || 4484 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3) 4485 && 4486 bfq_bfqq_budget_timeout(bfqq); 4487} 4488 4489static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, 4490 struct bfq_queue *bfqq) 4491{ 4492 bool rot_without_queueing = 4493 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, 4494 bfqq_sequential_and_IO_bound, 4495 idling_boosts_thr; 4496 4497 /* No point in idling for bfqq if it won't get requests any longer */ 4498 if (unlikely(!bfqq_process_refs(bfqq))) 4499 return false; 4500 4501 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && 4502 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); 4503 4504 /* 4505 * The next variable takes into account the cases where idling 4506 * boosts the throughput. 4507 * 4508 * The value of the variable is computed considering, first, that 4509 * idling is virtually always beneficial for the throughput if: 4510 * (a) the device is not NCQ-capable and rotational, or 4511 * (b) regardless of the presence of NCQ, the device is rotational and 4512 * the request pattern for bfqq is I/O-bound and sequential, or 4513 * (c) regardless of whether it is rotational, the device is 4514 * not NCQ-capable and the request pattern for bfqq is 4515 * I/O-bound and sequential. 4516 * 4517 * Secondly, and in contrast to the above item (b), idling an 4518 * NCQ-capable flash-based device would not boost the 4519 * throughput even with sequential I/O; rather it would lower 4520 * the throughput in proportion to how fast the device 4521 * is. Accordingly, the next variable is true if any of the 4522 * above conditions (a), (b) or (c) is true, and, in 4523 * particular, happens to be false if bfqd is an NCQ-capable 4524 * flash-based device. 4525 */ 4526 idling_boosts_thr = rot_without_queueing || 4527 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) && 4528 bfqq_sequential_and_IO_bound); 4529 4530 /* 4531 * The return value of this function is equal to that of 4532 * idling_boosts_thr, unless a special case holds. In this 4533 * special case, described below, idling may cause problems to 4534 * weight-raised queues. 4535 * 4536 * When the request pool is saturated (e.g., in the presence 4537 * of write hogs), if the processes associated with 4538 * non-weight-raised queues ask for requests at a lower rate, 4539 * then processes associated with weight-raised queues have a 4540 * higher probability to get a request from the pool 4541 * immediately (or at least soon) when they need one. Thus 4542 * they have a higher probability to actually get a fraction 4543 * of the device throughput proportional to their high 4544 * weight. This is especially true with NCQ-capable drives, 4545 * which enqueue several requests in advance, and further 4546 * reorder internally-queued requests. 4547 * 4548 * For this reason, we force to false the return value if 4549 * there are weight-raised busy queues. In this case, and if 4550 * bfqq is not weight-raised, this guarantees that the device 4551 * is not idled for bfqq (if, instead, bfqq is weight-raised, 4552 * then idling will be guaranteed by another variable, see 4553 * below). Combined with the timestamping rules of BFQ (see 4554 * [1] for details), this behavior causes bfqq, and hence any 4555 * sync non-weight-raised queue, to get a lower number of 4556 * requests served, and thus to ask for a lower number of 4557 * requests from the request pool, before the busy 4558 * weight-raised queues get served again. This often mitigates 4559 * starvation problems in the presence of heavy write 4560 * workloads and NCQ, thereby guaranteeing a higher 4561 * application and system responsiveness in these hostile 4562 * scenarios. 4563 */ 4564 return idling_boosts_thr &&