linux/sound/sound_core.c
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   1/*
   2 *      Sound core.  This file is composed of two parts.  sound_class
   3 *      which is common to both OSS and ALSA and OSS sound core which
   4 *      is used OSS or emulation of it.
   5 */
   6
   7/*
   8 * First, the common part.
   9 */
  10#include <linux/module.h>
  11#include <linux/device.h>
  12#include <linux/err.h>
  13#include <sound/core.h>
  14
  15#ifdef CONFIG_SOUND_OSS_CORE
  16static int __init init_oss_soundcore(void);
  17static void cleanup_oss_soundcore(void);
  18#else
  19static inline int init_oss_soundcore(void)      { return 0; }
  20static inline void cleanup_oss_soundcore(void)  { }
  21#endif
  22
  23struct class *sound_class;
  24EXPORT_SYMBOL(sound_class);
  25
  26MODULE_DESCRIPTION("Core sound module");
  27MODULE_AUTHOR("Alan Cox");
  28MODULE_LICENSE("GPL");
  29
  30static int __init init_soundcore(void)
  31{
  32        int rc;
  33
  34        rc = init_oss_soundcore();
  35        if (rc)
  36                return rc;
  37
  38        sound_class = class_create(THIS_MODULE, "sound");
  39        if (IS_ERR(sound_class)) {
  40                cleanup_oss_soundcore();
  41                return PTR_ERR(sound_class);
  42        }
  43
  44        return 0;
  45}
  46
  47static void __exit cleanup_soundcore(void)
  48{
  49        cleanup_oss_soundcore();
  50        class_destroy(sound_class);
  51}
  52
  53module_init(init_soundcore);
  54module_exit(cleanup_soundcore);
  55
  56
  57#ifdef CONFIG_SOUND_OSS_CORE
  58/*
  59 *      OSS sound core handling. Breaks out sound functions to submodules
  60 *      
  61 *      Author:         Alan Cox <alan@lxorguk.ukuu.org.uk>
  62 *
  63 *      Fixes:
  64 *
  65 *
  66 *      This program is free software; you can redistribute it and/or
  67 *      modify it under the terms of the GNU General Public License
  68 *      as published by the Free Software Foundation; either version
  69 *      2 of the License, or (at your option) any later version.
  70 *
  71 *                         --------------------
  72 * 
  73 *      Top level handler for the sound subsystem. Various devices can
  74 *      plug into this. The fact they don't all go via OSS doesn't mean 
  75 *      they don't have to implement the OSS API. There is a lot of logic
  76 *      to keeping much of the OSS weight out of the code in a compatibility
  77 *      module, but it's up to the driver to rember to load it...
  78 *
  79 *      The code provides a set of functions for registration of devices
  80 *      by type. This is done rather than providing a single call so that
  81 *      we can hide any future changes in the internals (eg when we go to
  82 *      32bit dev_t) from the modules and their interface.
  83 *
  84 *      Secondly we need to allocate the dsp, dsp16 and audio devices as
  85 *      one. Thus we misuse the chains a bit to simplify this.
  86 *
  87 *      Thirdly to make it more fun and for 2.3.x and above we do all
  88 *      of this using fine grained locking.
  89 *
  90 *      FIXME: we have to resolve modules and fine grained load/unload
  91 *      locking at some point in 2.3.x.
  92 */
  93
  94#include <linux/init.h>
  95#include <linux/slab.h>
  96#include <linux/smp_lock.h>
  97#include <linux/types.h>
  98#include <linux/kernel.h>
  99#include <linux/sound.h>
 100#include <linux/major.h>
 101#include <linux/kmod.h>
 102
 103#define SOUND_STEP 16
 104
 105struct sound_unit
 106{
 107        int unit_minor;
 108        const struct file_operations *unit_fops;
 109        struct sound_unit *next;
 110        char name[32];
 111};
 112
 113#ifdef CONFIG_SOUND_MSNDCLAS
 114extern int msnd_classic_init(void);
 115#endif
 116#ifdef CONFIG_SOUND_MSNDPIN
 117extern int msnd_pinnacle_init(void);
 118#endif
 119
 120/*
 121 *      Low level list operator. Scan the ordered list, find a hole and
 122 *      join into it. Called with the lock asserted
 123 */
 124
 125static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
 126{
 127        int n=low;
 128
 129        if (index < 0) {        /* first free */
 130
 131                while (*list && (*list)->unit_minor<n)
 132                        list=&((*list)->next);
 133
 134                while(n<top)
 135                {
 136                        /* Found a hole ? */
 137                        if(*list==NULL || (*list)->unit_minor>n)
 138                                break;
 139                        list=&((*list)->next);
 140                        n+=SOUND_STEP;
 141                }
 142
 143                if(n>=top)
 144                        return -ENOENT;
 145        } else {
 146                n = low+(index*16);
 147                while (*list) {
 148                        if ((*list)->unit_minor==n)
 149                                return -EBUSY;
 150                        if ((*list)->unit_minor>n)
 151                                break;
 152                        list=&((*list)->next);
 153                }
 154        }       
 155                
 156        /*
 157         *      Fill it in
 158         */
 159         
 160        s->unit_minor=n;
 161        s->unit_fops=fops;
 162        
 163        /*
 164         *      Link it
 165         */
 166         
 167        s->next=*list;
 168        *list=s;
 169        
 170        
 171        return n;
 172}
 173
 174/*
 175 *      Remove a node from the chain. Called with the lock asserted
 176 */
 177 
 178static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
 179{
 180        while(*list)
 181        {
 182                struct sound_unit *p=*list;
 183                if(p->unit_minor==unit)
 184                {
 185                        *list=p->next;
 186                        return p;
 187                }
 188                list=&(p->next);
 189        }
 190        printk(KERN_ERR "Sound device %d went missing!\n", unit);
 191        return NULL;
 192}
 193
 194/*
 195 *      This lock guards the sound loader list.
 196 */
 197
 198static DEFINE_SPINLOCK(sound_loader_lock);
 199
 200/*
 201 *      Allocate the controlling structure and add it to the sound driver
 202 *      list. Acquires locks as needed
 203 */
 204
 205static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
 206{
 207        struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
 208        int r;
 209
 210        if (!s)
 211                return -ENOMEM;
 212                
 213        spin_lock(&sound_loader_lock);
 214        r = __sound_insert_unit(s, list, fops, index, low, top);
 215        spin_unlock(&sound_loader_lock);
 216        
 217        if (r < 0)
 218                goto fail;
 219        else if (r < SOUND_STEP)
 220                sprintf(s->name, "sound/%s", name);
 221        else
 222                sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
 223
 224        device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
 225                      NULL, s->name+6);
 226        return r;
 227
 228 fail:
 229        kfree(s);
 230        return r;
 231}
 232
 233/*
 234 *      Remove a unit. Acquires locks as needed. The drivers MUST have
 235 *      completed the removal before their file operations become
 236 *      invalid.
 237 */
 238        
 239static void sound_remove_unit(struct sound_unit **list, int unit)
 240{
 241        struct sound_unit *p;
 242
 243        spin_lock(&sound_loader_lock);
 244        p = __sound_remove_unit(list, unit);
 245        spin_unlock(&sound_loader_lock);
 246        if (p) {
 247                device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
 248                kfree(p);
 249        }
 250}
 251
 252/*
 253 *      Allocations
 254 *
 255 *      0       *16             Mixers
 256 *      1       *8              Sequencers
 257 *      2       *16             Midi
 258 *      3       *16             DSP
 259 *      4       *16             SunDSP
 260 *      5       *16             DSP16
 261 *      6       --              sndstat (obsolete)
 262 *      7       *16             unused
 263 *      8       --              alternate sequencer (see above)
 264 *      9       *16             raw synthesizer access
 265 *      10      *16             unused
 266 *      11      *16             unused
 267 *      12      *16             unused
 268 *      13      *16             unused
 269 *      14      *16             unused
 270 *      15      *16             unused
 271 */
 272
 273static struct sound_unit *chains[SOUND_STEP];
 274
 275/**
 276 *      register_sound_special_device - register a special sound node
 277 *      @fops: File operations for the driver
 278 *      @unit: Unit number to allocate
 279 *      @dev: device pointer
 280 *
 281 *      Allocate a special sound device by minor number from the sound
 282 *      subsystem. The allocated number is returned on succes. On failure
 283 *      a negative error code is returned.
 284 */
 285 
 286int register_sound_special_device(const struct file_operations *fops, int unit,
 287                                  struct device *dev)
 288{
 289        const int chain = unit % SOUND_STEP;
 290        int max_unit = 128 + chain;
 291        const char *name;
 292        char _name[16];
 293
 294        switch (chain) {
 295            case 0:
 296                name = "mixer";
 297                break;
 298            case 1:
 299                name = "sequencer";
 300                if (unit >= SOUND_STEP)
 301                        goto __unknown;
 302                max_unit = unit + 1;
 303                break;
 304            case 2:
 305                name = "midi";
 306                break;
 307            case 3:
 308                name = "dsp";
 309                break;
 310            case 4:
 311                name = "audio";
 312                break;
 313            case 8:
 314                name = "sequencer2";
 315                if (unit >= SOUND_STEP)
 316                        goto __unknown;
 317                max_unit = unit + 1;
 318                break;
 319            case 9:
 320                name = "dmmidi";
 321                break;
 322            case 10:
 323                name = "dmfm";
 324                break;
 325            case 12:
 326                name = "adsp";
 327                break;
 328            case 13:
 329                name = "amidi";
 330                break;
 331            case 14:
 332                name = "admmidi";
 333                break;
 334            default:
 335                {
 336                    __unknown:
 337                        sprintf(_name, "unknown%d", chain);
 338                        if (unit >= SOUND_STEP)
 339                                strcat(_name, "-");
 340                        name = _name;
 341                }
 342                break;
 343        }
 344        return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
 345                                 name, S_IRUSR | S_IWUSR, dev);
 346}
 347 
 348EXPORT_SYMBOL(register_sound_special_device);
 349
 350int register_sound_special(const struct file_operations *fops, int unit)
 351{
 352        return register_sound_special_device(fops, unit, NULL);
 353}
 354
 355EXPORT_SYMBOL(register_sound_special);
 356
 357/**
 358 *      register_sound_mixer - register a mixer device
 359 *      @fops: File operations for the driver
 360 *      @dev: Unit number to allocate
 361 *
 362 *      Allocate a mixer device. Unit is the number of the mixer requested.
 363 *      Pass -1 to request the next free mixer unit. On success the allocated
 364 *      number is returned, on failure a negative error code is returned.
 365 */
 366
 367int register_sound_mixer(const struct file_operations *fops, int dev)
 368{
 369        return sound_insert_unit(&chains[0], fops, dev, 0, 128,
 370                                 "mixer", S_IRUSR | S_IWUSR, NULL);
 371}
 372
 373EXPORT_SYMBOL(register_sound_mixer);
 374
 375/**
 376 *      register_sound_midi - register a midi device
 377 *      @fops: File operations for the driver
 378 *      @dev: Unit number to allocate
 379 *
 380 *      Allocate a midi device. Unit is the number of the midi device requested.
 381 *      Pass -1 to request the next free midi unit. On success the allocated
 382 *      number is returned, on failure a negative error code is returned.
 383 */
 384
 385int register_sound_midi(const struct file_operations *fops, int dev)
 386{
 387        return sound_insert_unit(&chains[2], fops, dev, 2, 130,
 388                                 "midi", S_IRUSR | S_IWUSR, NULL);
 389}
 390
 391EXPORT_SYMBOL(register_sound_midi);
 392
 393/*
 394 *      DSP's are registered as a triple. Register only one and cheat
 395 *      in open - see below.
 396 */
 397 
 398/**
 399 *      register_sound_dsp - register a DSP device
 400 *      @fops: File operations for the driver
 401 *      @dev: Unit number to allocate
 402 *
 403 *      Allocate a DSP device. Unit is the number of the DSP requested.
 404 *      Pass -1 to request the next free DSP unit. On success the allocated
 405 *      number is returned, on failure a negative error code is returned.
 406 *
 407 *      This function allocates both the audio and dsp device entries together
 408 *      and will always allocate them as a matching pair - eg dsp3/audio3
 409 */
 410
 411int register_sound_dsp(const struct file_operations *fops, int dev)
 412{
 413        return sound_insert_unit(&chains[3], fops, dev, 3, 131,
 414                                 "dsp", S_IWUSR | S_IRUSR, NULL);
 415}
 416
 417EXPORT_SYMBOL(register_sound_dsp);
 418
 419/**
 420 *      unregister_sound_special - unregister a special sound device
 421 *      @unit: unit number to allocate
 422 *
 423 *      Release a sound device that was allocated with
 424 *      register_sound_special(). The unit passed is the return value from
 425 *      the register function.
 426 */
 427
 428
 429void unregister_sound_special(int unit)
 430{
 431        sound_remove_unit(&chains[unit % SOUND_STEP], unit);
 432}
 433 
 434EXPORT_SYMBOL(unregister_sound_special);
 435
 436/**
 437 *      unregister_sound_mixer - unregister a mixer
 438 *      @unit: unit number to allocate
 439 *
 440 *      Release a sound device that was allocated with register_sound_mixer().
 441 *      The unit passed is the return value from the register function.
 442 */
 443
 444void unregister_sound_mixer(int unit)
 445{
 446        sound_remove_unit(&chains[0], unit);
 447}
 448
 449EXPORT_SYMBOL(unregister_sound_mixer);
 450
 451/**
 452 *      unregister_sound_midi - unregister a midi device
 453 *      @unit: unit number to allocate
 454 *
 455 *      Release a sound device that was allocated with register_sound_midi().
 456 *      The unit passed is the return value from the register function.
 457 */
 458
 459void unregister_sound_midi(int unit)
 460{
 461        sound_remove_unit(&chains[2], unit);
 462}
 463
 464EXPORT_SYMBOL(unregister_sound_midi);
 465
 466/**
 467 *      unregister_sound_dsp - unregister a DSP device
 468 *      @unit: unit number to allocate
 469 *
 470 *      Release a sound device that was allocated with register_sound_dsp().
 471 *      The unit passed is the return value from the register function.
 472 *
 473 *      Both of the allocated units are released together automatically.
 474 */
 475
 476void unregister_sound_dsp(int unit)
 477{
 478        sound_remove_unit(&chains[3], unit);
 479}
 480
 481
 482EXPORT_SYMBOL(unregister_sound_dsp);
 483
 484/*
 485 *      Now our file operations
 486 */
 487
 488static int soundcore_open(struct inode *, struct file *);
 489
 490static const struct file_operations soundcore_fops=
 491{
 492        /* We must have an owner or the module locking fails */
 493        .owner  = THIS_MODULE,
 494        .open   = soundcore_open,
 495};
 496
 497static struct sound_unit *__look_for_unit(int chain, int unit)
 498{
 499        struct sound_unit *s;
 500        
 501        s=chains[chain];
 502        while(s && s->unit_minor <= unit)
 503        {
 504                if(s->unit_minor==unit)
 505                        return s;
 506                s=s->next;
 507        }
 508        return NULL;
 509}
 510
 511static int soundcore_open(struct inode *inode, struct file *file)
 512{
 513        int chain;
 514        int unit = iminor(inode);
 515        struct sound_unit *s;
 516        const struct file_operations *new_fops = NULL;
 517
 518        lock_kernel ();
 519
 520        chain=unit&0x0F;
 521        if(chain==4 || chain==5)        /* dsp/audio/dsp16 */
 522        {
 523                unit&=0xF0;
 524                unit|=3;
 525                chain=3;
 526        }
 527        
 528        spin_lock(&sound_loader_lock);
 529        s = __look_for_unit(chain, unit);
 530        if (s)
 531                new_fops = fops_get(s->unit_fops);
 532        if (!new_fops) {
 533                spin_unlock(&sound_loader_lock);
 534                /*
 535                 *  Please, don't change this order or code.
 536                 *  For ALSA slot means soundcard and OSS emulation code
 537                 *  comes as add-on modules which aren't depend on
 538                 *  ALSA toplevel modules for soundcards, thus we need
 539                 *  load them at first.   [Jaroslav Kysela <perex@jcu.cz>]
 540                 */
 541                request_module("sound-slot-%i", unit>>4);
 542                request_module("sound-service-%i-%i", unit>>4, chain);
 543                spin_lock(&sound_loader_lock);
 544                s = __look_for_unit(chain, unit);
 545                if (s)
 546                        new_fops = fops_get(s->unit_fops);
 547        }
 548        if (new_fops) {
 549                /*
 550                 * We rely upon the fact that we can't be unloaded while the
 551                 * subdriver is there, so if ->open() is successful we can
 552                 * safely drop the reference counter and if it is not we can
 553                 * revert to old ->f_op. Ugly, indeed, but that's the cost of
 554                 * switching ->f_op in the first place.
 555                 */
 556                int err = 0;
 557                const struct file_operations *old_fops = file->f_op;
 558                file->f_op = new_fops;
 559                spin_unlock(&sound_loader_lock);
 560                if(file->f_op->open)
 561                        err = file->f_op->open(inode,file);
 562                if (err) {
 563                        fops_put(file->f_op);
 564                        file->f_op = fops_get(old_fops);
 565                }
 566                fops_put(old_fops);
 567                unlock_kernel();
 568                return err;
 569        }
 570        spin_unlock(&sound_loader_lock);
 571        unlock_kernel();
 572        return -ENODEV;
 573}
 574
 575MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
 576
 577static void cleanup_oss_soundcore(void)
 578{
 579        /* We have nothing to really do here - we know the lists must be
 580           empty */
 581        unregister_chrdev(SOUND_MAJOR, "sound");
 582}
 583
 584static int __init init_oss_soundcore(void)
 585{
 586        if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) {
 587                printk(KERN_ERR "soundcore: sound device already in use.\n");
 588                return -EBUSY;
 589        }
 590
 591        return 0;
 592}
 593
 594#endif /* CONFIG_SOUND_OSS_CORE */
 595