linux-old/arch/sh/kernel/semaphore.c
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   1/*
   2 * Just taken from alpha implementation.
   3 * This can't work well, perhaps.
   4 */
   5/*
   6 *  Generic semaphore code. Buyer beware. Do your own
   7 * specific changes in <asm/semaphore-helper.h>
   8 */
   9
  10#include <linux/sched.h>
  11#include <linux/wait.h>
  12#include <asm/semaphore.h>
  13#include <asm/semaphore-helper.h>
  14
  15spinlock_t semaphore_wake_lock;
  16
  17/*
  18 * Semaphores are implemented using a two-way counter:
  19 * The "count" variable is decremented for each process
  20 * that tries to sleep, while the "waking" variable is
  21 * incremented when the "up()" code goes to wake up waiting
  22 * processes.
  23 *
  24 * Notably, the inline "up()" and "down()" functions can
  25 * efficiently test if they need to do any extra work (up
  26 * needs to do something only if count was negative before
  27 * the increment operation.
  28 *
  29 * waking_non_zero() (from asm/semaphore.h) must execute
  30 * atomically.
  31 *
  32 * When __up() is called, the count was negative before
  33 * incrementing it, and we need to wake up somebody.
  34 *
  35 * This routine adds one to the count of processes that need to
  36 * wake up and exit.  ALL waiting processes actually wake up but
  37 * only the one that gets to the "waking" field first will gate
  38 * through and acquire the semaphore.  The others will go back
  39 * to sleep.
  40 *
  41 * Note that these functions are only called when there is
  42 * contention on the lock, and as such all this is the
  43 * "non-critical" part of the whole semaphore business. The
  44 * critical part is the inline stuff in <asm/semaphore.h>
  45 * where we want to avoid any extra jumps and calls.
  46 */
  47void __up(struct semaphore *sem)
  48{
  49        wake_one_more(sem);
  50        wake_up(&sem->wait);
  51}
  52
  53/*
  54 * Perform the "down" function.  Return zero for semaphore acquired,
  55 * return negative for signalled out of the function.
  56 *
  57 * If called from __down, the return is ignored and the wait loop is
  58 * not interruptible.  This means that a task waiting on a semaphore
  59 * using "down()" cannot be killed until someone does an "up()" on
  60 * the semaphore.
  61 *
  62 * If called from __down_interruptible, the return value gets checked
  63 * upon return.  If the return value is negative then the task continues
  64 * with the negative value in the return register (it can be tested by
  65 * the caller).
  66 *
  67 * Either form may be used in conjunction with "up()".
  68 *
  69 */
  70
  71#define DOWN_VAR                                \
  72        struct task_struct *tsk = current;      \
  73        wait_queue_t wait;                      \
  74        init_waitqueue_entry(&wait, tsk);
  75
  76#define DOWN_HEAD(task_state)                                           \
  77                                                                        \
  78                                                                        \
  79        tsk->state = (task_state);                                      \
  80        add_wait_queue(&sem->wait, &wait);                              \
  81                                                                        \
  82        /*                                                              \
  83         * Ok, we're set up.  sem->count is known to be less than zero  \
  84         * so we must wait.                                             \
  85         *                                                              \
  86         * We can let go the lock for purposes of waiting.              \
  87         * We re-acquire it after awaking so as to protect              \
  88         * all semaphore operations.                                    \
  89         *                                                              \
  90         * If "up()" is called before we call waking_non_zero() then    \
  91         * we will catch it right away.  If it is called later then     \
  92         * we will have to go through a wakeup cycle to catch it.       \
  93         *                                                              \
  94         * Multiple waiters contend for the semaphore lock to see       \
  95         * who gets to gate through and who has to wait some more.      \
  96         */                                                             \
  97        for (;;) {
  98
  99#define DOWN_TAIL(task_state)                   \
 100                tsk->state = (task_state);      \
 101        }                                       \
 102        tsk->state = TASK_RUNNING;              \
 103        remove_wait_queue(&sem->wait, &wait);
 104
 105void __down(struct semaphore * sem)
 106{
 107        DOWN_VAR
 108        DOWN_HEAD(TASK_UNINTERRUPTIBLE)
 109        if (waking_non_zero(sem))
 110                break;
 111        schedule();
 112        DOWN_TAIL(TASK_UNINTERRUPTIBLE)
 113}
 114
 115int __down_interruptible(struct semaphore * sem)
 116{
 117        int ret = 0;
 118        DOWN_VAR
 119        DOWN_HEAD(TASK_INTERRUPTIBLE)
 120
 121        ret = waking_non_zero_interruptible(sem, tsk);
 122        if (ret)
 123        {
 124                if (ret == 1)
 125                        /* ret != 0 only if we get interrupted -arca */
 126                        ret = 0;
 127                break;
 128        }
 129        schedule();
 130        DOWN_TAIL(TASK_INTERRUPTIBLE)
 131        return ret;
 132}
 133
 134int __down_trylock(struct semaphore * sem)
 135{
 136        return waking_non_zero_trylock(sem);
 137}
 138
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