linux-bk/Documentation/sysrq.txt History
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   1Linux Magic System Request Key Hacks
   2Documentation for sysrq.c version 1.15
   3Last update: $Date: 2001/01/28 10:15:59 $
   4
   5*  What is the magic SysRq key?
   6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   7It is a 'magical' key combo you can hit which the kernel will respond to
   8regardless of whatever else it is doing, unless it is completely locked up.
   9
  10*  How do I enable the magic SysRq key?
  11~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  12You need to say "yes" to 'Magic SysRq key (CONFIG_MAGIC_SYSRQ)' when
  13configuring the kernel. When running on a kernel with SysRq compiled in, it
  14may be DISABLED at run-time using following command:
  15
  16        echo "0" > /proc/sys/kernel/sysrq
  17
  18Note that previous versions disabled sysrq by default, and you were required
  19to specifically enable it at run-time. That is not the case any longer.
  20
  21*  How do I use the magic SysRq key?
  22~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  23On x86   - You press the key combo 'ALT-SysRq-<command key>'. Note - Some
  24           keyboards may not have a key labeled 'SysRq'. The 'SysRq' key is
  25           also known as the 'Print Screen' key.
  26
  27On SPARC - You press 'ALT-STOP-<command key>', I believe.
  28
  29On the serial console (PC style standard serial ports only) -
  30           You send a BREAK, then within 5 seconds a command key. Sending
  31           BREAK twice is interpreted as a normal BREAK.
  32
  33On PowerPC - Press 'ALT - Print Screen (or F13) - <command key>,  
  34             Print Screen (or F13) - <command key> may suffice.
  35
  36On other - If you know of the key combos for other architectures, please
  37           let me know so I can add them to this section.
  38
  39*  What are the 'command' keys?
  40~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  41'r'     - Turns off keyboard raw mode and sets it to XLATE.
  42
  43'k'     - Secure Access Key (SAK) Kills all programs on the current virtual
  44          console. NOTE: See important comments below in SAK section.
  45
  46'b'     - Will immediately reboot the system without syncing or unmounting
  47          your disks.
  48
  49'o'     - Will shut your system off (if configured and supported).
  50
  51's'     - Will attempt to sync all mounted filesystems.
  52
  53'u'     - Will attempt to remount all mounted filesystems read-only.
  54
  55'p'     - Will dump the current registers and flags to your console.
  56
  57't'     - Will dump a list of current tasks and their information to your
  58          console.
  59
  60'm'     - Will dump current memory info to your console.
  61
  62'v'     - Dumps Voyager SMP processor info to your console.
  63
  64'0'-'9' - Sets the console log level, controlling which kernel messages
  65          will be printed to your console. ('0', for example would make
  66          it so that only emergency messages like PANICs or OOPSes would
  67          make it to your console.)
  68
  69'e'     - Send a SIGTERM to all processes, except for init.
  70
  71'i'     - Send a SIGKILL to all processes, except for init.
  72
  73'l'     - Send a SIGKILL to all processes, INCLUDING init. (Your system
  74          will be non-functional after this.)
  75
  76'h'     - Will display help ( actually any other key than those listed
  77          above will display help. but 'h' is easy to remember :-)
  78
  79*  Okay, so what can I use them for?
  80~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  81Well, un'R'aw is very handy when your X server or a svgalib program crashes.
  82
  83sa'K' (Secure Access Key) is useful when you want to be sure there are no
  84trojan program is running at console and which could grab your password
  85when you would try to login. It will kill all programs on given console
  86and thus letting you make sure that the login prompt you see is actually
  87the one from init, not some trojan program.
  88IMPORTANT:In its true form it is not a true SAK like the one in   :IMPORTANT
  89IMPORTANT:c2 compliant systems, and it should be mistook as such. :IMPORTANT
  90       It seems other find it useful as (System Attention Key) which is
  91useful when you want to exit a program that will not let you switch consoles.
  92(For example, X or a svgalib program.)
  93
  94re'B'oot is good when you're unable to shut down. But you should also 'S'ync
  95and 'U'mount first.
  96
  97'S'ync is great when your system is locked up, it allows you to sync your
  98disks and will certainly lessen the chance of data loss and fscking. Note
  99that the sync hasn't taken place until you see the "OK" and "Done" appear
 100on the screen. (If the kernel is really in strife, you may not ever get the
 101OK or Done message...)
 102
 103'U'mount is basically useful in the same ways as 'S'ync. I generally 'S'ync,
 104'U'mount, then re'B'oot when my system locks. It's saved me many a fsck.
 105Again, the unmount (remount read-only) hasn't taken place until you see the
 106"OK" and "Done" message appear on the screen.
 107
 108The loglevel'0'-'9' is useful when your console is being flooded with
 109kernel messages you do not want to see. Setting '0' will prevent all but
 110the most urgent kernel messages from reaching your console. (They will
 111still be logged if syslogd/klogd are alive, though.)
 112
 113t'E'rm and k'I'll are useful if you have some sort of runaway process you
 114are unable to kill any other way, especially if it's spawning other
 115processes.
 116
 117*  Sometimes SysRq seems to get 'stuck' after using it, what can I do?
 118~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 119That happens to me, also. I've found that tapping shift, alt, and control
 120on both sides of the keyboard, and hitting an invalid sysrq sequence again
 121will fix the problem. (ie, something like alt-sysrq-z). Switching to another
 122virtual console (ALT+Fn) and then back again should also help.
 123
 124*  I hit SysRq, but nothing seems to happen, what's wrong?
 125~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 126There are some keyboards that send different scancodes for SysRq than the
 127pre-defined 0x54. So if SysRq doesn't work out of the box for a certain
 128keyboard, run 'showkey -s' to find out the proper scancode sequence. Then
 129use 'setkeycodes <sequence> 84' to define this sequence to the usual SysRq
 130code (84 is decimal for 0x54). It's probably best to put this command in a
 131boot script. Oh, and by the way, you exit 'showkey' by not typing anything
 132for ten seconds.
 133
 134*  I want to add SysRQ key events to a module, how does it work?
 135~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 136In order to register a basic function with the table, you must first include
 137the header 'include/linux/sysrq.h', this will define everything else you need.
 138Next, you must create a sysrq_key_op struct, and populate it with A) the key
 139handler function you will use, B) a help_msg string, that will print when SysRQ
 140prints help, and C) an action_msg string, that will print right before your
 141handler is called. Your handler must conform to the protoype in 'sysrq.h'.
 142
 143After the sysrq_key_op is created, you can call the macro 
 144register_sysrq_key(int key, struct sysrq_key_op *op_p) that is defined in
 145sysrq.h, this will register the operation pointed to by 'op_p' at table
 146key 'key', if that slot in the table is blank. At module unload time, you must
 147call the macro unregister_sysrq_key(int key, struct sysrq_key_op *op_p), which
 148will remove the key op pointed to by 'op_p' from the key 'key', if and only if
 149it is currently registered in that slot. This is in case the slot has been
 150overwritten since you registered it.
 151
 152The Magic SysRQ system works by registering key operations against a key op
 153lookup table, which is defined in 'drivers/char/sysrq.c'. This key table has
 154a number of operations registered into it at compile time, but is mutable,
 155and 4 functions are exported for interface to it: __sysrq_lock_table,
 156__sysrq_unlock_table, __sysrq_get_key_op, and __sysrq_put_key_op. The
 157functions __sysrq_swap_key_ops and __sysrq_swap_key_ops_nolock are defined
 158in the header itself, and the REGISTER and UNREGISTER macros are built from
 159these. More complex (and dangerous!) manipulations of the table are possible
 160using these functions, but you must be careful to always lock the table before
 161you read or write from it, and to unlock it again when you are done. (And of
 162course, to never ever leave an invalid pointer in the table). Null pointers in
 163the table are always safe :)
 164
 165If for some reason you feel the need to call the handle_sysrq function from
 166within a function called by handle_sysrq, you must be aware that you are in
 167a lock (you are also in an interupt handler, which means don't sleep!), so
 168you must call __handle_sysrq_nolock instead.
 169
 170*  I have more questions, who can I ask?
 171~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 172You may feel free to send email to myrdraal@deathsdoor.com, and I will
 173respond as soon as possible.
 174 -Myrdraal
 175
 176And I'll answer any questions about the registration system you got, also
 177responding as soon as possible.
 178 -Crutcher
 179
 180*  Credits
 181~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 182Written by Mydraal <myrdraal@deathsdoor.com>
 183Updated by Adam Sulmicki <adam@cfar.umd.edu>
 184Updated by Jeremy M. Dolan <jmd@turbogeek.org> 2001/01/28 10:15:59
 185Added to by Crutcher Dunnavant <crutcher+kernel@datastacks.com>
 186
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