linux/include/media/v4l2-ctrls.h
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   1/*
   2    V4L2 controls support header.
   3
   4    Copyright (C) 2010  Hans Verkuil <hverkuil@xs4all.nl>
   5
   6    This program is free software; you can redistribute it and/or modify
   7    it under the terms of the GNU General Public License as published by
   8    the Free Software Foundation; either version 2 of the License, or
   9    (at your option) any later version.
  10
  11    This program is distributed in the hope that it will be useful,
  12    but WITHOUT ANY WARRANTY; without even the implied warranty of
  13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  14    GNU General Public License for more details.
  15
  16    You should have received a copy of the GNU General Public License
  17    along with this program; if not, write to the Free Software
  18    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  19 */
  20
  21#ifndef _V4L2_CTRLS_H
  22#define _V4L2_CTRLS_H
  23
  24#include <linux/list.h>
  25#include <linux/device.h>
  26#include <linux/videodev2.h>
  27
  28/* forward references */
  29struct v4l2_ctrl_handler;
  30struct v4l2_ctrl_helper;
  31struct v4l2_ctrl;
  32struct video_device;
  33struct v4l2_subdev;
  34struct v4l2_subscribed_event;
  35struct v4l2_fh;
  36
  37/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
  38  * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
  39  *             for volatile (and usually read-only) controls such as a control
  40  *             that returns the current signal strength which changes
  41  *             continuously.
  42  *             If not set, then the currently cached value will be returned.
  43  * @try_ctrl:  Test whether the control's value is valid. Only relevant when
  44  *             the usual min/max/step checks are not sufficient.
  45  * @s_ctrl:    Actually set the new control value. s_ctrl is compulsory. The
  46  *             ctrl->handler->lock is held when these ops are called, so no
  47  *             one else can access controls owned by that handler.
  48  */
  49struct v4l2_ctrl_ops {
  50        int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
  51        int (*try_ctrl)(struct v4l2_ctrl *ctrl);
  52        int (*s_ctrl)(struct v4l2_ctrl *ctrl);
  53};
  54
  55/** struct v4l2_ctrl - The control structure.
  56  * @node:      The list node.
  57  * @ev_subs:   The list of control event subscriptions.
  58  * @handler:   The handler that owns the control.
  59  * @cluster:   Point to start of cluster array.
  60  * @ncontrols: Number of controls in cluster array.
  61  * @done:      Internal flag: set for each processed control.
  62  * @is_new:    Set when the user specified a new value for this control. It
  63  *             is also set when called from v4l2_ctrl_handler_setup. Drivers
  64  *             should never set this flag.
  65  * @is_private: If set, then this control is private to its handler and it
  66  *             will not be added to any other handlers. Drivers can set
  67  *             this flag.
  68  * @is_auto:   If set, then this control selects whether the other cluster
  69  *             members are in 'automatic' mode or 'manual' mode. This is
  70  *             used for autogain/gain type clusters. Drivers should never
  71  *             set this flag directly.
  72  * @has_volatiles: If set, then one or more members of the cluster are volatile.
  73  *             Drivers should never touch this flag.
  74  * @manual_mode_value: If the is_auto flag is set, then this is the value
  75  *             of the auto control that determines if that control is in
  76  *             manual mode. So if the value of the auto control equals this
  77  *             value, then the whole cluster is in manual mode. Drivers should
  78  *             never set this flag directly.
  79  * @ops:       The control ops.
  80  * @id:        The control ID.
  81  * @name:      The control name.
  82  * @type:      The control type.
  83  * @minimum:   The control's minimum value.
  84  * @maximum:   The control's maximum value.
  85  * @default_value: The control's default value.
  86  * @step:      The control's step value for non-menu controls.
  87  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  88  *             easy to skip menu items that are not valid. If bit X is set,
  89  *             then menu item X is skipped. Of course, this only works for
  90  *             menus with <= 32 menu items. There are no menus that come
  91  *             close to that number, so this is OK. Should we ever need more,
  92  *             then this will have to be extended to a u64 or a bit array.
  93  * @qmenu:     A const char * array for all menu items. Array entries that are
  94  *             empty strings ("") correspond to non-existing menu items (this
  95  *             is in addition to the menu_skip_mask above). The last entry
  96  *             must be NULL.
  97  * @flags:     The control's flags.
  98  * @cur:       The control's current value.
  99  * @val:       The control's new s32 value.
 100  * @val64:     The control's new s64 value.
 101  * @string:    The control's new string value.
 102  * @priv:      The control's private pointer. For use by the driver. It is
 103  *             untouched by the control framework. Note that this pointer is
 104  *             not freed when the control is deleted. Should this be needed
 105  *             then a new internal bitfield can be added to tell the framework
 106  *             to free this pointer.
 107  */
 108struct v4l2_ctrl {
 109        /* Administrative fields */
 110        struct list_head node;
 111        struct list_head ev_subs;
 112        struct v4l2_ctrl_handler *handler;
 113        struct v4l2_ctrl **cluster;
 114        unsigned ncontrols;
 115        unsigned int done:1;
 116
 117        unsigned int is_new:1;
 118        unsigned int is_private:1;
 119        unsigned int is_auto:1;
 120        unsigned int has_volatiles:1;
 121        unsigned int manual_mode_value:8;
 122
 123        const struct v4l2_ctrl_ops *ops;
 124        u32 id;
 125        const char *name;
 126        enum v4l2_ctrl_type type;
 127        s32 minimum, maximum, default_value;
 128        union {
 129                u32 step;
 130                u32 menu_skip_mask;
 131        };
 132        const char * const *qmenu;
 133        unsigned long flags;
 134        union {
 135                s32 val;
 136                s64 val64;
 137                char *string;
 138        } cur;
 139        union {
 140                s32 val;
 141                s64 val64;
 142                char *string;
 143        };
 144        void *priv;
 145};
 146
 147/** struct v4l2_ctrl_ref - The control reference.
 148  * @node:      List node for the sorted list.
 149  * @next:      Single-link list node for the hash.
 150  * @ctrl:      The actual control information.
 151  * @helper:    Pointer to helper struct. Used internally in prepare_ext_ctrls().
 152  *
 153  * Each control handler has a list of these refs. The list_head is used to
 154  * keep a sorted-by-control-ID list of all controls, while the next pointer
 155  * is used to link the control in the hash's bucket.
 156  */
 157struct v4l2_ctrl_ref {
 158        struct list_head node;
 159        struct v4l2_ctrl_ref *next;
 160        struct v4l2_ctrl *ctrl;
 161        struct v4l2_ctrl_helper *helper;
 162};
 163
 164/** struct v4l2_ctrl_handler - The control handler keeps track of all the
 165  * controls: both the controls owned by the handler and those inherited
 166  * from other handlers.
 167  * @lock:      Lock to control access to this handler and its controls.
 168  * @ctrls:     The list of controls owned by this handler.
 169  * @ctrl_refs: The list of control references.
 170  * @cached:    The last found control reference. It is common that the same
 171  *             control is needed multiple times, so this is a simple
 172  *             optimization.
 173  * @buckets:   Buckets for the hashing. Allows for quick control lookup.
 174  * @nr_of_buckets: Total number of buckets in the array.
 175  * @error:     The error code of the first failed control addition.
 176  */
 177struct v4l2_ctrl_handler {
 178        struct mutex lock;
 179        struct list_head ctrls;
 180        struct list_head ctrl_refs;
 181        struct v4l2_ctrl_ref *cached;
 182        struct v4l2_ctrl_ref **buckets;
 183        u16 nr_of_buckets;
 184        int error;
 185};
 186
 187/** struct v4l2_ctrl_config - Control configuration structure.
 188  * @ops:       The control ops.
 189  * @id:        The control ID.
 190  * @name:      The control name.
 191  * @type:      The control type.
 192  * @min:       The control's minimum value.
 193  * @max:       The control's maximum value.
 194  * @step:      The control's step value for non-menu controls.
 195  * @def:       The control's default value.
 196  * @flags:     The control's flags.
 197  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
 198  *             easy to skip menu items that are not valid. If bit X is set,
 199  *             then menu item X is skipped. Of course, this only works for
 200  *             menus with <= 32 menu items. There are no menus that come
 201  *             close to that number, so this is OK. Should we ever need more,
 202  *             then this will have to be extended to a u64 or a bit array.
 203  * @qmenu:     A const char * array for all menu items. Array entries that are
 204  *             empty strings ("") correspond to non-existing menu items (this
 205  *             is in addition to the menu_skip_mask above). The last entry
 206  *             must be NULL.
 207  * @is_private: If set, then this control is private to its handler and it
 208  *             will not be added to any other handlers.
 209  */
 210struct v4l2_ctrl_config {
 211        const struct v4l2_ctrl_ops *ops;
 212        u32 id;
 213        const char *name;
 214        enum v4l2_ctrl_type type;
 215        s32 min;
 216        s32 max;
 217        u32 step;
 218        s32 def;
 219        u32 flags;
 220        u32 menu_skip_mask;
 221        const char * const *qmenu;
 222        unsigned int is_private:1;
 223};
 224
 225/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
 226  *
 227  * This works for all standard V4L2 controls.
 228  * For non-standard controls it will only fill in the given arguments
 229  * and @name will be NULL.
 230  *
 231  * This function will overwrite the contents of @name, @type and @flags.
 232  * The contents of @min, @max, @step and @def may be modified depending on
 233  * the type.
 234  *
 235  * Do not use in drivers! It is used internally for backwards compatibility
 236  * control handling only. Once all drivers are converted to use the new
 237  * control framework this function will no longer be exported.
 238  */
 239void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
 240                    s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
 241
 242
 243/** v4l2_ctrl_handler_init() - Initialize the control handler.
 244  * @hdl:       The control handler.
 245  * @nr_of_controls_hint: A hint of how many controls this handler is
 246  *             expected to refer to. This is the total number, so including
 247  *             any inherited controls. It doesn't have to be precise, but if
 248  *             it is way off, then you either waste memory (too many buckets
 249  *             are allocated) or the control lookup becomes slower (not enough
 250  *             buckets are allocated, so there are more slow list lookups).
 251  *             It will always work, though.
 252  *
 253  * Returns an error if the buckets could not be allocated. This error will
 254  * also be stored in @hdl->error.
 255  */
 256int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
 257                           unsigned nr_of_controls_hint);
 258
 259/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
 260  * the control list.
 261  * @hdl:       The control handler.
 262  *
 263  * Does nothing if @hdl == NULL.
 264  */
 265void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
 266
 267/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
 268  * to the handler to initialize the hardware to the current control values.
 269  * @hdl:       The control handler.
 270  *
 271  * Button controls will be skipped, as are read-only controls.
 272  *
 273  * If @hdl == NULL, then this just returns 0.
 274  */
 275int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
 276
 277/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
 278  * @hdl:       The control handler.
 279  * @prefix:    The prefix to use when logging the control values. If the
 280  *             prefix does not end with a space, then ": " will be added
 281  *             after the prefix. If @prefix == NULL, then no prefix will be
 282  *             used.
 283  *
 284  * For use with VIDIOC_LOG_STATUS.
 285  *
 286  * Does nothing if @hdl == NULL.
 287  */
 288void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
 289                                  const char *prefix);
 290
 291/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
 292  * control.
 293  * @hdl:       The control handler.
 294  * @cfg:       The control's configuration data.
 295  * @priv:      The control's driver-specific private data.
 296  *
 297  * If the &v4l2_ctrl struct could not be allocated then NULL is returned
 298  * and @hdl->error is set to the error code (if it wasn't set already).
 299  */
 300struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
 301                        const struct v4l2_ctrl_config *cfg, void *priv);
 302
 303/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
 304  * @hdl:       The control handler.
 305  * @ops:       The control ops.
 306  * @id:        The control ID.
 307  * @min:       The control's minimum value.
 308  * @max:       The control's maximum value.
 309  * @step:      The control's step value
 310  * @def:       The control's default value.
 311  *
 312  * If the &v4l2_ctrl struct could not be allocated, or the control
 313  * ID is not known, then NULL is returned and @hdl->error is set to the
 314  * appropriate error code (if it wasn't set already).
 315  *
 316  * If @id refers to a menu control, then this function will return NULL.
 317  *
 318  * Use v4l2_ctrl_new_std_menu() when adding menu controls.
 319  */
 320struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
 321                        const struct v4l2_ctrl_ops *ops,
 322                        u32 id, s32 min, s32 max, u32 step, s32 def);
 323
 324/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
 325  * @hdl:       The control handler.
 326  * @ops:       The control ops.
 327  * @id:        The control ID.
 328  * @max:       The control's maximum value.
 329  * @mask:      The control's skip mask for menu controls. This makes it
 330  *             easy to skip menu items that are not valid. If bit X is set,
 331  *             then menu item X is skipped. Of course, this only works for
 332  *             menus with <= 32 menu items. There are no menus that come
 333  *             close to that number, so this is OK. Should we ever need more,
 334  *             then this will have to be extended to a u64 or a bit array.
 335  * @def:       The control's default value.
 336  *
 337  * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
 338  * determines which menu items are to be skipped.
 339  *
 340  * If @id refers to a non-menu control, then this function will return NULL.
 341  */
 342struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
 343                        const struct v4l2_ctrl_ops *ops,
 344                        u32 id, s32 max, s32 mask, s32 def);
 345
 346/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
 347  * @hdl:       The control handler.
 348  * @ctrl:      The control to add.
 349  *
 350  * It will return NULL if it was unable to add the control reference.
 351  * If the control already belonged to the handler, then it will do
 352  * nothing and just return @ctrl.
 353  */
 354struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
 355                                          struct v4l2_ctrl *ctrl);
 356
 357/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
 358  * handler @hdl.
 359  * @hdl:       The control handler.
 360  * @add:       The control handler whose controls you want to add to
 361  *             the @hdl control handler.
 362  *
 363  * Does nothing if either of the two is a NULL pointer.
 364  * In case of an error @hdl->error will be set to the error code (if it
 365  * wasn't set already).
 366  */
 367int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
 368                          struct v4l2_ctrl_handler *add);
 369
 370
 371/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
 372  * @ncontrols: The number of controls in this cluster.
 373  * @controls:  The cluster control array of size @ncontrols.
 374  */
 375void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
 376
 377
 378/** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
 379  * that cluster and set it up for autofoo/foo-type handling.
 380  * @ncontrols: The number of controls in this cluster.
 381  * @controls:  The cluster control array of size @ncontrols. The first control
 382  *             must be the 'auto' control (e.g. autogain, autoexposure, etc.)
 383  * @manual_val: The value for the first control in the cluster that equals the
 384  *             manual setting.
 385  * @set_volatile: If true, then all controls except the first auto control will
 386  *             be volatile.
 387  *
 388  * Use for control groups where one control selects some automatic feature and
 389  * the other controls are only active whenever the automatic feature is turned
 390  * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
 391  * red and blue balance, etc.
 392  *
 393  * The behavior of such controls is as follows:
 394  *
 395  * When the autofoo control is set to automatic, then any manual controls
 396  * are set to inactive and any reads will call g_volatile_ctrl (if the control
 397  * was marked volatile).
 398  *
 399  * When the autofoo control is set to manual, then any manual controls will
 400  * be marked active, and any reads will just return the current value without
 401  * going through g_volatile_ctrl.
 402  *
 403  * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
 404  * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
 405  * if autofoo is in auto mode.
 406  */
 407void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
 408                        u8 manual_val, bool set_volatile);
 409
 410
 411/** v4l2_ctrl_find() - Find a control with the given ID.
 412  * @hdl:       The control handler.
 413  * @id:        The control ID to find.
 414  *
 415  * If @hdl == NULL this will return NULL as well. Will lock the handler so
 416  * do not use from inside &v4l2_ctrl_ops.
 417  */
 418struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
 419
 420/** v4l2_ctrl_activate() - Make the control active or inactive.
 421  * @ctrl:      The control to (de)activate.
 422  * @active:    True if the control should become active.
 423  *
 424  * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
 425  * Does nothing if @ctrl == NULL.
 426  * This will usually be called from within the s_ctrl op.
 427  * The V4L2_EVENT_CTRL event will be generated afterwards.
 428  *
 429  * This function assumes that the control handler is locked.
 430  */
 431void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
 432
 433/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
 434  * @ctrl:      The control to (de)activate.
 435  * @grabbed:   True if the control should become grabbed.
 436  *
 437  * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
 438  * Does nothing if @ctrl == NULL.
 439  * The V4L2_EVENT_CTRL event will be generated afterwards.
 440  * This will usually be called when starting or stopping streaming in the
 441  * driver.
 442  *
 443  * This function assumes that the control handler is not locked and will
 444  * take the lock itself.
 445  */
 446void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
 447
 448/** v4l2_ctrl_lock() - Helper function to lock the handler
 449  * associated with the control.
 450  * @ctrl:      The control to lock.
 451  */
 452static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
 453{
 454        mutex_lock(&ctrl->handler->lock);
 455}
 456
 457/** v4l2_ctrl_lock() - Helper function to unlock the handler
 458  * associated with the control.
 459  * @ctrl:      The control to unlock.
 460  */
 461static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
 462{
 463        mutex_unlock(&ctrl->handler->lock);
 464}
 465
 466/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
 467  * @ctrl:      The control.
 468  *
 469  * This returns the control's value safely by going through the control
 470  * framework. This function will lock the control's handler, so it cannot be
 471  * used from within the &v4l2_ctrl_ops functions.
 472  *
 473  * This function is for integer type controls only.
 474  */
 475s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
 476
 477/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
 478  * @ctrl:      The control.
 479  * @val:       The new value.
 480  *
 481  * This set the control's new value safely by going through the control
 482  * framework. This function will lock the control's handler, so it cannot be
 483  * used from within the &v4l2_ctrl_ops functions.
 484  *
 485  * This function is for integer type controls only.
 486  */
 487int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
 488
 489/* Internal helper functions that deal with control events. */
 490void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
 491                struct v4l2_subscribed_event *sev);
 492void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
 493                struct v4l2_subscribed_event *sev);
 494
 495/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
 496int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
 497int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
 498int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
 499int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
 500                                                struct v4l2_control *ctrl);
 501int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
 502int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
 503int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
 504                                                struct v4l2_ext_controls *c);
 505
 506/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
 507   will all return -EINVAL. */
 508int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
 509int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
 510int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
 511int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
 512int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
 513int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
 514int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
 515
 516#endif
 517
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