coreboot/src/drivers/emulation/qemu/fb.h
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   1#ifndef _LINUX_FB_H
   2#define _LINUX_FB_H
   3
   4#define u32 uint32_t
   5#define u16 uint16_t
   6#define u8      uint8_t
   7#define s16     short
   8
   9/* Definitions of frame buffers                                         */
  10
  11#define FB_MAJOR                29
  12#define FB_MAX                  32      /* sufficient for now */
  13
  14/* ioctls
  15   0x46 is 'F'                                                          */
  16#define FBIOGET_VSCREENINFO     0x4600
  17#define FBIOPUT_VSCREENINFO     0x4601
  18#define FBIOGET_FSCREENINFO     0x4602
  19#define FBIOGETCMAP             0x4604
  20#define FBIOPUTCMAP             0x4605
  21#define FBIOPAN_DISPLAY         0x4606
  22/* 0x4607-0x460B are defined below */
  23/* #define FBIOGET_MONITORSPEC  0x460C */
  24/* #define FBIOPUT_MONITORSPEC  0x460D */
  25/* #define FBIOSWITCH_MONIBIT   0x460E */
  26#define FBIOGET_CON2FBMAP       0x460F
  27#define FBIOPUT_CON2FBMAP       0x4610
  28#define FBIOBLANK               0x4611          /* arg: 0 or vesa level + 1 */
  29#define FBIOGET_VBLANK          _IOR('F', 0x12, struct fb_vblank)
  30#define FBIO_ALLOC              0x4613
  31#define FBIO_FREE               0x4614
  32#define FBIOGET_GLYPH           0x4615
  33#define FBIOGET_HWCINFO         0x4616
  34#define FBIOPUT_MODEINFO        0x4617
  35#define FBIOGET_DISPINFO        0x4618
  36
  37
  38#define FB_TYPE_PACKED_PIXELS           0       /* Packed Pixels        */
  39#define FB_TYPE_PLANES                  1       /* Non interleaved planes */
  40#define FB_TYPE_INTERLEAVED_PLANES      2       /* Interleaved planes   */
  41#define FB_TYPE_TEXT                    3       /* Text/attributes      */
  42#define FB_TYPE_VGA_PLANES              4       /* EGA/VGA planes       */
  43
  44#define FB_AUX_TEXT_MDA         0       /* Monochrome text */
  45#define FB_AUX_TEXT_CGA         1       /* CGA/EGA/VGA Color text */
  46#define FB_AUX_TEXT_S3_MMIO     2       /* S3 MMIO fasttext */
  47#define FB_AUX_TEXT_MGA_STEP16  3       /* MGA Millenium I: text, attr, 14 reserved bytes */
  48#define FB_AUX_TEXT_MGA_STEP8   4       /* other MGAs:      text, attr,  6 reserved bytes */
  49
  50#define FB_AUX_VGA_PLANES_VGA4          0       /* 16 color planes (EGA/VGA) */
  51#define FB_AUX_VGA_PLANES_CFB4          1       /* CFB4 in planes (VGA) */
  52#define FB_AUX_VGA_PLANES_CFB8          2       /* CFB8 in planes (VGA) */
  53
  54#define FB_VISUAL_MONO01                0       /* Monochr. 1=Black 0=White */
  55#define FB_VISUAL_MONO10                1       /* Monochr. 1=White 0=Black */
  56#define FB_VISUAL_TRUECOLOR             2       /* True color   */
  57#define FB_VISUAL_PSEUDOCOLOR           3       /* Pseudo color (like atari) */
  58#define FB_VISUAL_DIRECTCOLOR           4       /* Direct color */
  59#define FB_VISUAL_STATIC_PSEUDOCOLOR    5       /* Pseudo color readonly */
  60
  61#define FB_ACCEL_NONE           0       /* no hardware accelerator      */
  62#define FB_ACCEL_ATARIBLITT     1       /* Atari Blitter                */
  63#define FB_ACCEL_AMIGABLITT     2       /* Amiga Blitter                */
  64#define FB_ACCEL_S3_TRIO64      3       /* Cybervision64 (S3 Trio64)    */
  65#define FB_ACCEL_NCR_77C32BLT   4       /* RetinaZ3 (NCR 77C32BLT)      */
  66#define FB_ACCEL_S3_VIRGE       5       /* Cybervision64/3D (S3 ViRGE)  */
  67#define FB_ACCEL_ATI_MACH64GX   6       /* ATI Mach 64GX family         */
  68#define FB_ACCEL_DEC_TGA        7       /* DEC 21030 TGA                */
  69#define FB_ACCEL_ATI_MACH64CT   8       /* ATI Mach 64CT family         */
  70#define FB_ACCEL_ATI_MACH64VT   9       /* ATI Mach 64CT family VT class */
  71#define FB_ACCEL_ATI_MACH64GT   10      /* ATI Mach 64CT family GT class */
  72#define FB_ACCEL_SUN_CREATOR    11      /* Sun Creator/Creator3D        */
  73#define FB_ACCEL_SUN_CGSIX      12      /* Sun cg6                      */
  74#define FB_ACCEL_SUN_LEO        13      /* Sun leo/zx                   */
  75#define FB_ACCEL_IMS_TWINTURBO  14      /* IMS Twin Turbo               */
  76#define FB_ACCEL_3DLABS_PERMEDIA2 15    /* 3Dlabs Permedia 2            */
  77#define FB_ACCEL_MATROX_MGA2064W 16     /* Matrox MGA2064W (Millenium)  */
  78#define FB_ACCEL_MATROX_MGA1064SG 17    /* Matrox MGA1064SG (Mystique)  */
  79#define FB_ACCEL_MATROX_MGA2164W 18     /* Matrox MGA2164W (Millenium II) */
  80#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  81#define FB_ACCEL_MATROX_MGAG100 20      /* Matrox G100 (Productiva G100) */
  82#define FB_ACCEL_MATROX_MGAG200 21      /* Matrox G200 (Myst, Mill, ...) */
  83#define FB_ACCEL_SUN_CG14       22      /* Sun cgfourteen                */
  84#define FB_ACCEL_SUN_BWTWO      23      /* Sun bwtwo                    */
  85#define FB_ACCEL_SUN_CGTHREE    24      /* Sun cgthree                  */
  86#define FB_ACCEL_SUN_TCX        25      /* Sun tcx                      */
  87#define FB_ACCEL_MATROX_MGAG400 26      /* Matrox G400                  */
  88#define FB_ACCEL_NV3            27      /* nVidia RIVA 128              */
  89#define FB_ACCEL_NV4            28      /* nVidia RIVA TNT              */
  90#define FB_ACCEL_NV5            29      /* nVidia RIVA TNT2             */
  91#define FB_ACCEL_CT_6555x       30      /* C&T 6555x                    */
  92#define FB_ACCEL_3DFX_BANSHEE   31      /* 3Dfx Banshee                 */
  93#define FB_ACCEL_ATI_RAGE128    32      /* ATI Rage128 family           */
  94#define FB_ACCEL_IGS_CYBER2000  33      /* CyberPro 2000                */
  95#define FB_ACCEL_IGS_CYBER2010  34      /* CyberPro 2010                */
  96#define FB_ACCEL_IGS_CYBER5000  35      /* CyberPro 5000                */
  97#define FB_ACCEL_SIS_GLAMOUR    36      /* SiS 300/630/540              */
  98#define FB_ACCEL_3DLABS_PERMEDIA3 37    /* 3Dlabs Permedia 3            */
  99#define FB_ACCEL_ATI_RADEON     38      /* ATI Radeon family            */
 100#define FB_ACCEL_SIS_GLAMOUR_2  40      /* SiS 315, 650, 740            */
 101#define FB_ACCEL_SIS_XABRE      41      /* SiS 330 ("Xabre")            */
 102
 103#define FB_ACCEL_NEOMAGIC_NM2070 90     /* NeoMagic NM2070              */
 104#define FB_ACCEL_NEOMAGIC_NM2090 91     /* NeoMagic NM2090              */
 105#define FB_ACCEL_NEOMAGIC_NM2093 92     /* NeoMagic NM2093              */
 106#define FB_ACCEL_NEOMAGIC_NM2097 93     /* NeoMagic NM2097              */
 107#define FB_ACCEL_NEOMAGIC_NM2160 94     /* NeoMagic NM2160              */
 108#define FB_ACCEL_NEOMAGIC_NM2200 95     /* NeoMagic NM2200              */
 109#define FB_ACCEL_NEOMAGIC_NM2230 96     /* NeoMagic NM2230              */
 110#define FB_ACCEL_NEOMAGIC_NM2360 97     /* NeoMagic NM2360              */
 111#define FB_ACCEL_NEOMAGIC_NM2380 98     /* NeoMagic NM2380              */
 112
 113#if 0
 114
 115struct fb_fix_screeninfo {
 116        char id[16];                    /* identification string eg "TT Builtin" */
 117        unsigned long smem_start;       /* Start of frame buffer mem */
 118                                        /* (physical address) */
 119        u32 smem_len;                   /* Length of frame buffer mem */
 120        u32 type;                       /* see FB_TYPE_*                */
 121        u32 type_aux;                   /* Interleave for interleaved Planes */
 122        u32 visual;                     /* see FB_VISUAL_*              */
 123        u16 xpanstep;                   /* zero if no hardware panning  */
 124        u16 ypanstep;                   /* zero if no hardware panning  */
 125        u16 ywrapstep;          /* zero if no hardware ywrap    */
 126        u32 line_length;                /* length of a line in bytes    */
 127        unsigned long mmio_start;       /* Start of Memory Mapped I/O   */
 128                                        /* (physical address) */
 129        u32 mmio_len;                   /* Length of Memory Mapped I/O  */
 130        u32 accel;                      /* Type of acceleration available */
 131        u16 reserved[3];                /* Reserved for future compatibility */
 132};
 133
 134#endif
 135
 136/* Interpretation of offset for color fields: All offsets are from the right,
 137 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
 138 * can use the offset as right argument to <<). A pixel afterwards is a bit
 139 * stream and is written to video memory as that unmodified. This implies
 140 * big-endian byte order if bits_per_pixel is greater than 8.
 141 */
 142struct fb_bitfield {
 143        u32 offset;                     /* beginning of bitfield        */
 144        u32 length;                     /* length of bitfield           */
 145        u32 msb_right;          /* != 0 : Most significant bit is */
 146                                        /* right */
 147};
 148
 149#define FB_NONSTD_HAM           1       /* Hold-And-Modify (HAM)        */
 150
 151#define FB_ACTIVATE_NOW         0       /* set values immediately (or vbl)*/
 152#define FB_ACTIVATE_NXTOPEN     1       /* activate on next open        */
 153#define FB_ACTIVATE_TEST        2       /* don't set, round up impossible */
 154#define FB_ACTIVATE_MASK       15
 155                                        /* values                       */
 156#define FB_ACTIVATE_VBL        16       /* activate values on next vbl  */
 157#define FB_CHANGE_CMAP_VBL     32       /* change colormap on vbl       */
 158#define FB_ACTIVATE_ALL        64       /* change all VCs on this fb    */
 159
 160#define FB_ACCELF_TEXT          1       /* text mode acceleration */
 161
 162#define FB_SYNC_HOR_HIGH_ACT    1       /* horizontal sync high active  */
 163#define FB_SYNC_VERT_HIGH_ACT   2       /* vertical sync high active    */
 164#define FB_SYNC_EXT             4       /* external sync                */
 165#define FB_SYNC_COMP_HIGH_ACT   8       /* composite sync high active   */
 166#define FB_SYNC_BROADCAST       16      /* broadcast video timings      */
 167                                        /* vtotal = 144d/288n/576i => PAL  */
 168                                        /* vtotal = 121d/242n/484i => NTSC */
 169#define FB_SYNC_ON_GREEN        32      /* sync on green */
 170
 171#define FB_VMODE_NONINTERLACED  0       /* non interlaced */
 172#define FB_VMODE_INTERLACED     1       /* interlaced   */
 173#define FB_VMODE_DOUBLE         2       /* double scan */
 174#define FB_VMODE_MASK           255
 175
 176#define FB_VMODE_YWRAP          256     /* ywrap instead of panning     */
 177#define FB_VMODE_SMOOTH_XPAN    512     /* smooth xpan possible (internally used) */
 178#define FB_VMODE_CONUPDATE      512     /* don't update x/yoffset       */
 179
 180struct fb_var_screeninfo {
 181        u32 xres;                       /* visible resolution           */
 182        u32 yres;
 183        u32 xres_virtual;               /* virtual resolution           */
 184        u32 yres_virtual;
 185        u32 xoffset;                    /* offset from virtual to visible */
 186        u32 yoffset;                    /* resolution                   */
 187
 188        u32 bits_per_pixel;             /* guess what                   */
 189        u32 grayscale;          /* != 0 Graylevels instead of colors */
 190
 191        struct fb_bitfield red;         /* bitfield in fb mem if true color, */
 192        struct fb_bitfield green;       /* else only length is significant */
 193        struct fb_bitfield blue;
 194        struct fb_bitfield transp;      /* transparency                 */
 195
 196        u32 nonstd;                     /* != 0 Non standard pixel format */
 197
 198        u32 activate;                   /* see FB_ACTIVATE_*            */
 199
 200        u32 height;                     /* height of picture in mm    */
 201        u32 width;                      /* width of picture in mm     */
 202
 203        u32 accel_flags;                /* acceleration flags (hints)   */
 204
 205        /* Timing: All values in pixclocks, except pixclock (of course) */
 206        u32 pixclock;                   /* pixel clock in ps (pico seconds) */
 207        u32 left_margin;                /* time from sync to picture    */
 208        u32 right_margin;               /* time from picture to sync    */
 209        u32 upper_margin;               /* time from sync to picture    */
 210        u32 lower_margin;
 211        u32 hsync_len;          /* length of horizontal sync    */
 212        u32 vsync_len;          /* length of vertical sync      */
 213        u32 sync;                       /* see FB_SYNC_*                */
 214        u32 vmode;                      /* see FB_VMODE_*               */
 215        u32 reserved[6];                /* Reserved for future compatibility */
 216};
 217
 218struct fb_cmap {
 219        u32 start;                      /* First entry  */
 220        u32 len;                        /* Number of entries */
 221        u16 *red;                       /* Red values   */
 222        u16 *green;
 223        u16 *blue;
 224        u16 *transp;                    /* transparency, can be NULL */
 225};
 226
 227struct fb_con2fbmap {
 228        u32 console;
 229        u32 framebuffer;
 230};
 231
 232/* VESA Blanking Levels */
 233#define VESA_NO_BLANKING        0
 234#define VESA_VSYNC_SUSPEND      1
 235#define VESA_HSYNC_SUSPEND      2
 236#define VESA_POWERDOWN          3
 237
 238struct fb_monspecs {
 239        u32 hfmin;                      /* hfreq lower limit (Hz) */
 240        u32 hfmax;                      /* hfreq upper limit (Hz) */
 241        u16 vfmin;                      /* vfreq lower limit (Hz) */
 242        u16 vfmax;                      /* vfreq upper limit (Hz) */
 243        unsigned dpms : 1;              /* supports DPMS */
 244};
 245
 246#define FB_VBLANK_VBLANKING     0x001   /* currently in a vertical blank */
 247#define FB_VBLANK_HBLANKING     0x002   /* currently in a horizontal blank */
 248#define FB_VBLANK_HAVE_VBLANK   0x004   /* vertical blanks can be detected */
 249#define FB_VBLANK_HAVE_HBLANK   0x008   /* horizontal blanks can be detected */
 250#define FB_VBLANK_HAVE_COUNT    0x010   /* global retrace counter is available */
 251#define FB_VBLANK_HAVE_VCOUNT   0x020   /* the vcount field is valid */
 252#define FB_VBLANK_HAVE_HCOUNT   0x040   /* the hcount field is valid */
 253#define FB_VBLANK_VSYNCING      0x080   /* currently in a vsync */
 254#define FB_VBLANK_HAVE_VSYNC    0x100   /* verical syncs can be detected */
 255
 256struct fb_vblank {
 257        u32 flags;                      /* FB_VBLANK flags */
 258        u32 count;                      /* counter of retraces since boot */
 259        u32 vcount;                     /* current scanline position */
 260        u32 hcount;                     /* current scandot position */
 261        u32 reserved[4];                /* reserved for future compatibility */
 262};
 263
 264
 265#if 1
 266
 267#define FBCMD_GET_CURRENTPAR    0xDEAD0005
 268#define FBCMD_SET_CURRENTPAR    0xDEAD8005
 269
 270#endif
 271
 272
 273
 274   /*
 275    *    Hardware Cursor
 276    */
 277
 278#define FBIOGET_FCURSORINFO     0x4607
 279#define FBIOGET_VCURSORINFO     0x4608
 280#define FBIOPUT_VCURSORINFO     0x4609
 281#define FBIOGET_CURSORSTATE     0x460A
 282#define FBIOPUT_CURSORSTATE     0x460B
 283
 284
 285struct fb_fix_cursorinfo {
 286        u16 crsr_width;         /* width and height of the cursor in */
 287        u16 crsr_height;                /* pixels (zero if no cursor)   */
 288        u16 crsr_xsize;         /* cursor size in display pixels */
 289        u16 crsr_ysize;
 290        u16 crsr_color1;                /* colormap entry for cursor color1 */
 291        u16 crsr_color2;                /* colormap entry for cursor color2 */
 292};
 293
 294struct fb_var_cursorinfo {
 295        u16 width;
 296        u16 height;
 297        u16 xspot;
 298        u16 yspot;
 299        u8 data[1];                     /* field with [height][width]        */
 300};
 301
 302struct fb_cursorstate {
 303        s16 xoffset;
 304        s16 yoffset;
 305        u16 mode;
 306};
 307
 308
 309struct fb_info {
 310   char modename[40];                   /* default video mode */
 311//   kdev_t node;
 312   int flags;
 313   int open;                            /* Has this been open already ? */
 314   struct fb_var_screeninfo var;        /* Current var */
 315#if 0
 316   struct fb_fix_screeninfo fix;        /* Current fix */
 317#endif
 318   struct fb_monspecs monspecs;         /* Current Monitor specs */
 319   struct fb_cmap cmap;                 /* Current cmap */
 320//   struct fb_ops *fbops;
 321   char *screen_base;                   /* Virtual address */
 322   struct display *disp;                /* initial display variable */
 323//   struct vc_data *display_fg;          /* Console visible on this display */
 324   char fontname[40];                   /* default font name */
 325#if 0
 326   devfs_handle_t devfs_handle;         /* Devfs handle for new name         */
 327   devfs_handle_t devfs_lhandle;        /* Devfs handle for compat. symlink  */
 328   int (*changevar)(int);               /* tell console var has changed */
 329   int (*switch_con)(int, struct fb_info*);
 330                                        /* tell fb to switch consoles */
 331   int (*updatevar)(int, struct fb_info*);
 332                                        /* tell fb to update the vars */
 333   void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
 334                                        /* arg = 0: unblank */
 335                                        /* arg > 0: VESA level (arg-1) */
 336#endif
 337   void *pseudo_palette;                /* Fake palette of 16 colors and
 338                                           the cursor's color for non
 339                                           palette mode */
 340   /* From here on everything is device dependent */
 341   void *par;
 342};
 343
 344#endif /* _LINUX_FB_H */
 345
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